D+PAD Magazine writes:
Why do many peripherals and hardware turn out to be such disappointments?
The last few years have seen a considerable amount of innovation; for example, there’s been the launch of Kinect for the XBox 360, PlayStation Move for the PS3 and Nintendo hopped on the 3D bandwagon and put the 3DS in our pockets. Then E3 arrived, and we were introduced to the Wii U, the PlayStation Vita and, well, a ton of sequels. While all these arrivals and announcements are all very exciting, I can’t help but feel that the industry – and therefore gamers – would benefit from taking a little time out, and actually deliver on the potential that’s currently languishing unfulfilled.
A group of surgeons made headlines after they managed to perform an endoscopic procedure on a pig located in Hong Kong by using PlayStation controllers. It involved the use of a PS5 DualSense controller as well as a PlayStation Move controller.
That's really cool. It's crazy something like that is possible with gaming controllers 1000's of miles away.
Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.
Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.