Xbox World Australia writes: Double Fine's decision to focus on releasing four new titles in the downloadable realm after the critical and commercial failure of Brutal Legend was seen at the time by some in the industry as an admittance of defeat. But after the quality and success of Costume Quest, Stacking and now Trenched – all of which are some of the finest XBLA experiences in the last 12 months – it's proving to have been a fortuitous decision that will only make Tim Schafer and company stronger. Each title has been experimental, quirky and, most importantly, incredibly polished and addictive. Trenched is, at the most basic of explanations, a tower-defense game crossed with a third-person mech shooter. But that's a pigeonholed description that doesn't do it justice because it's so much more.
Brad Muir finds a way into our office once again, this time to showcase some Iron Brigade DLC.
Gametrailer: The downloadable markets saw a fantastic new year with quality approaching that of full release games. See which game bested the rest in the GameTrailers Game of the Year Award for Best Downloadable Game!
Gamasutra contributor Ryan Langley looks at a year that brought us standout downloadable titles and a flood of content alike, highlighting his favorite games for Xbox Live Arcade, PlayStation Network, and WiiWare
Yeah, Clash of Heroes! The best PSN title of 2011, I absolutely loved that game. Sadly it was overlooked by most people.