TheDetails always believed that at some point, the laws of diminishing returns would catch up with graphics technology. This would eventuate with real-time rendering hitting a “wall” of sorts, where adding exponential performance would not result in perceivable gains in image quality. This circumstance would lead to a period where real-time graphics would become “good enough”, causing hardware innovation to stagnate while software developers, blessed by a stable hardware feature and performance plateau, would embark on a renaissance of game design....
There's still tons we can improve on, just not with this generation of consoles.