VGT writes: Caddoc is a massive bruiser who works with the sultry E'lara as mercenaries for hire. After Caddoc experiences a vision, they are "hired" by a spectral being named Seraphine to battle an evil force, while picking up a side gig from her father that will pay them handsomely. Far from heroes, they are all about the money, and will see this job through to payday, despite concerns cropping up, as they find themselves in the midst of a war, and Seraphine seems to be lying to them. The key here is working together, as there's not much that can be accomplished on your own.
by Caspar Leblanc:
"When you first started playing Spec Ops: The Line , you might feel that it’s just another brainless third person shooter, and some parts are kind of boring, that’s what I thought as well, but I was really into shooter games so I finished it and I was totally impressed by its story, don’t worry not spoilers, If you want to know why this game is on the list, and you are interested in good stories, go play it and pay attention to the plot, you will agree my opinion afterwards."
The Saboteur was great, nice art style and such a good soundtrack. Hunted was cool but very flawed.
Alice the Madness Returns is still really cool for those who like the premise. The original Dead Space holds up well. Catherine has aged incredibly well. The Suda 51 games are all still great if you can dig quirkiness (Shadows of the damned, Lollipop Chainsaw, Killer is dead). There are lots more, many have had remasters already though.
I always felt that Saboteur was under appreciated, I really did like that game a lot. It was a real shame when Pandemic got shut down.
New discounts for Bethesda games include Fallout 3: Game of the Year Edition for Xbox 360 at $10.19, The Elder Scrolls IV: Oblivion Game of the Year Edition for as low as $11.58 and more.
Forbes: At the PAX East Composer’s Panel, an interesting question was posed to composer Kevin Riepl: aside from Aliens: Colonial Marines, had he ever poured so much time and work into a soundtrack only to have the game suck or go largely unnoticed? When a game does as poorly as Aliens: Colonial Maries did, critically, it’s very rare that people then attempt to hunt down the soundtrack. Likewise, when a game releases to a mediocre or lukewarm fanfare, the soundtrack rarely sees publication.