The scriptwriter on Beowulf the game has claimed that it is more interactive than PS2 classic God of War. Beowulf, which used God of War as "the reference" at the beginning of the game's development, also has better writing and more profound narration, narrative designer Gabrielle Shrager told Pro-G in an interview.
Shrager said: "Not to tout my own horn, but I think the writing is better and the narration is more profound in Beowulf than in God of War, which is a great story also, but more traditional. You have a level, you get to the end of the scene, there's a character that's standing there, gives the spiel and then you go to the next mission, and then you get to the end of that and then you get the spiel. We tried to make it a lot more dynamic. Our script is completely dynamic. You're getting minute by minute feedback according to what your status is, the state of your being as a player. You don't have that in God of War. So maybe it's more interactive in Beowulf."
See this is why someone should NEVER drink before a podcast ever again..
With Tom away, Kieran once again takes the reigns has host, joined by resident podcast regular and idiot, Adam Radcliffe and brand new writer for the site Jason Borlase.
Together they cover the topic of games they DON’T want to see at E3 2011, as well as all the usual banterous the behavior that usually goes on.
Also listen in for a 60 second review of Snake Classic from the iTunes App Store AND details on how to enter our L.A. Noire PS3 competition :)
Again, apologies for a very drunken Kieran, Jason and Adam.
Games Industry reports:
Ninja Theory's Tameem Antoniades has said he believes that his company could have produced a movie like Beowulf for the fraction of the cost by using a game engine - in fact, around a fifth of the estimated film's USD 150 million budget.
Speaking to GamesIndustry.biz, Antoniades talked of plans to move his company into movie and TV production - which would run alongside its games business.
"We see an entirely different area of progress: a form of independent production based on real-time game engine technology. We reckon you could do something like Beowulf for 15-20 per cent of the cost," Antoniades explained.
"If you are already creating hi-res assets for a game, then sharing these can bring that cost down even further... We have a lot of experience in performance capture, animation, rendering and so on. We can compete in the same way that indie films can live alongside blockbusters."
Ninja Theory couldn't make a good ps3 game with Sony tossing money at them. They'd fail at this project too. I just didn't like Heavenly sword. I thought it was so boring and uninvolved.
They couldnt have got the visuals so good...They honestly think a game engine would beat a high-cost digital media hollywood suite?
Hollywood have more money, more technology and more talent.
What a moron. He's apparently too clueless to realize, that a great portion of that budget, went to Angelina Jolie, Anthony Hopkins, John Malkovich, etc. That's where Hollywood is far different from the gaming world...for now anyway. Most VG voice talent, can't command the insane $$ that some of Hollywood's elite can.
Damn, too bad the chances of Heavenly Sword 2 are "very unlikely" according to Ninja Theory. I wish that they would make a second Heavenly Sword game because it had a lot of potential. I would even go so far as to say that Heavenly Sword was about just as cinematic as the Metal Gear Solid games.... Heavenly Sword was one of those games where you had that emotional connection with the characters in the game and games like that are just so rare these days.
From the article:
''Even though the PSP is blooming with great titles lately there's always the bad apples that make it to every gaming platform. The following list of games should simply stay in the bargain bin or even better…the rubbish bin.''
Wow, that article was very boring. Each mini review averaged maybe 2-3 sentences and it didn't really give much insight into why they were so bad. He could have done better.
This is a stupid list. Of course all the worst games are tv show or movie games.
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i remember the conan devs touting their own horns a year ago, they insisted that their game would blow away god of war and im still waiting for that game, because conan is a piece of sh*t. lets she what happens when this game is released.
Movie game wants to up against God of War?
I won't tell them, it's not possible.........but. Ok.
Good luck to you fellas.
so what are we gonna do about it?
and those who copy god of war will be doomed!!
history always tell us that if a game copy another great new IP game it will never have the same impact!! besides GOW was so huge in ps2 so imagine in ps3 with 50GB space!!
there is also heavenly sword out there that is similar to GOW!! enough!! we dont need GOW copies we need new IP's