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press:play magazin: Portal 2 Review

Are video games art? Are there any "intelligent" games, which overcome the stereotype of a childish or senseless waste of time? Is it possible that the gaming industry, a branch quite similar to the film industry, is able to produce games of high quality (at least once in a while), which consumers, press, as well as outsiders like? "Portal 2" provides a rather obvious answer.

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