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IGN: Red Faction: Armageddon Review

IGN writes: "One sign of a great game is when you never notice it's repetitive. Anyone can be reductive and distill a game down to a few key mechanics that are repeated, but it's up to the level design, enemy A.I., and a host of other factors to keep it interesting from start to finish. Red Faction: Armageddon has successes and failures at this, with pacing issues and levels that swing from super exciting to downright boring. Still, it's worth playing, not only for the better parts of its campaign, but for its great take on cooperative multiplayer".

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xbox360.ign.com
admiralthrawn875077d ago

From what I played, the game was really really fun. and it felt nice to go back to underground, classic Red Faction style. I'm getting the game.

REALgamer5077d ago

I loved the open world of Red Faction Guerilla...why the switch from open and expansive to linear and enclosed?..

Makes no sense at all to me. There are enough linear first and third-person shooters, having a good open world to mess around with the destruction in was one of the best things about the previous one.

Probably won't be picking this one up with Infamous 2 launching the same day here.

Pintheshadows5077d ago

I just made that exact same point in another thread. This sounds like a huge step back.

insomnium25077d ago

What? It's not open world? Goddamnit that was the best part of the previous game. i was so excited about this but this sounds like a huge letdown.....sigh....

Solidus187-SCMilk5077d ago (Edited 5077d ago )

I didnt like the demo at all. It was linear and the enemies were lame. I enjoyed the last one and the first game in the series too.

The destruction in the demo was lame, just a bad 3rd person shooter where you can destroy decorative pipes and the walkways taht you have to walk on. you can rebuild the stuff you break, tahts good since oyu will be breaking alot of walkways.

I didnt like that it was linear, because teh shooting is not up to standards with other linear 3rd person shooters. It would seem better if it was an open world game, because as a linear 3rd person shooter it just doesnt feel very high quality. They would be able to get by with the unexciting combat better if it was an openworld game like the last one.

Also, being underground and not having the rocks/caves/floors break really makes the destruction seem superficial. The original red faction was all about blowing holes in rock, and in this one you cant blow up rock(wasnt a big deal in guerrilla because that focused on destroying buildings on the surface).

Maybe the full game is better than the demo, but im not excited anymore after playing the demo. I loved the first RF and guerrilla, but I will probably not bother with this one.

Pintheshadows5077d ago

I don't get why they have done it. Guerilla was so good. Who at Volition thought of this backstep is what I want to know. Maybe they are concentrating on SR3.

antz11045070d ago

I originally stuck with my preorder when they announced no open world, but then they announced no real multiplayer deathmatch like the last one (which was awesome). That was the death knell for me, I'll grab it when amazon has a sale in a few months.

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5 Weirdest Weapons In Video Games

Talha Amjad writes: "Video games are known to be out of this world and that is what we love about them. At times things can get a bit too strange and that is why here we are going to look into 5 of the weirdest weapons in video games."

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powerupgaming.co.uk
NiteX2072d ago

I'd say the shark gun has got all of those beat. https://2static1.fjcdn.com/...

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The Player 2 Podcast – Episode 34: The Underappreciated

Join P2 for their latest podcast in which they take a look at underappreciated titles from their personal gaming history.

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player2.net.au
CyberSentinel2520d ago

sad article. not an easy or rewarding lifestyle.
Thank you to those who do what you do.

HAC5222519d ago

And these developers names? Ayn Rand.