250°

Alan Wake 2: First hint of development

German magazine Gameswelt dug up a resume of Althea Suarez Gata which directly mentions Alan Wake 2 for the very first time. It is said that she worked on "In-Game Cinematic" for Halon Entertainment, an animation studio known for Halo: Reach, Avatar, Spider-Man 3 and others.

Meanwhile, Remedy CEO Matias Myllyrinne tweeted that they will not be attending at E3 "in force" so a reveal at this years convention seems unlikely.

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an0nym0us5166d ago ShowReplies(6)
green5166d ago

Fantastic news. Loved the 1st one so really looking forward to what they do with the sequel.

lelo2play5166d ago

Yep... 1st was great.

Hope they make Alan Wake 2.

gillri5166d ago

first was good but would love a more open world alan wake

Sitris5166d ago

Oh yes please! Is it to much to ask for a shorted dev time? I want this bad boy soon! Microsoft, Sony and Nintendo are going to have a great E3! Well at least I hope! Super excited for it, so close, less than a month till we know everything!

Corrwin5166d ago

Wouldn't expect it for another 6 years at least.

It took them 7 years to make the last one!

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70°

How the Remedy Connected Universe does the multiverse right

ScribbleCat said: Media is certainly no stranger to connecting all their properties together. Comic books have been doing this for generations, and TV is also known for special crossover episodes, which confirm the notion that they take place in the same fictional world. Video games, which can be barely called a new medium at this point, also have some interesting overlaps with connecting different games. For example, Valve’s Portal and Half-Life show how subtle hints can give players more theories to chew on. Old classics like DOOM and Wolfenstein also share similarities. But my favorite connection between games is the Remedy Connected Universe. While only a connection between Alan Wake and Control have been confirmed, there is SO much more to explore with Remedy’s crazy take on this old formula. And, according to Sam Lake, this is only the beginning.

SimpleSlave8d ago

They really should release the full Quantum Break experience on the PS5. Sure, it's a middle-of-the-road third-person shooter and a perfect example of self-indulgence, but why not? It was fun in short burst and it completes the Remedy set until Max Payne 1+2 Remakes get released later on.

Do it, Microsawft. Don't be cowards.

110°

Remedy Talks Going Over Budget on Alan Wake 2

Remedy says there's always a big challenge trying to match creative ambition with realistic budgets, and how many units you can sell.

TheColbertinator98d ago

I wish they had released a Steam version on launch. I feel that should have been part of their focus right away from announcing the game.

LucasRuinedChildhood98d ago

They definitely wanted to but Epic published the game.

REDGUM98d ago

Would have made up alot of ground had they have released a physical version at the same time as the digital release.
I think thats where it bit them in the bum to be honest.

IAMRealHooman98d ago

honest question, have they broken even yet?

senorfartcushion97d ago

Weren't they whining over not breaking even a few weeks ago? No all-of-a-sudden they're talking about overspending on the budget?

70°

Alan Wake 2 Finally Recouped Development Costs 16 Months After Launch

Remedy Entertainment has announced that Alan Wake 2 has finally recouped its development costs and has been profitable since the end of 2024.

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REDGUM136d ago

Should have been a physical release as well at launch. That would have changed the numbers. Hopefully they and others learn from this digital is great but so many out there like physical too.

ravens52136d ago

Yup. I'd like to know how many physical copies it sold. I still haven't bought it yet, but I plan to.

jznrpg98d ago (Edited 98d ago )

I bought it right away but I’m sure it recieved less sales than it would have. I the end I’d rather wait to have dlc and game on disc, but you never know if that’s going to happen or not.