Bitmob - I recently had the chance to ask David Gaider, head writer for the Dragon Age series, some questions about Dragon Age 2. He gives us a look into what a shorter development time means for the writers and how his team approached the different narrative style for the sequel.
"They want you to believe the devs under them are super stoked to work generative AI into their processes," continued Gaider, "but I assure you what they took as excitement was really a veiled wail of despair not unlike the time that team was informed of their new 'really cool' live service mandate.".
I think anyone with some common sense knew this, im glad i don't support their games anymore, what a sh!t company.
I said this yesterday. AI isn't what we want when it comes to crafting artistry. Alas, these soulless corporate morons don't care about their work, only about cutting corners as much as possible.
Summerfall Studios co-founder David Gaider speaks in favor of industry unionization and his studio's four day work week.
Dwarf Fortress co-creator Tarn Adams blasted execs behind layoffs as "greedy, greedy people."
Well with people it depends on which studio are we talking about, Rockstar can hold a live execution and someone will say "I also got executed in my job it's alright"
Sometimes developers want to work overtime because they are passionate about what they're creating. No one should be forced to do it, but it shouldn't be frowned upon. Keep crunch going for those that want to do it, but don't ostrasize others in the dev team for choosing not to.
I’m so tired of this argument. I hate to break it to you people who still live in your parents house, but in the real world people work overtime. I’m a coatings technician and I work 70 hours a week to take care of my family. I’m so sick of companies getting ridiculed for expecting hard work from their employees. When I hired in to my company they made it clear there would be overtime and I agreed to it so it is what it is. The attitudes of people born in the last 25 years is everything that is wrong with our country. How about instead of getting paid nothing to be an advocate for laziness and government support of everyone who has “depression” you actually do something productive.
PS
If you’re so appalled at these companies then stop buying their games.
The entire industry just seems like a problem is been eating itself since lockdown ended globally thinking that this infinite growth was forever and making investments on the back of that.
Now everyone's back to their normal lives games are still popular but since people can get outside they still obviously decline.
During lockdown globally people were playing live service titles constantly as a form of socialising now that's not as needed and despite still being popular they are declining yet every publisher is banking heavily on them. I don't play live service games much but during lockdown like everyone else I played warzone with friends every weekend for hours on end as a social activity
I'll be honest this last few months I've spent far more time playing earthbound on NSO for the first time than my ps5 which I haven't really touched since Spiderman 2 and re4 VR late last year. To me this generation feels like an everlasting dry spell broken by the occasional good game but followed by another long stretch of nothing.
Point is these live service games seemingly take more resources and manpower to develop they rely on crunch and exhausting employees to breaking point with a traditional game that ends or slows down at launch but a live service game that's where it only ramps Up
Wake up. Lots of businesses and corporate jobs deal with overtime especially when it comes to deadlines. Shut up with this bullsh*t.
Dragon Age creator David Gaider has described AI-generated storytelling as “laacklustre” and “soulless”, while sending a warning to developers who may use the technology in their future games.
That’s funny because I feel the same way about some writing in games, already 🤷♂️
Almost every game could be written by AI and "no one" would be to tell the difference. They failed to be more selective and aware of this part of gaming and now that AI can also fail to be aware, they are complaining. To be honest, most game writers should not have gotten paid for the color by numbers stuff they have been putting out for decades.
Good interview!
I think the approach was, let's keep 'em all in one city the whole time!
Isn't this the dude who wrote an X-Men movie as well?
Yeah, more often in a writer's eyes he or she will find a character they created to be disappointing rather than straight-up dislike them.
Cool stuff...game writing is such a strange process. It's usually about the part of the game you're not playing.