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6.0

Crysis 2 Review [Shogun Gamer]

Ian Fisher writes: Crysis 2 is literally a video game equivalent of a big Hollywood action movie. It has a lame and under developed plot, action that we’ve seen hundreds of times before along with amazing set pieces that are sometimes spread too far apart. Crysis 2 isn’t a poorly developed game by any means but it’s just a title that didn’t live up to the hype it had nor did it succeed in blowing the competition away from a graphics perspective on the PS3 and Xbox 360. As a FPS game Crysis 2 is sadly just another title that fails to stick out in a crowded market.

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shogungamer.com
BeaArthur5162d ago ShowReplies(2)
jbiz3205162d ago

hey look at me... im different

Ninja-Sama5162d ago

Game deserves this score. Most buggy game I've played in a while.

BeaArthur5162d ago

It does have some bugs but they are comical and don't break the game. Especially after the patch that fixed the AI.

BLACKBOIJONES5162d ago

@BeaArthur Oh shut up....Reviews are peoples opinion...Deal with it.

BeaArthur5162d ago (Edited 5162d ago )

Yeah they are peoples opinions and I have mine. Judging by your bubbles, I would say nobody cares about yours though.

gypsygib5161d ago

The grain glitch aka huge rectangular pixels akin to a very low quality streaming video ruined the later levels and the lag is laughable at times but notwithstanding I'd give the game an 8.5/10.

Definitely not best graphics on either console though it's far too muddy looking isn't smooth enough.

Krimson-Rage5162d ago

It's not the bugs that killed it for me (though they didn't help) it's the sheer blandness of the gameplay.

BeaArthur5162d ago

You call this game bland and then defend Killzone 3? Or should I call it generic corridor military shooter #57? Online was awesome but the campaign is as dry and as boring as they come.

Oh and as far as your comment above...I would have said the same about anyone who gave Killzone 3 a 6/10 as well.

P_Bomb5161d ago (Edited 5161d ago )

Lots of the game's design bulletpoints underwhelmed me as well.

*story liberally borrows key points from Resistance towards the end.
*dull charachters including a Sev lookalike (Chino) and a silent protagonist with a penchant for blacking out and waking up in new areas.
*immersion breaking pop-in/pop-out ranging from objects and textures to even scenery like the mini waterfall streams in the broken Statue of Liberty level.
*poor hit detection online
*inconsistent and buggy AI
*samey level design/lack of variety, slow pacing
*cloaking breaks the game (I just ran through it on Supersoldier)

Oh well. I have all the SP trophies and half the online but I'm done. I'll come back in 6 months for the freebie 'dedicated player' trophy but that's it.

100°

The Crysis Trilogy Joins EA Access Vault

Featuring the complete nanosuit experience, The Crysis Trilogy has now joined the EA Access vault as a title that's free for those that subscribe to the EA service on Xbox One consoles.

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gamerheadquarters.com
Games1st1788d ago (Edited 1788d ago )

Just in time for those that got the month trial.

DrDeath1787d ago

Wait? There is more than one? lol

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

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dsogaming.com
traumadisaster2171d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada072171d ago (Edited 2171d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X142171d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase2171d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted2171d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster2171d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack2171d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH2166d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.

80°

13 Awesome Games Set In Real Places

Jum Jum from Unleashthegamer writes: We gathered the best real setting games we could think of if you’re looking for something in a familiar location to soothe your thirst for real-world games.

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unleashthegamer.com