Shanghai Six sits down with Aaron Jungjohann, level designer for The Behemoth. Oh, you know The Behemoth. Does the name Castle Crashers ring a bell? Of course it does; it is literally the largest selling downloadable title on Xbox Live and Playstation Network. So, FTG had to sit down with Aaron and try to figure out just what in the hell their next title, Battleblock Theater, is all about, why it took an extra three years to port Castle Crashers to the PSN, and why Dan Paladin’s character designs all look like animatronic sugar cubes?
"Important changes are coming..."
Online multiplayer is back for 11 more games thanks to Insignia's XBL 1.0 replacement service running on Original Xbox consoles and the Xemu emulator on PC. Multiplayer, voice chat, leaderboards, etc. have been a monthly addition for many games from Xbox's past library thank to the team at Insignia.live! The 11 new games are now playable online once again after 13+ years.
Booo!! I was hoping that was Rainbow Six: Black Arrow...Boo!! again. I thought this coming to Xbox. I don't even read it I was so excited.
The Behemoth has taken to Twitter to announce that they are ready to announce their next game.
New game announcement Thursday, January 30th at 5:00 PM PT
— The Behemoth (@thebehemoth) January 29, 2020
Watch the reveal live on https://t.co/h7sPxsJSmF#Game5 pic.twitter.com/b1N0TuS1uH
If its not Castle Crashers 2 then I don't care, at all. I've been wanting a sequel since the original 08 release.
Great interview Shanghai.
Great to hear from the behemoth guys. Great team
Very nicely done. This dev house is a complete mystery; wonder when Battleblock is coming out if it took them three years to port Castle Crashers to PSN?
Great show
Hmm; evil cats on an island who make you do theatre shows? Interesting.