John Bower: When I was a kid, I used to dream about one day having enough money to buy myself a Sega CD for my Genesis. It was the pinnacle of gaming, upping the sound quality of games and pushing graphics to a whole new level. That's what I thought, anyway. In reality, it was a fairly expensive piece of technology that didn't really improve all that much at all. Worse yet, the bulk of its game library were shitty Full Motion Video games where the only thing worse than the gameplay running behind a bunch of horribly-compressed video clips was the acting. Suffice to say, the next generation couldn't arrive fast enough.
Certain video games firsts have become common knowledge over the years, while some incredible feats have fallen into the dustbin of time - TechStomper has dug up five of those forgotten firsts.
Zach reviewed Like A Dragon: Pirate Yakuza in Hawaii for PC. While it has some issues, it is still an adventure worth having and a great showcase of how the series can evolve.
Sega published some interesting insight on how the company sees the success of its games including Metaphor: ReFantazio.
Look at sales from big western studios like EA and Ubisoft they are building their games for "modern audiences" who are not interested in actually paying for them. Then crying foul when sales inevitably don't meet expectations.
Sega builds games the way they want to look at rgg yeah we want to build a pirate Yakuza game. Sega board thumbs up.
I'm thrilled to see a Sega revival of late I think their leadership has the right attitude again
There have always been great Japanese games even if reviewers didn’t respond favorably to them. There was less investment in them for the west during the PS3 gen for whatever reasons but even then there was some great games.
Lots of great games there, they forgot to put Dune on it though.