170°

Sony Move Creator Richard Marks on the Future of Motion Control (But He Doesn’t Call it That)

So, is it a fad?

Richard Marks, who created the Sony Move, said no we’ve just gotten started.

“I don’t call it motion-control, even though Sony does. We are adding a level of finesse to gaming that hasn’t been there before. By calling it motion-control, it’s selling it short,” he said.

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Xfanboy5217d ago (Edited 5217d ago )

let us hope not! I rather use a controller for most games.

@BELOW yeah so is this.. at least This has 2 joy sticks plus buttons! That makes more sense!
http://www.youtube.com/watc...

NAGNEWS5217d ago

but i really hope they change the nextgen PScontroller design, a little softer would be awesome

deerain5217d ago

Lets hope we get a choice of either cos i cant stand the DS controller for fps but it is good for other games

Lamarthedancer5217d ago (Edited 5217d ago )

I Hope not. I like the PS Move but I don't want it to become the main thing and selling point of the PS4, same goes for Kinect and the next Xbox.

I don't see why people who love the normal controller and are real gamers have to move on and be forced into motion controll just because Sony/Microsoft want gameing to become more Mainstream

5217d ago Replies(1)
Lamarthedancer5217d ago (Edited 5217d ago )

"The traditional controller is intimidating, so this is addressing that audience, but it is also addressing the same core gaming audience"

How is it intimidating...it isn't a knife wielding hoodie.

Motion control will never take over the controler, it's not broken so why try and fix it and try to find new ways to move on from it.

Kon5217d ago

I agree with you. For the, the traditional controller is my first option when playing any game. Motion controllers are just an distant option.

I think casual gamers benefit more from this whole motion controller gaming. Even if move has some hardcore titles to play, like Killzone 3, i think the "hardcore" gamer will choose the normal controller.

Maybe, after some time, this reality will change. But i don't see this happening soon.

deerain5217d ago

I like to consider myself as a hardcore gamer and I prefer the move on killzone 3, I came from a PC gaming background and I find the controllers very inaccurate for these games.

I for one will play all fps with the move given the choice

gypsygib5217d ago

For Killzone 3 the Move is much harder to learn how to control so casuals would probably prefer a standard controller. The learning curve is high but once you get it down, it's far superior because of the accuracy and the movement is the same.

In a sense, Move is more hardcore for FPS games - harder to learn, better to play with.

Blad3star5217d ago (Edited 5217d ago )

"How is it intimidating...it isn't a knife wielding hoodie."

Play Killzone or Halo one day and give the controller to your mom or some one who is not used to playing video games and I can guarantee you that they will be looking down or up stuck in one corner : )

I tried to get my GF into Gears and took the time to explain to her what every button does only to have her give up and ask me if we can play Mario and what happened to the old A and B controller days.

When I first played Halo CE i was a little intimated with the two analog sticks, so I can see where some one who is not use to playing video would not want to play games that consist of 8 buttons.

gypsygib5217d ago

Lol, my GF can't play FPS shooters, she often just spins around looking strait up or down. She plays her brothers old 360 60 gig (he got a PS3 and didn't really go back) and loves the Fable series, it seems it's the only game she can complete.

Seferoth755217d ago

Some games just arent possible with such a limited control scheme that is offered by controllers. As games advance controllers will have to improve in some way.

Let's not forget one the first controllers was 1 button and a up and down switch some didnt even offer a button at all. It took time to get to the controllers we have today. Same thing will need to happen for motion controllers.

Mr Tretton5217d ago

Move severly needs compelling exclusive software, not this tack on to shooters nonsense. I'm disappointed and unimpressed with Move so far.

deerain5217d ago

Your right in that they need to make more games that use the move in betters ways, but I will have to disagree with shooters.
I think it should be implemented in shooters as an alternative control method it works well just like it should be implemented in RTS games as an alternative control, whats wrong with that ?

GodofSackboy5217d ago

Why can't they tack it onto shooters? Why is that a bad thing?

Mr Tretton5217d ago (Edited 5217d ago )

My point is, that's the only thing driving it right now, which is what I'm not interested in. If I wanted an alternative to traditional console gaming it would be key and mouse support. (or Nav + a Sony made PS3 mouse.)

I'm only interested in games born out of the concept rather than the concept just being added to tradition. I personally just do not like playing shooters with motion gadgets.

hellzsupernova5217d ago (Edited 5217d ago )

im pretty keen to see where they go with move hopefully they do spawn some epic titles but i cannot see that happening as the install base isnt really there. like with kinect EVERY xbox comes with one now i cannot buy a new 360 without getting kinect which is a smart move by microsoft gives them very high sale numbers and it gives people the opportunity to play it.

Mr Tretton5217d ago

"like with kinect EVERY xbox comes with one now i cannot buy a new 360 without getting kinect"

That's just not true.

Stationfan5217d ago (Edited 5217d ago )

Check out this custom sharpshooter cammo, i'm going to have to make this a weekened project, i hope i pull it off especially the mgs psp camo style.

http://i216.photobucket.com...

Show all comments (29)
170°

PlayStation Move Controller Used to Perform Surgery on a Pig That Was 5,780 Miles Away

A group of surgeons made headlines after they managed to perform an endoscopic procedure on a pig located in Hong Kong by using PlayStation controllers. It involved the use of a PS5 DualSense controller as well as a PlayStation Move controller.

jznrpg246d ago

There is at least a few good jokes that could come from that title

Cacabunga245d ago

Yet another powerful device Sony gave up supporting. KZ3 move was one of the best motion controller implementation ever

just_looken245d ago

Right the ps move was awesome i have the gun thing from killzone still.

Relientk77246d ago

That's really cool. It's crazy something like that is possible with gaming controllers 1000's of miles away.

Lexreborn2245d ago

Guess that submarine should’ve used move controllers instead of logitech

245d ago
anast245d ago

PlayStation is saving lives and releasing the best games.

Show all comments (18)
50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

350°

Why the PlayStation Move Failed

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.

SullysCigar1374d ago

I use them most days and have for years 🤷🏻‍♂️

They're definitely way past a needed update, but I've got a tonne of fun out of them, so they haven't failed me.

bouzebbal1374d ago

The best motion control platform it's so intuitive.. Died due to lack of support from Sony.. It had some amazing games

thorstein1374d ago

They are used constantly for PSVR games. So, no they haven't failed. Neither has PSVR (or VR in general.)

Bigman4k1374d ago (Edited 1374d ago )

The article was talking about why it ps move failed before psvr came along

SPEAKxTHExTRUTH1375d ago

It failed because it sucked plain and simple.

LOGICWINS1375d ago

I feel that's a bit harsh. To this day, playing Killzone 3's campaign with PS Move/Sharpshooter gun combo is the most fun/immersive experience I've ever had with an FPS.

I think Move was simply not as profitable as Sony wanted it to be, but it didn't "suck".

SPEAKxTHExTRUTH1375d ago

It most definitely sucked. You people can act like it was something special all you want but it was horrible. The entire motion control fad was a waste of resources and time. Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it...

Minute Man 7211375d ago

@SPEAK

The Move was better that the Wii mote. If the Wii was anywhere accurate as the Move was you could say the Wii was better. Sure it sold boatloads but was it really played consistently??

yeahokwhatever1374d ago

I played it in 3D with the move gun on a 100 inch projector and it BLEW MY MIND. I was exhausted, but i finished the campaign standing there.

SullysCigar1374d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming"

Just no. Games release most weeks (for years now) that support Move controllers. Some ONLY use Move controllers.

Look, I get you're not a fan, but if you're going to rant, at least inform yourself in advance.

+ Show (1) more replyLast reply 1374d ago
LordoftheCritics1375d ago

I would say both Move and Kinect weren't supported properly.

Sony and MS abandoned what could have been amazing.

SPEAKxTHExTRUTH1375d ago

Kinect sucked too. I would say Kinect may have been cool had it worked as intended but it was ahead of it's time. Both Kinect and Move are gimmicks nothing more. I honestly don't see why Sony still implements "motion controls" recent controllers. Who really uses that crap? And to play what?

Profchaos1374d ago

I so t think Sony abandoned the move it's technically repurposed and still supported on the ps5 just for VR

RedDevils1374d ago

Kinect should be kept as media interactive features.

LordoftheCritics1375d ago (Edited 1375d ago )

@SPEAKxTHExTRUTH
Again if it was supported right.

Where even a fast click of my fingers could get an immediate in game response.

It feels trash because we have been shown or lived with bad versions of gesture based tech. Think Minority Report fast. That could be something.

''You people can act like it was something special all you want but it was horrible.''

No one is acting like it was special, I said it could be amazing.

''I think Move was simply not as profitable as Sony wanted it to be''

Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game and then we can discuss profits.

1375d ago
SPEAKxTHExTRUTH1375d ago

I don't deal in "what if". It wasn't supported right and even if it was it was still a gimmick.

thorstein1374d ago

"Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game"

You just described every AAA PSVR game. And even the indies have incredible integration. No Man's Sky VR is insanely good.

Silly gameAr1375d ago

And, you can act like it was horrible, but I had a blast with my Move. I had the whole collection of House of the Dead, Dead Space Extraction, and RE Darkside Cronicles, The Fight, and Socom 4, and I would play the hell out of those games I even beat a playthrough of the Resistance 3 campaign with the Move. Getting drunk and playing with friends was a freaking blast.

You can pretend that you had a move and played it all you want SPeak the Truth, but it was accurate, and usually on point. I hate when people act like they've played something just to trash it, when they really just have a vendetta, and think the Move is easy prey for your hate.

Minute Man 7211375d ago

Wait you can play Dead Space with the Move?? I need it

Orchard1375d ago

“You can pretend that you had a move”

I love this crazy idea that if someone has something bad to say about hardware/software - they must be lying about owning it and clearly do not own it!

Because all hardware and software has a 100% approval rating from all purchasers…

P_Bomb1375d ago (Edited 1375d ago )

Shoot I forgot about Dead Space Extraction and Umbrella Chronicles. Had those too. Still do (digital).

SPEAKxTHExTRUTH1375d ago

I have a vendetta against Move? Lmao that's the most ridiculous comment I've read today. I didn't buy it because like I said motion controls are gimmicks. I had a Wii and it was decent enough but a gimmick although successful. I had a Kinect and it too was trash. Don't act as if you know what I have and haven't owned. Move was nothing more than a Wiimote ripoff

yeahokwhatever1374d ago

SO MANY really great experiences for the Move. The Fight was excellent!

Silly gameAr1374d ago (Edited 1374d ago )

@Minute Man

There was a game called Dead Space Extraction that you could play the Move with.

@Orchard. Please don't reply to me, because every time I say something to you, I magically end up restricted. So, just ignore me like I ignore you, so there will be no hurt feelings, please.

+ Show (3) more repliesLast reply 1374d ago
Vanfernal1375d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it..."

That is demostrably false.... Most VR games have motion controls and the PSVR uses the Move controllers.

SPEAKxTHExTRUTH1375d ago (Edited 1375d ago )

VR games have a controller most of the time not some magic wand. And VR is not the same as PS move or Kinect. I'm not a fan of VR either. A controller and a couch is all I need for my gaming needs.

Vanfernal1374d ago

@SPEAKxTHExTRUTH

"And VR is not the same as PS move or Kinect."

PSVR LITERALLY uses the Move controllers. Now it's just obvious you have no idea what you're talking about. You're saying Move failed and nobody uses it anymore when it's an integral part of PSVR and is still being used in 2021.

ScootaKuH1374d ago

It didn't suck. It worked but the games just weren't there, that's why it failed.

Father__Merrin1374d ago

The move was excellent it was 1 to 1 precise time crisis was a joy to play aswell as sports champions it didn't hit mainstream as it was an addon unlike Nintendo wiimote

1374d ago
+ Show (5) more repliesLast reply 1374d ago
Godmars2901375d ago

Lack of games that proved the concept that 3rd parties could then copy en masse?

Silly Mammo1374d ago

I wish that someone would have made a proper boxing game. I still have a blast with the Sports Champions boxing, but to have a boxing game that was more in-depth would have been awesome.

Dario_DC1374d ago

Try Creed for PSVR, it's brilliant

OMGitzThatGuy1375d ago

Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.

Ryushaa1375d ago

Except the Move was an idea roughly implemented in the PS2. Yes, I'm serious.
Just search on youtube: PlayStation 2 - Motion Controller (2004)

Nonetheless, just like the whole Wii, it was more of a gimmick than a proper input evolution in games.

jukins1375d ago

Exactly. Its funny time and time again sony is the first innovate. Often at its own peril. Like your example the move started on ps2 taken advantage of by nintendo. Sony buys gakai for game streaming only for other companies to overtake them.

Profchaos1374d ago

Are you talking about the gametrak on os2 which used strings to track your hand position I used to have this and a gold game it was awesome but the game itself sucked if it had integration with tiger woods or something it would be way better the tracking was excellent even back then as it wasn't using guesswork.
However the game was very forgiving and no way to turn it harder and no licensed players or courses hurt it.

1375d ago Replies(2)
yeahokwhatever1374d ago

99% of the Wii's games were "shovelware", in fact, I think thats what started that phrase..

EvertonFC1375d ago

Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.

yeahokwhatever1374d ago

There were plenty of games and I'm glad that not every game became a Move game.

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