120°

Why are we Getting the PS3 Crysis 2 Demo a Week Before Release?

This week the 360 got it’s second dosage of Crysis two multiplayer while the PC got to give it a go for the first time. The PS3 however will have to wait till the 15th, but is there a reason behind this?

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gameolosophy.com
Desmios5220d ago

SIMPLE:

PS3 = porting of the XB360 >>> trash

CRYTEK = LIAR

Shaman5220d ago

You can say lack of ps3 coding skills but not porting since nothing is porting in CE3.You do everything in real time.Place box in PC version and the same will be done on consoles,and that for whole levels.

teething5220d ago (Edited 5220d ago )

Microsoft paid for the timed demo exclusive.

End of port paranoia.

If they had something to hide, therr would be no demo.

darthv725220d ago

Simple answer. To let people try before they buy. So what it came out for 360 now. We are talking the ps3 here. A demo is better than nothing.

Could be worse. Either they release a demo AFTER the release or none at all.

nickjkl5219d ago

wait a minute we didnt get a demo of killzone 3 a week before release

Clarence5220d ago (Edited 5220d ago )

You pretty much said it all. KZ3 will keep me occupied until BF3. Crysis 2 can keep rocks.

Tachyon_Nova5220d ago

I honestly don't understand how people can be kept occupied by a game with as little content as Killzone for 8 whole months.

nickjkl5220d ago

ahahaha he said killzone 3 had little content

why because it doesnt allow you to put a happy face on your gun

cod

or have broken powers like creating a hologram to draw out your enemy

looking at you halo and crysis 2

or is it because it doesnt allow you to put multiple attachments on your gun

MysticStrummer5220d ago

It may very well be the worst version, but the PS3's version isn't a port. You're correct about the lie part though. There's no way they maxed the PS3 out with C2. It certainly doesn't look like it anyway.

MGRogue20175220d ago (Edited 5220d ago )

I'm sure Crytek tried their best for the PS3 version... Well, I hope so, anyway.

Thankfully I own both consoles.. so, I'll simply purchase the game for whichever platform comes out on top in either Digital Foundry's or Lens of Truth's articles comparing both versions of teh game. :)

Balt 5220d ago

Because it probably looks like a FPS developed on Dreamcast dev kits? Just a suggestion. Guys, this isn't going to end well for the PS3 port. It just isn't. Let's not dwell on it. Don't complain, piss and moan -- Just don't buy it. The dev's will get the message.

They might also learn something from it all

A) Don't talk out your ass when you know you can't produce desirable results in the end.

B) Don't continue to talk out your ass when you realize it's crunch time and your game still looks like booty dong.

theonlylolking5220d ago

They are probably trying to make the PS3 version run and look better so it can keep up with PS3 exclusives.

TABSF5220d ago

Yeah just ported the 360 demo to PC.
Its a bit harder I guess to port it to PS3.

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100°

The Crysis Trilogy Joins EA Access Vault

Featuring the complete nanosuit experience, The Crysis Trilogy has now joined the EA Access vault as a title that's free for those that subscribe to the EA service on Xbox One consoles.

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gamerheadquarters.com
Games1st1805d ago (Edited 1805d ago )

Just in time for those that got the month trial.

DrDeath1805d ago

Wait? There is more than one? lol

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

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dsogaming.com
traumadisaster2189d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada072189d ago (Edited 2189d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X142188d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase2188d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted2188d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster2188d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack2188d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH2183d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.

80°

13 Awesome Games Set In Real Places

Jum Jum from Unleashthegamer writes: We gathered the best real setting games we could think of if you’re looking for something in a familiar location to soothe your thirst for real-world games.

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unleashthegamer.com