Join GamesTrust in this 12 minute interview with Crytek's Sean Patrick Tracy, Senior Field Applications Engineer for Crysis 2.
Enjoy
Featuring the complete nanosuit experience, The Crysis Trilogy has now joined the EA Access vault as a title that's free for those that subscribe to the EA service on Xbox One consoles.
YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.
I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?
It supposed to add more realistic light Not actually more light effects and explosions
I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.
I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.
I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.
I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.
Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.
How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.
Jum Jum from Unleashthegamer writes: We gathered the best real setting games we could think of if you’re looking for something in a familiar location to soothe your thirst for real-world games.
One of the best video interviews in a long time. The questions where direct and precise. Answers where also informative and direct as possible.
I found his answer for next gen interesting:
"multiplication rather that complete rework of systems"
some how that seems very real at this point.
Best game engine in the market, fo sho.
Crytek are pretty talented developers, no doubt about that.
Panda that was a cheap shot, considering crysis2 isn't doing true 3d. That's why there is no performance loss.
They extract data from the 2d image, and output a second image from that.
Killzone3 is basically running the game twice. Yes it's at a lower rez, but it's not surprising.
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Also tina.
More cores on the PS3, Physics won't be a problem.
Mp demo on 360 was screentear galore and was not smooth. Beta or not.
And as for consoles versions being graphically different. All you'll see is minor differences. Some texture wise, some shader wise.
But i do not doubt the PS3 version will look and run better.
Anyone i'm d/l the PC Mp demo now!!!!!!!!!!
1.5gb.