Bad business practice, repetitive content, and high production costs are among the factors responsible for the downfall of the music game genre.
The legal battle for the acquisition of Activision Blizzard continues, with Microsoft countering one of the FTC's latest moves and the Judge delaying a relevant ruling.
Look, to be honest the FTC should just stop.
MS has A/B and nothing has really changed yet...if you are worried about 5-10 years from now...just drop it cause the future is unpredictable.
Take this week's news, that 4 Xbox exclusive are going Multiplatform.
The FTC and the lawyers behind the "Gamers' lawsuit" against Microsoft over the acquisition of Activision Blizzard are denouncing the recent layoffs within the respective legal battles.
The legal battle between Microsoft and the FTC over the Activision Blizzard acquisition continues. The house of Xbox just scored a major point but the FTC is firing back.
Yeah man I think Microsoft here getting to probe is kinda wrong unless you only have accessed to necessary information not complete access imo.
Maybe Microsoft should also talk and get help from their "congressional influencers" at The Capital. They had plenty to say on the matter before the acquisition. They are mighty quiet after the purchase went through. Almost as if they had a stake in the matter.
You should be careful upsetting Sony too much Microsoft.
You might need them to sell your subpar games soon.
This isn't a major victory. They're essentially being allowed to call witnesses in regards to agreements they reached with Sony and Ubisoft which was initially blocked because Microsoft didn't make the request through the proper channels. This case is dead, there is no way the ftc will be allowed to unwind this acquisition.
I see the bad business practices but I have not experienced the repetative content from Rock Band. Yes, Guitar Hero is as cookie-cutter as they come but Rock Band is not on the same crazy release schedule. Rock Band still needs work on how to build a last game but now that they own the genre it should be up them to self-destruct or thrive. I am not sure how it cost so much to produce the music. It's raw music tracks, click some notes when they match the music for different instruments, and royalties. If they can't find a way to slim that down they need to higher some developers to brainstorm.
The lack of innovation also killed the franchise.
i really wouldnt lump Rock Band in with Guitar Hero. Every feature in a Rock Band game (except drop in/drop out i believe) has been original to that series. Harmonix should be seen as innovators, RB1 had first full band gameplay, RB2 had 84 songs and updated intruments, and RB3 had introduced pro mode, harmonies, and keyboard.
Also people seem to forget that Rock Band is the ONLY game to constantly put out new DLC every single week since November 2007. That is an impressive stat.