What Final Fantasy XIII-2 Can Learn From Its Predecessor

Square-Enix recently announced that they were working on a direct sequel to Final Fantasy XIII, titled Final Fantasy XIII-2. As a card-carrying Final Fantasy fanboy, I am already excited about this, based on nothing more than a 2 minute trailer. However, there is still that nagging voice in the back of my head that keeps reminding me about the fact that Final Fantasy XIII was my least favorite game in the series. Don’t get me wrong, I still enjoyed it quite a bit, but certain aspects of the game were a bit off-putting, and I hope that Square-Enix takes the time to address these issues in the sequel.

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Yes_22820d ago

I know a lot of people complained that it was multiplatform, but that wasn't the problem for me. Sure, Square could have fit more into the game if it was PS3 exclusive, but who's to say that the things that would have been added would have been good things? You don't need a Blu-Ray disc to create a great RPG. If Square could create a great game on a tiny NES cartridge or a PS1 disc, they can create a great game for multiplatform.

No, my problem with the game was that it took out so many elements from the previous FF games that fans loved, while adding a bunch of elements that were either silly or generic.
For me, the only thing that made FFXIII a "Final Fantasy" game was the title. I don't know if anybody here has played a lot of next-gen RPGs lately, but it felt more like one of those than a FF game. C'mon Square Enix, you used to be the ones who set the standard for RPGs. Now it just feels like you've become just another generic RPG maker.