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70°

Jon St. John ‘Gets Some’ Voice Work in Four New Games – What Are They?

What’s that? You say you can’t handle any more Duke Nukem related news today!? Blow it out your ass! Jon St. John is back in action – but what’s he working on?

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Kreyg5219d ago

The man with the golden voice.....for video games.

CrzyFooL5219d ago

I think one of them has to be a Valve game. I think he's under contract with them for DotA 2 and beyond.

aselah5219d ago

He's got the best job in the world and he's damn good at it!!

mightyboot5219d ago (Edited 5219d ago )

If he´s in the next Uncharted or something around in the AAA games library im going to piss my pants xD

Something tells me he´s in Gears 3.

CrzyFooL5219d ago

Yah, because Gears needs MORE testosterone lol.

Zinc5219d ago (Edited 5219d ago )

I think Jon St. John is a kick ass name... I don't know why, but it's well.. almost, porn-like or action star sounding.

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70°

How Xbox Is Making Xbox Cloud Gaming More Playable on Every Device

Xbox Cloud Gaming adapts to how you play—Touchscreen, controller, or mouse. Here’s how they’re helping devs support it all.

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90°

How Xbox Is Quietly Fixing Xbox Cloud Gaming Latency

Microsoft is tackling Xbox Cloud Gaming latency with real testing and tech upgrades—here’s what’s working, and why it matters.

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darthv7212d ago

Speaking as someone who uses xcloud, i havent really noticed much lag, if at all. I have used the service on a wide variety of devices. A VCR XBO, a One X, the logitech GCloud, steamdeck and my work PC. in all cases it just works and works really well. I was not interested at first in the idea of streaming a game, but then i really started using it as a way to gauge interest if a game is worth my time of downloading/installing and I just cant help but jump into new titles when they drop. I used to do the same with new releases on netflix so i can see why they make that similar proclimation.

Tacoboto11d ago (Edited 11d ago )

With Remote Play, the lag can be almost complete nonexistent too. My TV and Receiver glitched up really bad a few weeks ago and my Xbox wouldn't output through 4K 120hz for a few weird hours of power cycling these stupid devices, so I got to test this out while my Xbox just refused to output video through hdmi.

With a Backbone on my phone, and a controller connected to the console (hardwired into the modem through an Ethernet switch; my phone is connected to a Router that the modem routes to - so there is that extra network layer), I could not notice any difference. Avowed was set to the Balanced mode, maybe Performance would've exposed a lag with the extra frames but the response on my phone screen looked near exact from stick push to game response.

Cloud Gaming, playing something like South of Midnight feels responsive enough to me, and games like Pentiment you really really can't tell, and if you could, that's a game where lag would be inconsequential to the experience

Vits11d ago

I live in a city that has an Xbox Cloud server, and my local network uses Wi-Fi 6. I've used the service for quite a while. I can't really say I don't feel the latency. Some titles are completely unplayable for me, like Forza Horizon 5. But there are also many games where I barely notice it, such as A Crab's Treasure and Halo MCC.

Honestly, it's great that they're working on making it better. But the way it works right now is already pretty usable, and casual gamers, who I assume are the target audience, probably won't even notice the latency. The issue then becomes more of a commercial or marketing one, because casual gamers are either on mobile or console, and they probably don't even know Xbox Cloud exists, how much it costs, or how it works.

It also doesn't help that some of the most popular casual games aren't available on it at launch. Sports games from EA, for example, are always a couple of months late.

70°

Unmourned is a new horror title made by 2 brothers from Greece

Codebros Studio comes from Thessaloniki Greece and presents us with their new horror game Unmourned which you can check out now on Steam.

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