Approvals 13/3 ▼
BIoodmask (5) - 5272d ago Cancel
Godmars290 (1) - 5273d ago Cancel
timzone (1) - 5272d ago Cancel
addyjones1234 (1) - 5273d ago Cancel
maskedwarrior (3) - 5272d ago Cancel
Nate-Dog (1) - 5272d ago Cancel
Currie90 (1) - 5273d ago Cancel
270°

Why can’t I make LittleBigPlanet levels that awesome?

With LittleBigPlanet 2 coming out next week one of PlayIt's writers jumped on LittleBigPlanet to get back into the world of Sackboy. He jumped online and it got him wondering about how people make such great levels which lead him to write a blog post on the topic.

Read Full Story >>
playitnews.co.uk
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community5272d ago
Joni-Ice5273d ago (Edited 5273d ago )

Maybe making levels is not your thing, however you can enjoy user made anytime. There are millions to choose. Thats the beauty of LBP.

MikeyS17115273d ago

From what I have seen of LBP2 though, it looks like it will be a little easier to create levels so there is hope for me yet

MariaHelFutura5273d ago

The creation is more complex but less frustrating. The best things are the Microchips which store anything you`ve done before. So you don`t have to re-do ideas, you can store them on the Microchips and place them on whatever you want to create the same effects, this ranges from everything.....blocks to sackbots. It really is quite incredible. Also....I guarantee this idea came from one of the creators they hired.

ABizzel15272d ago

I'm in the same boat, I have a ton of ideas, but it's just too much work trying to do the most basic things. But I promise I will make at least 1 level in Little Big Planet 2. I definitely want to play around with the cinematic maker.

I got it, I'm going to make a Little Big Movie :D

thorstein5272d ago

I am in agreement with Maria. I think the new creation is more user friendly. I Beta'd this, then when the Beta ended, I went back to 1 and tried to do things that I took for granted in 2 and realized that 2's creation is much much nicer.

Spitfire_Riggz5272d ago

New Years Resolution: FINISH a level on LBP2 lol

thorstein5272d ago

One thing I do is take a "level" on my moon and make a workshop. I keep all sorts of "inventions" both successful and failures so I can work with them if I am inspired. It also gives me a chance to run a machine without the whole level "playing."

It is a neat place and I can "save" the ones I want to my popit. I also think that you have to go with a theme in order to make a terrific level. For example: pick a genre and setting and stick with it.

Let other games inspire you.....

Godmars2905273d ago (Edited 5273d ago )

Lack of perpetration and planning. Not drafting out what you want to do on paper, testing out the creator tools and mechanisms you wan to pull off, before you actually d it.

You can generally tells who does or doesn't do that within the first few minutes of playing.

MariaHelFutura5273d ago

Yep. I like to just mentally envision what you want to create for a couple days before attempting it.

Then smoke a spliff and get started.....

MajestieBeast5272d ago (Edited 5272d ago )

Ahh so thats how the penis levels came to be all makes sense now. J/K

waltyftm5272d ago

I always do that, then end up making some death machine and losing my buzz, Please do not do this at home kids.

Shadow Flare5273d ago

Capability, patience and the time to build the level all come into it, but the most important thing by a distance I think is the imagination. Because it's the brilliant ideas which make levels stand out. If you have a good enough idea, it doesn't neccessarily have to be hard to build either. There's a series of levels on lbp called Cause & Effect, and basically it's one of those chain reaction domino effect type of set ups, and all you do is watch something work it's way across the level like that kids boardgame MouseTrap. But it's amazing and I imagine fairly easy and enjoyable to make. But what a great idea. The levels that impress me most are the ones which just amaze me/ confuse me as to how they built it/ make my jaw drop / or generally just stand aside from the rest of the levels as something incredible unique

Play RRR30000's levels. Of all the creators out there, he's the one I just have to applaud. He bended lbp like the friggin matrix.

blackburn55273d ago

Why so concerned? When you played with Lego, did you worry this much that your creations weren't perfect? Not everyone can make a masterpiece but the fun is trying to.

Azmacna5273d ago

anybody can make awesome levels, it just takes planning and patience

Show all comments (33)
210°

Microsoft once tried to nab LittleBigPlanet from Sony after a few drinks

It turns out that many moons ago, Microsoft once had its eye on the Sony published LittleBigPlanet series.

Read Full Story >>
eurogamer.net
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community406d ago
XiNatsuDragnel407d ago

Microsoft had a good idea but fumbled it again.

Cacabunga406d ago (Edited 406d ago )

Project Spark idea was decent but they quickly gave up ..
LBP was wonderful

ApocalypseShadow407d ago

Microsoft in a nutshell. Always tried to poach Sony employees, games, 3rd party games and devices like the depth camera that was turned into Kinect but was running on PS2 before Xbox 360. Wouldn't be surprised they wanted LBP. Just like they worked behind the scenes pushing the MLB to bring Sony's baseball game to Xbox instead of making their own.
https://www.playstationlife...

They didn't spend years trying to develop their own baseball game. They wanted Sony's game.

They're scum.

Zachmo182406d ago

Microsoft didn't force MLB on Xbox. MLB gave Sony 2 options either go multiplat or risk losing the license.

Rynxie406d ago

And why do you think MLB said that? I believe Ms approached MLB.

ApocalypseShadow406d ago (Edited 406d ago )

Totally ridiculous comment.

The only exclusivity Sony had was to their own creation of The Show. Microsoft could have paid the MLB for the license just like Sony did and made their own baseball game.

Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox. They're worth 3 TRILLION dollars. You think that's not enough money to make their own baseball game? Don't be delusional.

Microsoft spun it like they always do and told the media that they had to trust Sony with their hardware. After they put Sony in that position of not having a choice. Either go multiplatform or stop making one of their successful games. That's a no win scenario.

And what did Microsoft do? They didn't try to sell the game to the Xbox community. They put it on game pass to hurt Sony. Pushing the idea of why buy games that are $70 when you can play them in their cheap service for $10. It was a dirty tactic.

You fell for the Kool aid drink Microsoft served you instead of spitting it out. Hope it tasted good because you were fooled by Phil and the gang.

405d ago
Hereandthere405d ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

Bond revealed that MLB The Show “always came up” in conversations between Microsoft and the Major League Baseball organization. “We always said, ‘We love this game. It would be a huge opportunity to bring it to Xbox.'” she recalled. However, when Microsoft’s efforts materialized, it put the company in an awkward situation where it had to send in pre-release consoles to a rival company.

+ Show (1) more replyLast reply 405d ago
Notellin406d ago

"Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox."

Take a nap, conspiracies are rotting your brain.

405d ago
Hereandthere405d ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

ApocalypseShadow405d ago

Lying to yourself is unbecoming.

Article link tells you all you need to know in Sarah Bond's own words.

Hereandthere405d ago

They were too cheap/inept/lazy to develop their own mlb game, so they port begged for years and bribed the mlb to make the show multiplatform. Like i said many times, xbox brought nothing to the table their 24 years, ZERO.

ApocalypseShadow405d ago

At least you and others get it. Note drank the Kool aid and asked for seconds thinking it was refreshing.

Most don't even know how it all played out but it's there in black and white for all to see. Microsoft brought it up for years until the MLB forced Sony's hand. It was a win win for Microsoft. Kill one reason to buy a PlayStation or kill the game by dropping it in a cheap service to kill Sony's sales numbers on PlayStation.

OtterX406d ago

"However, Healey said Media Molecule wouldn't have felt right doing that, adding it would have been "morally corrupt"."

Major kudos to Media Molecule for being an upright studio with principles.

Cockney405d ago

They chose well, Sony gave them the backing to pursue their dreams with no restrictions even tho their games especially dreams have very niche appeal. Media molecule and Sony deserve respect for this in an age of risk averse publishing.

RNTody406d ago (Edited 406d ago )

Great, more stories like this please. Show the last of the zombies holding the line what we've been saying for years: Microsoft is anti competition, anti industry and has no interest in making games at all.

But hey, at least there's an Xbox Games Showcase to look forward to, right?

Inverno406d ago

Well considering SONY just killed the series, LBP would've been dead by now either way. Though MM probably wouldn't exist by now either, so I'm glad they stayed with SONY, hopefully they don't get shut down any time soon or ever honestly.

Sheppard7t3406d ago

How did Sony kill the series?

Inverno406d ago

They shut down the servers, that's millions of user created levels gone. That and dead are pretty much the same, it's also been years since 3 and they cancelled HUB soooo.

405d ago
fsfsxii406d ago

They shutdown the servers because no one was playing, no one in the community cared about the user created levels so why keep them up? Wtf you guys would never succeed in running a business.

Inverno405d ago

Yea dood no one was playing so they shut off the servers. Cause people with enough common sense can't just Google why they were actually shut of, right?

Show all comments (29)
320°

Most Offensive Video Games That Would Never Cut It Today

Times are changing, and these games would have never been made in today's climate.

Read Full Story >>
wealthofgeeks.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community459d ago
thorstein459d ago (Edited 459d ago )

Every single time someone uses this phrase whether it's music, movies, books, comics, video games, etc it's always the same claim.

The ubiquitous "they" won't allow it to be made. And every decade these claims are made the claimant completely ignores all the "offensive" material that is published when the claim is made.

In ten years, you can write a new article about how you can't make games like Helldivers 2, Resident Evil VIII, Mortal Kombat I, Dragon's Dogma 2, Alan Wake 2 etc etc etc any more.

MrBaskerville458d ago

Yeah, people wouldn't be constantly outraged if there weren't games that people found enraging. The whole SBI discourse shit wouldn't be a thing if all games were inoffensive. A game like Starfield can make a guy froth at his mouth, so there will always be room for a list like this.

0hMyGandhi458d ago

Normally, I'd be inclined to agree with you, but there are massive caveats.
TV shows like Venture Bros, Ren and Stimpy, and Aqua Team wouldn't/couldn't be made today. Hell, Ren and Stimpy was a *children's* show, same thing with Rocko's Modern Life.

It's not for some arbitrary reason, either. It's branding and IP alignment. Companies are far more risk-averse than they were when I was kid in the 90's. Of course, you have companies coming out of the woodwork to hell spur on similar content, but remember: Cartoon Network and Nickelodeon and some incredibly provocative material.

And for movies? it's pretty obvious. American Pie/Wedding Crashers/Eurotrip among many other "raunch coms" have fallen out of style, and are absolutely outside what the modern day film industry is willing to stand by.
Ace Ventura 1 and 2, Dumb and Dumber, Freddy Got Fingered, Rat Race, Harold and Kumar, and Van Wilder follow suit.

Remember: I am not explicitly talking about films put onto streamers. I am talking wide-releases in actual theaters. Same thing goes for games: Carmageddon, Duke Nukem, Manhunt, Six Days In Fallujah (with their original concept), Hatred, and so on and so forth. Of course, I'd be inclined to mention most tactical shooters like Rainbow Six and Joint Ops as well, due to cultural sensitivity regarding *who* you are shooting and why.

And not all of it is bad (obviously). Tastes change, and perspectives change to fit the demographic.
I should add that I'm a lefty, living in L.A. Working in film.

thorstein458d ago

The Boys, Invincible, Jojo Rabbit, Deadpool, Gen V, Last of Us, Banshee... There are plenty of media being made today that people will claim "can't be made today".

Profchaos458d ago

Yeah but if you consider manhunt which was basically a snuff film could you seriously make that game with high than PS2 era graphics.

thorstein458d ago

The Outlast Trials just came out.

But the storyline of Manhunt was that you were executed. But then lived. And if you didn't do as you were told, you'd die. And the people you killed were not innocents.

It was all filmed by a psychopath.

As we speak GTA VI is being finished up for a release. You get to play a Bonnie and Clyde type of protagonist who run up against the law.

Bodycam looks so real.

People are making those games. Articles like this will always exist no matter how incorrect they are, no matter how many times they blame "them" for whatever it is "they" do to prevent "those" games from being made.

ZycoFox458d ago

The UK is the biggest junk country pandering to that nonsense as well, with laws against free speech and expression to match. It got so bad even Rowan Atkinson made a video on free speech about it.

Now the UK raises the age rating on harmless films like Mary Poppins, it's just a load of pansy weak ass nonsense.

MrDead458d ago (Edited 458d ago )

The right wing Tories have been in power in the UK for the 14 years you know the ones that are "anti-woke", blame them for your perceptions.

Killer2020UK458d ago (Edited 458d ago )

Are these snowflakes in the room with us now?

This is more faux outrage designed to get hits. The consequences are unfortunately creating hysteria amongst those willing to buy into it and blame "them" or "the left" or "liberals" meanwhile the left are kicking off about genocide, actual real world abhorrent acts. Nobody is campaigning to censor this shit.

Huey_My_D_Long458d ago

Not too mention the fact that some of these game are controversial for you know, underage porn and encouraging rape.

So either the guy just came in to comment snowflakes without reading anything, or he is calling people snowflakes for having a problem with said titles. Crazy how much brain rot someone can have.

banger88459d ago

Dead Island: "The early PC version of the zombie game swapped the playable character Purna’s Gender Wars skill with a prototype name, which shouldn’t be mentioned directly. The skill name made fun of both Purna as a character and feminists."

"Feminist Whore" lmao

gold_drake459d ago

ill add one more to the list.
drakengard 1.

its ridiculous tho, especially since they'd still be able to find their place in alot of places in the world. except america of course ha. and maybe Australia.

ppl are so sensitive these days. ha. but it is what it is.

Barlos459d ago (Edited 459d ago )

They're not offensive.

And we need another Fat Princess. Fantastic little game!

Some people just have no sense of humour if this sort of thing offends them. They need to lighten up and stop taking themselves so seriously.

Deeeeznuuuts459d ago

Would love a new fat princess game 🤟

CantThinkOfAUsername459d ago

Games literally about sexual assault, mass genocide, bombing civilians, and school shooting. None of which is satirical.

isarai458d ago

Actually it's about fat princesses

Huey_My_D_Long458d ago (Edited 458d ago )

Its crazy that people are fixated on Fat princess when clearly the list is going over controversies, and not all of them are equal. Like way worse examples but pretend the entire list is like that.

Show all comments (37)
70°

Top 20 Best PlayStation 3 Games (20-11)

Alex DS. from Link Cable Gaming writes: "Is the PlayStation 3 retro? This is a surprisingly hard question to answer as the system definitely has the age to be considered retro, having launched in 2006, over 15 years ago now. But with it being home to so many massive games, many of which still hold up today and in fact were released for the PlayStation 4 when that console was released, make the PS3 a retro console that doesn’t feel retro."

Read Full Story >>
linkcablegaming.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community1145d ago
shinoff21831145d ago

No ps3 is not retro. I dont even consider ps2 era retro. All imo.

shinoff21831145d ago

Typically, the term retro is given to items which are at least 20 years old (but not yet 40 years old).

Quick google search

badz1491145d ago

No the PS3 is not yet a retro console. But if you're gonna put 1 game from a series in this list, then LBP2 should be there instead of the original, Motorstorm PR is also an overall better game than the 1st game and to put Tools of Destruction over A Crack in Time is a blasphemy when ACiT is the best game in the series.