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220°

IGN: 2010's Most Memorable Gaming Moments

2010's been a memorable year. There's been disappointments galore, from Final Fantasy XIII and Gran Turismo 5's collective failures to live up to expectations to the broken promises of Fable III, but they've been counterbalanced by the surprises - unheralded gems such as Game Dev Story or Pac-Man Championship Edition DX and unexpected treats such as Vanquish or Assassin's Creed: Brotherhood.

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xbox360.ign.com
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Community4902d ago
dead_eye4902d ago

I'd have the riding home to your family bit over crossing the border.

marioPSUC4902d ago

They are both great moments, I loved the song that was played as you were going into mexico, it felt like it worked with it really well.

And racing back to town to see your family was a really cool moment with a good bit of music

DORMIN4902d ago

NO STARCRAFT 2 or GoW3?

Son, I am dissapoint.

yamzilla4902d ago

STAR

CRAFT

TWO

....that is all

SMOK3xFFx4902d ago

For some reason the first thing that came to my mind was the Heavy Rain lady in her underwear.

Aloren4902d ago (Edited 4902d ago )

"when Final Fantasy XIII unshackled its players it was intoxicating. Gran Pulse, the verdant wilderness that greeted Lightning, Hope and co as they emerged from a headlong run through the corridor of Cocoon, was everything that we were hoping Final Fantasy's debut on HD consoles would be. "

Really ? An empty valley with so-called "secondary quests" which were really just a bunch of almost identical "go there kill that random monster" quests is definitely not what I was hoping for... I even stopped playing a few hours after reaching grand pulse. I actually thought the corridors were better, while the role playing elements were just as inexistant, at least it felt like the story was progressing.

Black-Helghast4902d ago

Heavy rain. It would had been nice to see God of War 3 there, but Nvm. :(

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90°

Marvel Rivals closed alpha contract stops from criticizing the game

The Marvel Rivals closed alpha test has begun. On the surface, things seem to be fine, but creators who are joined into their creator program are signing a contract that forbids them from saying negative things about the game.

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gamesandwich.com
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Community1h ago
-Foxtrot1d 10h ago

How can you trust people when you have shit like this going on

Honestly I think the game looks average first impressions wise and will probably die off within a year or so.

XiNatsuDragnel1d 4h ago

Jeez man we want games to grow and develop and if we're prevented from that this is how games dying amidst other complications.

Kaii1d 2h ago

Strike one: Netease
Strike two: Not allowing criticism

lol

anast1h ago

This means the game sucks. Now we can move on ahead of time and look forward to something else.

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120°

Helldivers 2 CEO reveals who restricted the latest countries in the PSN controversy

The Arrowhead Game Studios CEO has shed some new light on the mass restrictions of Helldivers 2 in 180 countries.

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videogamer.com
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Community1h ago
ocelot071h ago

Sony needs to learn pc players are noting like console players. If they don't like something about the way you handle a game they will do everything to derail the game. Review bomb on steam, pirate the game what ever.

Sony should just stick to releasing single player pc games. Or don't allow crossplay so no need for PSN linking on pc. Or just stop releasing games on pc.

Angyobangyo50m ago

One of the most childish takes on this situation.

MrNinosan13m ago

Because it's true?
Sony should skip out on PC, because their fans are the most toxic around, and nothing good will come out of it in the end.

theindiearmy6m ago

Sony a week ago with Helldivers 2: "We’re still learning what is best for PC players and your feedback has been invaluable."

Now with Ghost of Tsushima: "We've thought it over...screw you all."

190°

All Hopes I Had For A Prey Sequel Have Been Crushed — Well Done, Microsoft

The magnificent Prey was once again abandoned as Microsoft disregarded Arkane Austin's achievements and crucified it just for Redfall.

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Community10h ago
RaidenBlack1d 2h ago

well, not entirely ... the main Arkane studio i.e Arkane Lyon's still there ...
Its only that, the sequel will take more time now ... after Blade & Dishonored 3

MrBaskerville6h ago

But who knows, Dishonored 3 could have been Austins next project, so might be cancelled.

-Foxtrot1d 1h ago (Edited 1d 1h ago )

Not even this Prey

Still longing for a sequel to the original Prey with Tommy

The studio didn't even want to call this Prey, it was just Bethesda being dicks to them for some reason.

RaidenBlack20h ago

MS closed Roundhouse Studios (ex-Human Head Studios) as well

Yui_Suzumiya9h ago

Yeah, that's who was going to do the original sequel.

bunt-custardly1h ago

Don't worry there are some other games in development that might fill that void. Look up Vigilancer.

isarai16h ago

Came here to say this, my hooes for a Prey sequel died when this "Prey" came out

Profchaos7h ago

Prey 2017 still hurts to play because what could have been looked so incredible

Profchaos7h ago

Same Bethesda basically screwed over the original developer team human head back around 2011 so it was really never going to come despite a honestly amazing trailer. I liked prey 2017 but it always held a stink of disappointment due to what we never got

FinalFantasyFanatic2h ago

I really didn't like this game, tried it because of how loved the original Prey was, played the demo of this one and thought it was garbage, it didn't feel nice/fun to play.

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LostPotato1d 1h ago (Edited 1d 1h ago )

Keep dreaming then as Prey and Dishonored 2 did not sell well enough to get sequels.

Hence we got Deathloop and Redfall instead.

RaidenBlack20h ago

lol, Deathloop came from Prey: Mooncrash idea

Unknown_Gamer57949h ago

To everyone who cheered MS’s acquisitions, we told you so…

Inverno7h ago

Those people will just argue that Arkane Austin and Tango would've been shut down either way.

MrBaskerville6h ago

Zenimax allready put them in a tight spot by demanding them to do a multiplayer title. So it's not unlikely, considering how bad the game performed. They didn't stand a chance. MS had the money to save them and to correct Zenimax' mistakes.

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