110°

Patch Alert: MAG v2.10

More v2.10 info from Official MAG blog:

For our complete list of changes in MAG v2.10, check out the notes highlighted below.

As always, the patch will be available tomorrow morning during our regularly-scheduled maintenance period, which begins at 1am Pacific Time. Log into MAG directly for additional information, including maintenance times specific to your region. Enjoy the patch!

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blog.mag.com
Nitrowolf25315d ago

this update makes me want to give GT5 a short break and play a little M.A.G.

Cratos87805315d ago

How does MAG play with Move? Have not tried Move with an FPS yet.

Trroy5315d ago (Edited 5315d ago )

Really good, actually. I don't go back to the DualShock, unless my Move (or nav controller) needs a recharge.

Bolts5315d ago

I wish they would tweak the default controls for the Move. It's all over the place for me.

herukuti5315d ago

its a strain on your wrists if your a sniper but very fun and fast on target acquisition. if your more frontlines its horrible and feels claustrophobic.also the navigator control is too small to hold onto the l1 button for very prolonged times.

Jrome5315d ago

MAG is wonderful in move, I also haven't went back to the dualshock since. Way easier to aim for headshots, etc.

It takes a while to get used to though. It's very precise so you only really need small movements of the wrist to acquire your target. So if you start waving your hand aorund, you're going to start turning all over the place

Ravenor5314d ago

Dual Shock 3 is overall easier, Move allows for minor corrections in aim. Honestly the motion control thing is much better suited for Third Person shooters, RE5 is EASY with the move and I'm sure SOCOM will also use it much better then MAG atm.

And yes MOVE does start to strain my hand like Herkutti said, I'm not sure if it's the shape or size of the move controller.

+ Show (2) more repliesLast reply 5314d ago
Myst5315d ago

Going to be fun next week especially when all my exams are over with. First thing I think I'll do is play some MAG.

Dnied5315d ago (Edited 5315d ago )

Gotta say... I'm extremely impressed by the amount of support from zipper... They just keep on bringing big, free patches that almost always make it better. If this is any kind of hint at how they will support Socom when it comes out, that is gonna be one good game as well :)

Newtype5315d ago

it's the same way they handled Socom 1/2/3.

Ravenor5314d ago

It is f-ing not, nothing was ever fixed in the first SOCOM. Patches in SOCOM 2 were few and far between and SOCOM 3 had awful maps anyways so I didn't play it nearly as much.

People have those nostalgia blinders on for SOCOM all the time, and it's pretty sad. Gamesharking in online matches, anyone?

pixelsword5315d ago

Not to hate on other games, but when a patch is usually released, it's usually to fix a myriad of errors and that's all; but MAG actually refines the gameplay along with correction of errors.

ThanatosDMC5315d ago

We can take screen shots now! Though, it'll be hard to take awesome kill shots if i have to go to the xmb. A buttun shortcut would be nice like pressing down on the d-pad since i never use it.

ijkabob5315d ago

We were able to take screenshots in the beta, don't know why it was ever removed.

Trroy5315d ago (Edited 5315d ago )

The multiqueue idea is a good one -- it should allow them to, effectively, queue players who are actually playing the game, if the game is about to end. In effect, it really increases the size of the queue for the bigger games, since the queueing system can intelligently hold off starting a few smaller games, knowing that another small game will shortly end, and that a big game can begin.

If everyone uses it, it should be extremely fast. Never takes me more than 15 secs to get into a Sabo game... if it takes 25-30 sec now, I'm more than happy if it chops 10 minutes from a big game queue, and keeps me entertained in small games while I wait.

Bolts5315d ago

I think they should abandon the factions system altogether so it's possible to play domination at off peak hours. Ever tried to play domi at 3am? It can't be done. Plus the shadow war is virtually pointless and has no consequence on anything worthwhile. The MAG community is very small, we don't need to be split into 3 factions to make it worst.

pixelsword5315d ago

I have solutions for all of that, of which I'll probably write in my n4g blog if I don't write it somewhere else.

jut4205315d ago

Was thinking the same thing...Multiqueue is an awesome idea considering the amount of players online has been pretty low lately.

BabyTownFrolics5315d ago

it still boggles my mind

its obvious ps3 owners enjoy fps shooters: killzone series, cod, and bfbc2. the fact that the they never flocked to MAG as they did those other games has always bugged me. MAG is a great game and its been awesome watching it evolve since launch day.

jut4205314d ago

I also wondered why the game has had player count issues. My dream as a kid was just absolute chaos online with 256 people in one game. The game is cheap and the boxart is pretty nice, I really don't know what when wrong. I think it's the commitment it takes to be good in MAG that deters players. It's pretty frustrating going into a game and playing a week and seeing little improvement, and it might not even be that you're not improving, but just the fact that everyone else that is playing still are good and have been playing the game for a while. I feel like the remaining players are mostly made up of most of the best players.

I just hope there isn't a day when i can't get into a game mode because of lack of players unless it's because MAG 2 is coming out.

SVER all the way!

Ravenor5314d ago

5.2.2 256 players had been around in a FPS for some time now, Tribes 2 had a mod for 256 players back in the day.

As for the commitment thing, yeah MAG is definitely a more difficult game to play then something like CoD or BC2 but it's really no harder then your first time playing SOCOM online. People just like having things handed to them in games now, it's pretty unlikely we'll ever see another really unforgiving FPS.

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470°

MAG was one of the most ambitious shooters ever and deserves a PS5 sequel

Zipper Interactive were once one of Sony's most important studios and became a household name due to their work on the SOCOM U.S. Navy SEALs series during the PlayStation 2's heyday. Their most ambitious title was MAG. Could it make a comeback?

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gamerevolution.com
yellowgerbil1976d ago

Best game ever. I had put over 1700hrs into that game before it deteriorated too far with cheaters getting out of the map and sadly decided it was time to let it die (Zipper had already been closed down by that time).

_SilverHawk_1976d ago

Amazing game. Hopefully sony makes a sequel

XisThatKid1976d ago

This is the game in modern gaming that even got me into shooters i spent literally days with this game Raven All the way. War against the the mighty D ride oh so edgy S.V.E.R.

NecrumOddBoy1976d ago

Original Battle Royale. No microtransactions. Definitely ahead of time.

XBox4eva691976d ago

It's almost as far from battle royale as you can get. o_O

frostypants1976d ago

It didn't have a BR mode.

Da12RespectA1975d ago

That wasn't a battle royale game at all.

rdgneoz31975d ago

3 teams of 32 fighting it out would be considered Battle Royaleish. If you're gonna saying teams are OK when you start doing teams of 2 or 3 or 4, then 32v32v32 should work. And on besides that, it had 128 v 128 which was insanely fun.

+ Show (1) more replyLast reply 1975d ago
Muzikguy1976d ago (Edited 1976d ago )

I personally hadn't played much of it. I did spend a lot of time in PlanetSide 2 though (somewhat like MAG). Games like these tend to get overrun by cheaters and then ruined too often.

Teflon021976d ago

MAG didn't have that issue as far as I remember. I use to love the 256 matches. That game had an amazing community. Everyone actually communicated and played together. No one B****ed at the team. Everyone understood there was so much going on that if things are going wrong. Everyone had to think of new strategies.
Fav moment was when all 3 other squads 32 took their objectives but we were struggling with ours and had one more to blow up. The other leaders were communicating asking if the 2 nearest squads should send ppl. Our leader was like Naw I got a idea. So he told us all to die and set ourselves at the nearest hills prone without being seen. So we all did and surrounded the areas.
He said everyone on his count throw your grenades. Then snipers go all out and everyone else run in. They won't be able to get everyone and if needed the snipers go in about 10 seconds after.

Everyone did that and I got to the objective and set it off. 9 of us survived and got it. felt amazing to say I got the objective, cover me in that moment. Wish it was PS4 so I could have saved that moment
It was literally the coolest moment I had in a online shooter, closest since was BF4.

Muzikguy1976d ago

@Teflon

That does indeed sound like an awesome moment. One that makes games like these memorable for sure. It does seem like MAG had a lot more cooperation than most any online shooter

Teflon021976d ago

It did because you absolutely can't get no where in it without teamwork. It also didn't have an extremely big base of players. Everyone who played really wanted to play. I really hope they bring it back and do the same thing to only have serious players get into the big matches again

UltraNova1976d ago

Wow, what a run! This game looks better than PUBG!

Muzikguy1976d ago

Watching that video you wouldn't think the game was on PS3.

Spenok1976d ago

I adored this game too. Some of my best FPS online memories on it. So freaking good.

I'd love to see another game like this come out at some point. And NOT like Planetside... M.A.G. was something special.

yellowgerbil1976d ago

Yeah problem is if it existed now adays, it would likely be riddled with xp boosts and dance moves and all that other pay garbage...
MAG and Warhawk are the only 2 online games I ever got into, and both need a PROPER sequel on PS5.
Remember the first time I got 100 kills in a match, was in a turret with a repair kit and just mowed down wave after wave on Valors map.

1975d ago Replies(1)
1975d ago
+ Show (4) more repliesLast reply 1975d ago
PrinceOfAnger1976d ago

I had so much fun with this game

TGGJustin1976d ago

This is a game that was ahead of its time. Had it came out on PS4 it would've done much better. I put hundreds of hours into this despite the problems it had on PS3.

UnholyLight1976d ago

Really interesting as an Xbox owner at the time. This game had captured my interest as a kid but I never got a chance to play it. Being on PS4 and soon possibly PS5, I would love to see this franchise brought back to life. I imagine with the power of next gen it would be really quite fun.

From what I hear and what I remember, this game was FAR ahead of it's time. A real shame it never truly took off from my understanding.

grifter0241976d ago

I'm an xbox boy since mech warrior but got a ps3 slim for mag. If you liked halo or cod you'd have had a blast in mag. Was one of the first games you could actually do something other than shooting and still make a difference in game.

spicelicka1975d ago

PS4 needs something like it. In the multiplayer space it's far behind the Xbox, there are no quality multiplayer games on it that aren't on other consoles.

Dirtnapstor1976d ago

Yes, yes, and yes. Way ahead of it's time. Would love to see a PS5 variant of this game.

Show all comments (100)
120°

Modern Warfare Ground War mode has MAG vibes

Erina Rose, Sausage Roll writes, "Call of Duty: Modern War introduced a new, improved, Ground War game mode this weekend that reminds us of the old PlayStation 3 classic, MAG."

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sausageroll.com.au
ilikestuff2101d ago (Edited 2101d ago )

I never played mag, I did play this beta however, and if mag was like this beta then (fart noises) for mag.

2101d ago
TheGamez1002101d ago

Man do I miss mag and zipper.

TheSinsibleOne2101d ago

Seriously though. Nowadays this and next gen are practically begging for a new MAG.

zodiac9092101d ago

How did we go from having games like resistance 1, 2, warhawk with 30 vs 30 player battles, and M.A.G. with 128 vs 128 players, ON LAST GEN to now having 20 vs 20...such a step back.

JEECE2101d ago

Because Sony hadn't figured out how to market their exclusives yet. Plus at that time COD craze was at its peak. So "generic high school bro #7," who was the primary purchaser of FPSs at that time (or at least represented a crowd necessary to sustain a playerbase), if he even had a PS3, would have just seen a game like MAG as a "copycat of Black Ops, man."

Not to mention MAG was pretty terribly uninviting for new people after awhile, because it was more skill-based. This was great for veterans, but if you weren't willing to put in the time getting destroyed for awhile, you would never appreciate the game. The Battlefield: Bad Company and BF:3 games out during that gen were far more accessible to lower level players.

Vegamyster2101d ago

Battlefield 4 was at the start of the generation and had 64 players, to me it depends more on how the map/gameplay is utilized, i enjoyed the 20vs20 modes more in the MW Beta than the 64 player ground war mode.

2101d ago
moomoo3192101d ago

It feels absolutely nothing like MAG lol. Way more battlefield vibes

xX-oldboy-Xx2101d ago

And even those are very small vibes, it still feels like COD at the end of the day.

390°

MAG: The Greatest Game You Never Played

Almost 10 years ago the greatest first person shooter came out and most of you probably never heard of it, never got to play it and never will.

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sausageroll.com.au
FiLTHY ESKiMO2220d ago

Who would the next gen version nor that Zippers gone?

_SilverHawk_2220d ago

I remember this game and it was amazing. I would like it if Sony would make another one because this game was ahead of it's time.

RememberThe3572219d ago

It was an amazing concept and it was a cool game, it was just ahead of it's time. I played the sh!t outta MAG, but the game itself played just okay. I'd love to have seen a sequel, even just a spiritual successor, especially with the next gen coming and the way cloud computing has advanced a game like that nowadays would be awesome.

Elwenil2219d ago

It may have been amazing if you played for SVER, but if you played for Raven or Valor, it was an unbalanced mess. I had some fun with it, but the player count was an illusion at best and false advertising at it's worst. The map and faction balance was so ridiculously skewed you knew who was going to win as soon as you saw what team you were against. It definitely had some interesting ideas, but was far from an amazing experience in my opinion. I would have much rather Zipper have made another SOCOM game rather than MAG.

darthv722219d ago

that game would make for a great battle royale release. So many players all at once... it was ahead of its time for a console shooter.

TheGamez1002220d ago

Was such an underrated game. One of my most favorite fps of last gen. So unfortunate zipper was closed down. Imagine if it was a success and thered be a 2nd game by now.....

TekoIie2220d ago (Edited 2220d ago )

I can think of many better games that I've yet to play...

"Almost 10 years ago the greatest first person shooter came out"

HAH. So is Planetside 2 now the best FPS ever? Because it does everything MAG can and does it far better. I'm afraid that MAG is basically your standard FPS but uses scale as it's selling point. The vast majority of shooters that focus on smaller scale matches have gameplay leaps and bounds better than MAG so it is definitely not the greatest FPS.

I know many people are going to try and refute this by telling me to look at the three factions but MAG has literally no character. The game is call 'Massive. Action. Game' for gods sake which is a contender for 'The Worst Title a Game Could Have' award. I've never been a fan of Zipper but I hear great things about them from their PS2 days. However, with MP gaining popularity in the generation that followed I think it says a lot that they couldn't keep up with the competition.

Knushwood Butt2220d ago

'HAH. So is Planetside 2 now the best FPS ever? Because it does everything MAG can and does it far better.'.

It was released years later.

Was there anything offering what MAG did when MAG was released?

TekoIie2220d ago

"Was there anything offering what MAG did when MAG was released?"

Yes, Planetside 1.

Knushwood Butt2220d ago

Fair enough.

Can't say I've played it, but I enjoyed MAG for a while.

FantasticBoss2219d ago

MAG was one of the very few games trying to do scale like it did, but I think it missed the mark. Wish it could have had a sequel though as they may have been able to iterate on it to create something pretty neat.

+ Show (1) more replyLast reply 2219d ago
Profchaos2219d ago

Sony had a awesome approach to online in the PS2 days with SOCOM co op that had games working together to achieve a tactical goal they pioneered voice chat on the PS2 for SOCOM but as they steamrolled ahead it was clear team Deathmatch would take over in popularity which shifted zippers approach so all their experience amounted for not much when designing online in the PS3 era.
It still was a decent game but couldn't stand out compared to cod which had millions of players consistently

yellowgerbil2220d ago

Loved mag had over 1700hrs into it across many accounts, remember my first 100 kill sabotage game, was insane

BLow2219d ago

Yes, so do I and not that game they released on PS3. I'm talking the one Zipper did and not Slant Six. At least Slant Six tried to do the series justice once they fixed the issues.

The one Zipper did didn't feel like Socom to me. It felt more like Ghost Recon to be honest. I absolutely loved the voice commands and I figured they would be even better on next gen hardware. They didn't even bother doing anything.

Maybe, I just wanted it more grounded and not so techy if that makes sense. I just wanted to go into jungles or missions just using my wits and patience and not have to use a bunch of gadgets. I wanted to be able to give orders with my voice to squad members. Yeah, they can at least have earpieces lol.

It's hard to explain but I know the old school Socom players know what I'm saying. Socom just had a certain feeling and the new game didn't feel that way. Slant Six yes. Zipper no...

We can only hope but if they bring it back they have to do it right. If not don't bother and just make something new. I rather have the memories I had with Socom be mostly positive than negative. Unless you pull a God of War, don't bother lol.

I've already said too much but that goes to show how much I loved Socom. Especially 1 and 2.....

Deathdeliverer2219d ago (Edited 2219d ago )

Game was simply ahead of its time. If mag came out now with improved graphics people would be blown away. Back then people whined about the graphics even though it had players literally everywhere. It was several great games in one. Battlefield, Ghost Recon, and Call of duty.

Hungryalpaca2219d ago

What exactly was it ahead of its time in? Player count? Planetside released in 2003 and and played count per match was over 300.

xkvcq2218d ago (Edited 2218d ago )

The BETA for MAG was one of my fondest gaming moments. I was highly anticipating the start of the beta servers but I had school that day. I had started downloading it that morning as soon as it was available and just when it finished downloading I found out school was cancelled, last minute, because of weather. BEST. SNOW DAY. EVER. I played the beta all day, continuing to put off my homework :P

TekoIie2218d ago (Edited 2218d ago )

Well have I got news for you pal! Planetside 2 has been available for nearly 4 years on the PS4 and longer on PC and people still aren't blown away. Maybe the novelty of scale is actually overrated and people don't care as much about it which is why MAG failed when multiplayer shooters were at peak popularity during it's lifetime?

If you were blown away by 256 players in 2010 why would you not have been blown away by 1000 roughly 2-3 years later?

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