100°

The great GT5 debate: how many cars is too many cars?

"I have yet to play Polyphony Digital’s latest and, given the abrupt implosion of my PS3′s optical drive, probably won’t be playing it for a while, but when a game attracts censure for offering a “mere” 200 mind-bendingly handsome roadsters alongside 800 passable re-renderings of GT4 motors, you can’t help but wonder if brains have come loose from their moorings."

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videogamesdaily.com
rroded4946d ago

for a car fan never too many

for take ten or the new loudmouths with the latest arcade driver its anything over their paltry offerings..

When the fact is even if your an arcade racer fan. Your still better off with gt5 just play the arcade mode open up the cool cars n have a blast.

nix4946d ago (Edited 4946d ago )

hmmm... lets ask EA. they seem to be the most interested nowadays.

Terarmzar4946d ago

Im starting to dislike EA now.. they complain over
Gran Turismo 5 having to many cars but yet they make a game with what less than 100 cars, and there cars are the same in every game theres very few different cars they put in when they make a new game.

morganfell4946d ago (Edited 4946d ago )

"I have yet to play Polyphony Digital’s latest"

Then you need to shut your yapper until you have.

No one cares why you haven't only that you haven't. And even then, we don't care. Just go away and when you OWN GT5 and have hit at least level 20 you can come back. Until then, there is the door.

There are enough non-GT5 owners attempting to shove their worthless and invalid opinions onto a group of gamers that know better without you opening your piehole and adding to the mooing.

Ducky4946d ago (Edited 4946d ago )

@morganfell

Maybe you should read articles?

If you haven't then shut your yapper until you have.

No one cares why you haven't only that you haven't. And even then, we don't care. Just go away and when you have READ the article and have understood the message you can come back. Until then, there is the door.

There are enough first-sentence-only readers attempting to shove their worthless and invalid judgements onto a group of gamers that know better without you opening your piehole and adding to the mooing.

There. I'm assuming your comments were towards the article writer. If not, I apologize.
=)

dirigiblebill4946d ago

"There are enough non-GT5 owners attempting to shove their worthless and invalid opinions onto a group of gamers that know better without you opening your piehole and adding to the mooing."

Funny, I could have sworn I wrote the article inviting said group of gamers that know better to share their thoughts. You'd have spotted that if you'd bothered to read past the first sentence, but hey - you're probably quite strapped for time with all those cars to unlock ;)

/pats head

kancerkid4946d ago

Well, you could have recreations of all known cars and then some weirdo things the developers come up with. I don't really care. Less than 50 cars is probably too little.

I do not think there should be "standard" and "premium" cars though. ALL CARS SHOULD BE PREMIUM

darthv724945d ago

but for me a racing game needs the staples:
corvette, ferrari, lamborgini, bmw's, mclaren, mustang, porche, etc.

Not every DAMN model in those brands. I generally pick one car per performance level and play it throughout the game.

That is me though. If you are a serious car freak then have at it. As long as it has the basics listed above I am happy.

ComboBreaker4945d ago (Edited 4945d ago )

joked about taking points for too many cars.

However, I am sad to see that it have become true.

Look, a single person is not going to choose all the cars. A single person will only choose a few of the cars. However, every person is different and perfere different cars.

Which is why there are 1000 cars. Because there are millions of GT fans, and their perferences range over 1000 cars. Not everyone is going to prefer the same cars.

+ Show (4) more repliesLast reply 4945d ago
seinfan4946d ago

Frankly, once you level up and unlock the best cars, there's no turning back. I'd guess over 90% of the cars in GT5 become irrelevant. But that's with any racing game.

L4DRocks4946d ago

Agree I love Forza 3 but I think I have only used about 20 cars out of all those 400 cars it has. The rest I have not ever used. You usually just pick your favorite car or two and usually stick with that one until the end and upgrade it along the way.

At least that is how I play. I would rather have more tracks as oppose to cars it gets boring when you are racing in the same track multiple times after some time.

Mr Marbles4946d ago

You can never have too many cars. However when the developer is sacrificing quality of the cars and game, just to get a larger car count that the competition, that is unacceptable.

Sadly this is what Sony forced Polyphony to do, sacrifice quality for quantity.

firelogic4946d ago

So 200 ridiculously amazing cars isn't enough quality for you? The standard cars don't need to be driven. They can only be purchased at used car lots. Just stick with the premium and let other people who want to experience the 800 other variations of standard vehicles enjoy them.

There is absolutely no logic at all behind knocking gt5 down in score because it ONLY has 200 premium cars and 800 standard ones.

JsonHenry4946d ago

No such thing as too many choices. Only indecisive people.

ilikestuff4946d ago

id like to see every car ever created in it, ive had a crap load of crap cars, id like to buy my old crap cars and soup them up and drive them in the cock pit view (and they should all have cock pit views), itd be awesome

and there are also dream cars that want to drive so just put every car in the next game

p.s. the reviewers can suck it, suck it long and suck it hard

dabri54946d ago

I don't think any amount it too many, as long as they are all of equal quality.

Peppino74946d ago

Im not a car sim fan anyway but 1000 seems like way to much. I knows it makes for tons of replay value but to much is to much at some point. I understand the disagrees im gonna get. Just my opinion.

phatak4946d ago

people used to complain that x game is not worth it because it doesnt have such and such, now we complain because we have 2 much woooow

JokesOnYou4945d ago (Edited 4945d ago )

You can never have "too many" cars to choose from in a "car game", thats like saying you have too many guns to choose from in a FPS, no but alot IF ALOT of the weapons suck, for example too many are underpowered, lack precision, too unbalanced for the gameplay it becomes a situation where you notice most of the weapons in the game are almost useless so the high weapon count becomes a case of quantity over quality, leaving the gamer a feeling of just wishing there were less weapons but all of similiar quality.

As for GT5 its a bit different, in no way am I suggesting most of the standard cars are "useless" but the point is for such a high profile release at this point in ps3's life cycle having such a desparity between Premium and Standard cars seems like a bad choice by PD. Like I said before I think gamers would have rather had more premium cars at the expense of a higher total car count. There are many dedicated GT fans on forums like GTplanet who agree, no doubt some will disagree also, but 1 thing I believe for sure is the game would have scored better with reviewers because at the end of the day the reviewers will grade the OVERALL quality of whats contained in the game.

ComboBreaker4945d ago (Edited 4945d ago )

"...thats like... too many guns to choose from in a FPS... IF ALOT of the weapons suck, for example too many are underpowered, lack precision, too unbalanced for the gameplay it becomes a situation where... the weapons in the game are almost useless..."

You going to tell a car enthusiast who loves a specific car that his specific car is useless because it's weaker than a Lamborghini? Wow.

"...so the high weapon count becomes a case of quantity over quality..."

Except that in GT5's case, the standard cars look better than the cars of any racing game out there.

"...leaving the gamer a feeling of just wishing there were less weapons but all of similiar quality..."

I see. So take out all the "weak" cars and leave only the "similar" powerful racer cars? Wow.

"...gamers would have rather had more premium cars at the expense of a higher total car count."

No. GT fans demand that their preferred car is in GT5, but the problem is that every GT fan prefer a different car. Hence, the 1,000 cars in GT5.

"...for sure is the game would have scored better with reviewers because at the end of the day the reviewers will grade the OVERALL quality of whats contained in the game."

For sure, the game would have score even less because now they have even more reasons to take off points: "Only 200 cars?" Minus 5 points.

tacosRcool4945d ago

No game can have too many cars

+ Show (6) more repliesLast reply 4945d ago
tatotiburon4946d ago ShowReplies(2)
dirigiblebill4946d ago

One car with 20 things to customise = better than 20 cars with no customisation whatsoever...?

facelike4946d ago

It seems people seem think all the cars are right in front of you when you start the game.

Some cares are buyable new, some you buy used.
Some you win by winning races and some are rewards for completing tasks.
Some are available only in Arcade mode.
Some cars only show up available when you progress further in the game.
Some cares are required for some races, others for others. The system does a good job of sorting though your hundreds of cars to you'll end up owning to find the correct one for each race.

A friend and I were talking the other day and we both agreed one of the pulls of GT is the ability to drive the car you own in real live and open it up on the road. Since there are so many cars in real live, they would need to have a lot in there to satisfy this desire.

There are a lot of cars, but they are sorted well, and some are only gained as rewards. There are not to many cars.

Pwee4946d ago

over 3000 is quite alot!

Lf_sIcKmAn4945d ago

There is no such thing as too many content...
The more the merrier... and GT5 ALWAYS delivers...

Waiting for my GT5 Collector´s Edition and Driving Force GT to arrive!!!

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120°

Sony launches AI racing agent Sophy 2.0 worldwide for Gran Turismo

Sony AI and Polyphony Digital announced the global release of Gran Turismo Sophy 2.0, an innovative AI racing agent in the Gran Turismo 7.

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venturebeat.com
EazyC226d ago

Between Sophy and PSVR 2, Polyphony is REALLY pushing videogames forward into a whole new era.

crazyCoconuts226d ago

"Gran Turismo has to run on the PlayStation 5, and that means Sophy cannot consume all the computing resources of the machine."
Interesting - I thought at first Sophy was controlled from their server farms. Seems like they've got it running locally.

220°

Yamauchi on Why Gran Turismo Works in VR Without Making You Sick

Remon: "I didn't expect Gran Turismo 7 to be the most relaxing and soothing game on Playstation VR2 . Yes, it's a high speed racing game with extremely realistic physics. But for me, next to Tetris Effect Connected, it's become the most meditative PSVR 2 experience. What's even more surprising is that Gran Turismo 7 in PSVR 2 doesn't make me sick despite its high speeds.

Gran Turismo series producer Kazunori Yamauchi spoke to me via video chat to discuss why the GT7 feels so enjoyable to drive and what inspired his design choices."

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lomazoma-com.translate.goog
Babadook7419d ago (Edited 419d ago )

I was very careful not to push myself when i first popped GT7 in VR, by limiting myself to 30 min sessions. I got sick from Drive Club VR. Surprisingly, even after hours of playing on a Gr 3 race, I don’t get sick now.

SullysCigar419d ago

Yamauchi has suggested in the past that choosing a slower car that's a convertible is a good choice for your first drive, because it makes you feel less enclosed, but you still have the frame of reference of the car itself.

When I put friends or family into GT7 on PSVR2, I sit them in front of my wheel, put them in a Mazda MX-5 / Miata, roof off and tuned to remove body roll, improved brakes, slick soft racing tyres and a turbo. This seems perfect, as they spin out less and can get started again more easily if they do. It's not too fast, but fast enough for a first timer. Set up a fan facing them too - that certainly helps.

But people quickly adjust and you just want more variation, speed and handling as you get better at the game. It's the most hooked I've been for years.

XiNatsuDragnel419d ago (Edited 419d ago )

Congratulations Yamauchi

Viljong419d ago

Is vr sickness even a thing. 30 fps games are worse

mandf419d ago

Nothing to do with frames although that has a part. Walking and then saddening stopping messes with your brain for some people. Me included

Viljong419d ago

Switchback is the only game which give me slight nausea same as irl rollercoaster. When it go highspeed and steep downhill comes it feel like my stomach is moving up and im falling off my stool. Interesting that i get the same effect than irl coaster without movement. But i dont call it vr sickness its just very immersive. Other games i play with freemovement and all vignette effects off.

Have GT7 too and playing it without nausea. Its superb in vr mode. Wish i could get the logitech g923 for it. But dualsense is very good aswell and feel right at home after playing forza on series x. Ofc with better haptics that dual sense offer. Only bad thing about gt7 is the unskipable movie when you play it first time. I was getting frustrated after all the motor history it start showing ingame racing i think the whole thingh lasted like 20-30min. Then you get the coffeeshop things and tutorials going on and finally when you get to race you have 120hp hybrid family car.

lucian229419d ago

Any artificial movement can cause motion sickness. Certain games I can't play in vr be cause of it. That's why I prefer games like superhot thst move only when your body moves

kneon418d ago

It's the discrepancy between what you are seeing and feeling and what your brain expects to be seeing and feeling that causes issues in VR. That's why latency is a killer. if you turn your head and the image lags behind it messes you up.

mandf418d ago

Kneon
You're right about that. Gt7 gave me motion sickness in the beginning but went away. I play for 12 hours a day on the weekend with no problems now. Pavlov still gets me. Resident evil is awesome but when I walk it gets me. It gets less over time.

RPGer419d ago

Because the nature of GT games. The game and the camera is static as ever, and it very usable and a prefect way to play racing game with long sessions in VR.

Einhander1971419d ago

I must say I'm still feeling sick when playing Turismo.

Babadook7419d ago (Edited 419d ago )

That’s too bad. Take it slow. Don’t push through uncomfortable feelings. Just play within your limit and build your VR legs over the course of a month or two. Eventually you’ll be able to play much more and with faster cars. It’s worth it, trust me.

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70°

Celebrating 25 Years of Gran Turismo

Polyphony Digital CEO Kazunori Yamauchi shares a personal message to celebrate this momentous milestone.

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blog.playstation.com
darkrider541d ago

Keep up the good work and bring more free updates. More cars and circuits!

Knushwood Butt541d ago

And PSVR2 support.

I recently got back into this and am really enjoying it. Working mainly on Circuit Experience to save up enough cash for the Porsche 917K. Should be there after another five or six sessions.

darkrider541d ago

Damn, that should be very cool

CobraKai541d ago

I remember my mind being blown at the reflective cars for the PS1.

HeliosHex541d ago

Wow 25 yrs just like that. Feels like only yesterday I was amazed by the first one.

darthv72541d ago

90 million units sold for the series... pretty damn impressive.