210°

Yep, Kinect is the New Wii, Pitfalls and All‎

In essence, Kinect has become the new Wii, the hot gaming toy on top of many holiday wishlists. If Microsoft can keep it up, Kinect could keep the Xbox 360 alive for at least another couple of years.

But following the arc of the Wii is as dangerous as it is lucrative. Indeed, the news of Kinect’s soaring sales pairs nicely with Ben Fritz’s look at the declining Wii in the Los Angeles Times. He notes that stereotypical non-gamers — the same folks Microsoft is targeting — eventually lost interest in the Wii and didn’t buy enough software, and now monthly hardware sales are behind the Xbox 360 and Playstation 3. Major publishers eventually soured on the console as well. Now that Microsoft has proven that people want Kinect, its challenge is to keep those customers around.

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technologizer.com
ryuzu5314d ago

Looks like there's some lag in the internet - lots of articles pro-claiming great sales for Kintec, but subsequent reports confirm that Move has sold better still.

Guess we'll get the Move articles in another hour or two.

r.

Shadow_Fox5314d ago

Well what do you expect Move is $50, and Kinect is $150. A lot of people who buy Move will buy multiple Move controllers because they are needed for local multiplayer, or even some games that require 2 Move controllers. If 2 Kinect's were needed for 2 players at once, I bet the sales would be a lot worse because tons of people don't want to pay $150 for 1 player and another $150 for 2 players, but being set at $150 for 2-6 players makes it more reasonable.

Both are selling really well, and that's all that matters. That is if you care about sales.

5313d ago
darthv725313d ago

A kinect unit costs $150 for single and multiplayer gaming.

A Move bundle to start is $100 for the camera and single Move unit. Additional Move units are $50 ea with the NavCon @ $30ea (not required).

Depending on the game, upwards of 4 Move units are required. That is an additional $150 for the 3 additional units to go along with the $100 bundle. That is $250 for TCO of the Move system.

Kinect is still $150.

Price graphs will vary due to individual purchases of the camera and additional units by them selves. If you already have the camera then you just need the controllers. 1x50=$50 and TCO 4x50=$200.

Kinect is still $150.

No matter how it gets spun around. Kinect for the $150 is the complete unit for single and multiplayer gaming. These prices are strictly based on pre existing ownership of the console to play.

Also, no matter the cost of one or the other. It is the amount of satisfaction you get from the purchase that really matters. Kinect purchasers that say it is worth the $$ should be given the same respect as Move purchasers that say the same.

Each to their own.

Bigpappy5313d ago

Kinect and Move actually do not compete. Move sale will not slow Kinect sale or Kinect sales will no affect Move sales. Move is on PS3 and Kinect on 360. The only people they compete for are casuals. Kinect is much more casual friendly and is completely hands free at this point. They maybe a few in the wii crowd who may want and HD wii. I believe that is what Sony was aiming for with casuals. Kinect is a completely diffent animal, that is introducing a new control sysyem to casuals. Move is also trying to appeal to current PS3 users by being another option to the controller.

I don't know for sure which approach will benefit the respective company more, but they are not competing for the same market at this point.

Anon19745313d ago

Anyone notice a flood of these articles recently? There was hype when Kinect first came out, then it all died off. Now, all of a sudden there seems to be a flood of "OMG, Kinect is THE item to have!"

Kinda weird how sudden all these articles came out almost at the same time. Almost like a concentrated media campaign.

ThatArtGuy5313d ago (Edited 5313d ago )

Wrong post

justinb15313d ago

@ darthv21
And if you want four people to play kinect at once it costs.... err.... never mind.
On the other hand 7 move players at once is possible
try harder.

darthv725313d ago

"On the other hand 7 move players at once is possible" and more expensive. Now you are almost double the original cost.

Kinect is still just $150.

4 player kinect games?...yeah they're coming.

JacobIsHollywood5313d ago

No, they aren't.

Kinect only does 2 people at once.

+ Show (5) more repliesLast reply 5313d ago
Godmars2905314d ago

I doubt we'll see as many Move sold more articles.

$500 million has to pay for something...

darthv725313d ago

if kinect sells 4mil at the price of $150 it would have a net result of $600mil. Make that marketing budget back plus some spending cash.

mrv3215313d ago

Net... key word, I'm surprised if Microsoft makes $50 on each Kinect sold.

SuperStrokey11235313d ago (Edited 5313d ago )

Sorry but they would actually have to pay for the kinects to be made still lol. You would have to remove that from your figures...

Its hardly simple math, then they have to include the shipping costs. Its been said that MS makes about 60 bucks on each bundle sold. That would require almost 10 million units just to make back just the advertising budget for the darn thing, let alone the price that they paid for the company to make it (300 million wasnt it?).

darthv725313d ago (Edited 5313d ago )

ok super...they sell 5mil or 6mil or 8mil and still cover the cost of marketing and now whatever production cost may be.

Point is, they will get it back.

Reductions in production cost can usually be contracted if a given amount is reached. Like if I wanted 1mil of something and the company says to me that if I were to order 2mil then the cost to produce would be less. The old phrase...cheaper to buy in bulk can be applied to cheaper to produce in bulk as well.

We can assume that MS has some type of contract in place granting them a lower cost of production the more they sell. Where that magic number lies is between MS and the manufacturing co.

SuperStrokey11235313d ago

Not unit they sell far more units will they make it back.

If they really do make 60 bucks a unit that means they need to sell 500million/60bucks = 8333333 units roughly. This will only cover the cost of the marketing campaign and the manufacturing of the kinects as well. This does not cover shipping the units, cost of bundled games/software, money lost on bundling it with hardware, replacements etc. These numbers also dont even begin to take into account the cost of buying the company in the first place.

Im sure they will make the money back, you are correct there, but the numbers are far in excess of what you think they are. ALl of these numbers are based on a break even calculation, it doesnt include any actual profit taking...

Non_sequitur5313d ago

@ Darth
It isn't that simple. Subtract Cost of Goods and other expenses.

+ Show (3) more repliesLast reply 5313d ago
5313d ago
SuperStrokey11235313d ago

Just point out that both can be experiencing great sales, and both are.

This isnt a PS3 vs 360 debate, this should be viewed as a casual vs hardcore debate and most of us fit into the hardocre category...

Unknow_Master5313d ago

i think not cause at least wii is fun!
nintendo does not have to pay people to play it or doesnt have to race against second place!
cause after second place is first loser

+ Show (2) more repliesLast reply 5313d ago
GeoramA5314d ago

Yep. Shovelware, lag, fitness games...

Everything a casual gamer wants.

Nineball21125314d ago

Actually, the author of this article is making a really good, but obvious, point.

"He notes that stereotypical non-gamers — the same folks Microsoft is targeting — eventually lost interest in the Wii and didn’t buy enough software, and now monthly hardware sales are behind the Xbox 360 and Playstation 3. Major publishers eventually soured on the console as well."

That's the key. If Kinect can't be adapted for use with games that "core" gamers want, it won't be successful. And I think the same think about Move too, just to be clear.

Godmars2905314d ago

But the adaptability of the Move has already been shown. SOCOM 4, Heavy Rain and RE4. Titles that can be played either with a regular controller or Move giving devs the option to include it.

With Kinect the issue is going to be if, when physical controllers are introduced, they'll be the standard 360 ones or something new. Similar to the Move which in turn is a rip of the Wiimote which MS ha also commented negatively. Which wont really mean anything except to the fanboy wars.

poopoojames5313d ago

I think it's blatantly obvious there will be a kinect add-on controller released in the next year or two, if not they will at least incorporate the original 360 controller.

BIGBOSS085313d ago

lol wii? when wii was released literally everyone was talking about it. the only people hyping kinect are 360 fanboys and microsoft. no one else gives a shit.

Greek God5313d ago (Edited 5313d ago )

and zombies in america who watch commercials lol
they want to eat brainz because theirs is rotten and
they cant think for themselves

but not everybody is a zombie..
there should be still some survivors i think

thrust5313d ago

All the ps3 fanboys making each other feel better lol

SuperStrokey11235313d ago

couldnt we say that about the 360 fanboys too?

Either way they shouldnt be fighting each other. Teh fanboys should ban together in a hardcore vs casual battle. My enemies enemy is my friend. Casual motion gaming on both systems threatens the kind of quality of games we love.

BIGBOSS085313d ago

yes your right! WE WANT KINECT!! i want kinectimals and i want my console to listen to what i say! XBOX OFF..... permanently.

5313d ago
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20°

Joy Ride Turbo - The Beginning of the End for Xbox Kinect

Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.

300°

10 of the Biggest Video Game Hardware Failures Ever

Cultured Vultures: "Sadly, not all hardware is created equal, and no matter how much developers might try, some gaming hardware just fails to hit the mark. We’ve compiled a list of 10 gaming hardware fails, and boy did some fail hard."

Read Full Story >>
culturedvultures.com
Knightofelemia1243d ago

I would label the Power Glove, Kinect, and that Tony Hawk skateboard more as hardware addons hardware failure would be like the Virtual Boy and one day Stadia.

Magog1243d ago

Kinect was bundled with every Xbox One and inflated the price on an already underpowered and low RAM machine so for the One it wasn't an accessory as much as a white elephant.

CaptainHenry9161243d ago (Edited 1243d ago )

Definitely the RROD but that power glove had a lot of issues as well. The Kinect just didn't work

1243d ago
CrimsonWing691243d ago

Hardware add-ons are more like RAM or a video card, basically components that enhance capabilities or performance of the computer.

If you really want to get technical the Kinect is more of a peripheral device, kind of like a keyboard or mouse to a computer.

ThatsGaming1242d ago

The person in this article obviously is not up on their gaming history....

Sega Saturn, Sega Dreamcast, Coleco Gemini, Commodore 128, Commodore Amiga, Atari 5200, Atari 7800 were all massive failures and in most cases cost their companies participating in future gaming generations.

Gamer791242d ago

Sega saturn (successful in Japan) and dreamcast were not failures.
Seems like you're not up on you're gaming history

septemberindecember1242d ago

@Gamer79

How in the world are the Sega Saturn and Dreamcast not seen as failures? They both sold around 8M each, which is much lower than the ~30M that the Genesis had sold before it, and even the Master System before that. They were both the worst selling consoles in their respective generation (PS1, N64 outsold Saturn, PS2, GC, and Xbox outsold Dreamcast). Both of the consoles were incredibly short lived. The Saturn was discontinued in every territory but Japan after just three years. In Japan the console was discontinued after six years. Meanwhile the Dreamcast was discontinued worldwide in 2001 after launching in most territories in 1999 and in Japan in 1998. The failure of the Saturn and Dreamcast lead to Sega pulling out of the hardware market. Which, by the way, all of this occurred when Sega was massively dropping the price of their consoles quickly to compete. Sega was hemorrhaging money at this point.

None of this indicates a successful console. Saying the Saturn was a success because it did better in Japan is like saying the Vita is a success (they both sold around the same amount of units in Japan). Even the Wii U outsold these consoles worldwide.

Magog1243d ago

The picture should be the 360 RROD. When I think of gaming hardware failures that's what springs to mind. Kinect and it's bundled price tag definitely hobbled the already underpowered Xbox One though for sure so I would give it a close second place.

porkChop1243d ago (Edited 1243d ago )

That's not what the author means by failures. It's about hardware that failed in terms of sales (Wii U) or just failed to deliver on its promise (Kinect).

Magog1243d ago (Edited 1243d ago )

Given that the 360 had a year head start, much easier hardware to develop for, was cheaper, and still ended up in third place I think it qualifies especially when you factor in the frustration and huge losses incurred by RROD.

porkChop1242d ago

Selling over 80 million consoles isn't a sales flop. We get it, you don't like Xbox, but that doesn't mean the 360 is suddenly a failure.

Rhythmattic1242d ago

Porky....
You know how many people I know bought a 2nd or third 360 due to RROD? Even when MS had to confront the issue with replacement systems, my mates couldn't wait for even the turnaround of sending it in, and waiting for a replacement.,,..,..
If that's how you consider it a win... OK.. but so is having 5 , of which 3 don't function.... Its a win win....mwhahahahaha

porkChop1242d ago

"my mates couldn't wait for even the turnaround of sending it in"

You're acting like it would take months. When I sent my 360 in I got a new one literally 5 days later. As soon as MS had tracking confirmation that you sent yours, they'd send a new one to you the same day. No one is going to spend hundreds to buy a new console instead of waiting a week. I swear you guys pull some of the dumbest shit out of nowhere and think people will actually believe it.

Regardless, none of this changes the fact that this isn't what the article is even about.

Rhythmattic1241d ago (Edited 1241d ago )

Porky
"You're acting like it would take months"
Sometimes it could.. FFS.. 'Strya here...
Best turnaround I reckon was 2-3 weeks.....
Either way, My mates experiences still exist.. So Sorry, no point trying to earn Xbox Achievements when it doesn't feature in what was a situation you never dealt with,,,,
3 of my friends would disagree (overall, 10 extra Xboxes purchased)
Regardless.. MS sold a lot of 360's that was due to this reason.. That is sales. Fact

"none of this changes the fact that this isn't what the article is even about."
Headline says HELLO !
Oh and "Sadly, not all hardware is created equal," that's enough to pass this on without taking your article bias into consideration.....
As for the rest.... Ok.. But you've actually gone out of your way to give MS a Pass... Fap on.

+ Show (2) more repliesLast reply 1241d ago
Aloymetal1242d ago (Edited 1242d ago )

Yup, and because of that big fiasco MS had to fork out 1 billion but knowing them I think they're very proud of the 360, it's the only time a MS console reached 80mil+ sales, RROD played a big part of that and a record they will never break again.

Rhythmattic1242d ago (Edited 1242d ago )

So true.. Even when MS accepted they where caught out in the biggest lie of any generation, The wait for a replacement was outweighed by just buying another, and having one be returned as a backup, which, btw, generally failed on first swap.
I own honestly can't believe MS tards are just supporting , or arguing why and what MS did by just dismissing it....

lonewolf101243d ago

Lol I had the Atari Jaguar, surprised its "competition" the 3DO isn't on the list too, both as "popular" as each other.

SullysCigar1243d ago

Lol same. Played the crap out of Aliens Vs Predator and Tempest 2000 .... aaand that's about it really!!

lonewolf101243d ago

Sad but true that was pretty much it.

Kurt Russell1243d ago

Agreed, I never actually saw a 3DO make it to retailers in the UK. At least the Atari Jaguar was sold for around 6 months.

lonewolf101242d ago

It made it to some my brother got one, fared just as well as the Jaguar so most probably hard to find in general.

darthv721242d ago

3do had way better games. Jaguar not so much. Neo Geo sold less than both and yet isnt considered a failure. Go figure.

LWOGaming1243d ago

Stadia is a weird one. It hasn’t sold at all well but in terms of how it works it’s still miles ahead of Xcloud in terms of stability and performance. Xcloud is still a way behind and that needs sorting but it will be in time. Stadia for me is one of those things that will go down as a what could have been moments. With better marketing it could have been a roaring success. I still play it and it remains the best place in my opinion to play CyberPunk 2077. Only platform I have played it on without having any issues at all. The tech is great. The concept is fine. Marketing terrible. Shame really.

Magog1243d ago

The sales model was awful. They should have teamed with an existing player to allow for local and cloud access to games or a gaming subscription service.

LWOGaming1242d ago

It was a strange mess from such a huge company, as I said, as a system it works really well but without gamers it’s nothing. Such a waste,

LWOGaming1243d ago

The Xbox One was Microsoft’s Nintendo Wii U. Undercooked, undersold and just an unholy mess. The thing is with any of these failures is to learn from them and thankfully both Nintendo and Xbox did just that to the benefit of gamers everywhere.

Show all comments (39)
120°

Pivotal Decisions in Gaming History - Xbox Goes All-In on Kinect

Xbox 360's Kinect had flopped yet Microsoft insisted on mandatory Kinect for Xbox One, driving the price up and alienating their potential customers.

Read Full Story >>
techstomper.com
darthv721419d ago

the tech was pretty damn good but their focus on making it the centerpiece was not. Had they opted to keep it as a secondary or even tertiary device, it may have found new use for AR/VR.

PrimeVinister1419d ago

Maybe. But they were two early for VR and too late for motion control

1419d ago Replies(2)
Godmars2901419d ago

Their focus was marketing metrics. Information gathering for targeted advertising. Also "event curating" or head counting for special TV events. If MS had had their way with always online and mandatory Kinect pre COVID, as and during it they'd likely be turning into dominant presence in many Western homes. Be getting subsidized by Disney and other streamers as well as the NFL.

Thing was, Kinect as an actual game system, its games, just weren't ready. MS moved on it too soon. Thankfully.

Atticus_finch1419d ago

Sorry but it was incredibly bad for gaming. The thing barely worked as intended and the games were broken shovelware. And let's not forget all the lies from Xbox to try and sell it. What happened to Milo?
It's like Xbox it's a perpetual lying machine.

PrimeVinister1419d ago

I had almost forgotten about Milo. It looks so unbelievable in retrospect. How did anyone believe it?!

+ Show (2) more repliesLast reply 1419d ago
TheEnigma3131419d ago

Kinect requirement, TV focused, DRM, and $100 buried Xbone before it even stared.

PrimeVinister1419d ago (Edited 1419d ago )

I think Kinect was the worst of the bunch. They reversed DRM overnight and try to play down the TV stuff when they realised it made them look disinterested in gaming.

Kinect stuck around for six months, preventing sales and making more and more people upset when they dropped the Kinect and the price.

Atticus_finch1419d ago

Don't forget the inferior hardware which affects their game development to this day.
And the constant boasting and lying that hasn't change very much to this day.

kayoss1419d ago

I was kind of excited for the kinect. It had potential. That was until i tried it at one of their Microsoft store. The thing was so laggy and worker who was there, had no clue what he was doing. It kind of made rethink about buying an Xbox One with Kinect.

PrimeVinister1419d ago

I had already been turned off of the idea by Kinect for 360. Even when it worked, the games were bad and showed no potential.

Wii made you understand what they were going to do with it within about 10 seconds of Wii Sports. It went on to become a bit of a joke but at least it worked and had a purpose.

Thundercat771419d ago

The damage to the Xbox brand was so hard that til this day they are just the last place brand in the market.

PrimeVinister1419d ago

Totally. They haven't been really all that relevant since.

Godmars2901419d ago

That has to do with repeatedly failing, having to reaffirm only to again fail at creating a competent flow of decent games.

@PrimeVinister:
Until Game Pass and BC are mentioned. Only for the point to be missed.

kayoss1419d ago

thats because they dont know what they want to be. A gaming console, Television, or a gaming service?

Godmars2901419d ago

@kayoss:
They wanted, expected, to be Steam. To have everyone coming to them and paying for the privilege. That's the exact mentality on display when they tried to push always online.

brewin1419d ago

Its sad because the Xbox one version of Kinect was actually pretty solid. Not for motion games, I couldnt care less about those, but for the other features that are now commonplace in the gaming ecosystem. Things like voice control and optional motion features in games. Stuff that Sony did with the PS camera was pretty sweet and they could have done some of that stuff with Kinect.

The tech was pretty sweet when implemented right though. Who remembers the implementation in Dead Rising 3?! You could lure zombies away by saying stuff into the kinect, it was a bit hokey at first, but it actually enhanced the game significantly once you learned all the different voice commands. There was and still is nothing else like that!

The focus on TV seemed to be an issue for people, but the TV pass through had some real potential. They could have had cable companies giving the XBone out instead of cable boxes! I understood what they were trying to do, but they needed to show the games too, and thats where they lost the core gamers. Being able to jump right to a sports event or TV show with out leaving the console was actually a pretty cool thing. I spent many nights switching between NHL games or TV shows and jumping right back into my games seamlessly, just by telling Kinect to do so. It was better than people care to admit, but I loved it!

People say XBone had no games, but on launch I got Dead Rising 3, AC Black Flag, Watch Dogs, Killer Instinct, Battlefield 4, Forza 5, and Ryse. That was actually a pretty solid lineup in hindsight! Then later on it got gems like Quantum Break, Dead Rising 4, Sunset Overdrive, Gears 4 and 5, the Ori games, Rare Replay, Forza Horizon 3/4, State of Decay 2, ReCore (SUPER UNDERRATED GEM), Halo 5, Halo Wars 2, and all the great 3rd party stuff as well! I dare anyone who sat on the Xbox One to go back and give it a shot now.

It was actually a pretty great console all things considered. Yes the PS4 had better 1st party stuff, stuff that MS just couldnt top or even compete with, but there are some really great games that a lot of people missed out on that they would probably really enjoy if they actually played them. Thats why I recommend a Series S and Gamepass to a lot of people, as its a great way to get an awesome lineup pf games for super cheap!

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