200°
10.0

Gran Turismo 5 Review - PlayStation LifeStyle

Gran Turismo 5 is the pinnacle of the racing simulation genre. After years of technological progression, hardware is finally powerful enough to provide Polyphony Digital the platform needed to deliver such an unbelievably lifelike experience. Kaz Yamauchi’s passion for the racing sphere shines through every aspect of the game. The incredibly-detailed cars, the slick presentation, the spot-on physics. Polyphony Digital brought its A-game. Nothing else on the market can come close to the realism and immersion you feel throughout. Gran Turismo 5 is virtual racing at its very best.

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playstationlifestyle.net
JonnyBigBoss5052d ago

I can't wait to get home from work and sit down and play this game for 5 days straight non-stop. I would never consider buying a $100 peripheral for any other game, but Gran Turismo is different!

Sev5052d ago

Should I go with the Logitech wheel or wait and spring for the G27 wheel?

Bobbykotickrulesz5052d ago

Well, I expected a 10/10 from a PS site. Let's see what CVG throws out lol.

Raf1k15052d ago (Edited 5052d ago )

There's a user review on the official website about the G27 that says it's designed to be used with the chair and therefore not too good without it. As to whether or not this is true I can't say but worth looking into IMO.

edit: for some reason there don't seem to be any reviews on the logitech site now.

JonnyBigBoss5052d ago

The DFGT is more bang for your buck, but the G27 will offer a better experience.

If you have lots of money laying around, G27. If not, DFGT.

dragon825052d ago

I have the Logitech Driving Force GT and it is fantastic. I didn't think the G25 or G27 had enough extras to make them worth the price difference. I am very happy with my choice.

TheHater5052d ago

For the past 24 hours, I don't think you got off playing this game. Every time I came online, you was playing this.

+ Show (3) more repliesLast reply 5052d ago
5052d ago
Sev5052d ago

Most difficult review of my life. I haven't slept in two days to get this out in time.

Well... off to bed.

interrergator5052d ago

take a nice nap my friend u deserve it

callahan095052d ago

Sev, what do you think is the real reason this game is getting so many 7's and 8's? I call it over-criticism. But why? If Forza 3 came out last year and the disc contained THIS game, I honestly believe it would have scored even *higher* than it did. But GT5 is actually getting much lower scores than Forza 3 got. It just doesn't fit, for me. This game is getting the same kind of reviews as Dance Central. I mean, really? The 4th nearly identical Call of Duty game in as many years is getting better scores than GT5, and GT5 offers an unprecedented racing experience. It's like they're not even reviewing the game, they're reviewing the amount of time it took to develop it, which is just wrong.

5052d ago
commander5052d ago

The reason why is because it had a long dev developement time. If this game was like cod and had yearly release you would see higher scores.

GT5 should not get docked points because they took their time.

Game reviews will never ever overtake movie reviews.

dragon825052d ago

I will finally get my hands on my copy in about 10 hours when the UPS guy drops it off. After that I wont be leaving my Driving Force GT wheel for the rest of the day.

5052d ago
Esena5052d ago

Lol, okay... thanks dude...

VenomProject5052d ago (Edited 5052d ago )

You actually think that GT5 MIGHT average 82 on metacritic?

Allow me to retort; PFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFT

It'll be higher than that, pal.

Show all comments (31)
120°

Sony launches AI racing agent Sophy 2.0 worldwide for Gran Turismo

Sony AI and Polyphony Digital announced the global release of Gran Turismo Sophy 2.0, an innovative AI racing agent in the Gran Turismo 7.

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venturebeat.com
EazyC325d ago

Between Sophy and PSVR 2, Polyphony is REALLY pushing videogames forward into a whole new era.

crazyCoconuts325d ago

"Gran Turismo has to run on the PlayStation 5, and that means Sophy cannot consume all the computing resources of the machine."
Interesting - I thought at first Sophy was controlled from their server farms. Seems like they've got it running locally.

220°

Yamauchi on Why Gran Turismo Works in VR Without Making You Sick

Remon: "I didn't expect Gran Turismo 7 to be the most relaxing and soothing game on Playstation VR2 . Yes, it's a high speed racing game with extremely realistic physics. But for me, next to Tetris Effect Connected, it's become the most meditative PSVR 2 experience. What's even more surprising is that Gran Turismo 7 in PSVR 2 doesn't make me sick despite its high speeds.

Gran Turismo series producer Kazunori Yamauchi spoke to me via video chat to discuss why the GT7 feels so enjoyable to drive and what inspired his design choices."

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lomazoma-com.translate.goog
Babadook7518d ago (Edited 518d ago )

I was very careful not to push myself when i first popped GT7 in VR, by limiting myself to 30 min sessions. I got sick from Drive Club VR. Surprisingly, even after hours of playing on a Gr 3 race, I don’t get sick now.

SullysCigar518d ago

Yamauchi has suggested in the past that choosing a slower car that's a convertible is a good choice for your first drive, because it makes you feel less enclosed, but you still have the frame of reference of the car itself.

When I put friends or family into GT7 on PSVR2, I sit them in front of my wheel, put them in a Mazda MX-5 / Miata, roof off and tuned to remove body roll, improved brakes, slick soft racing tyres and a turbo. This seems perfect, as they spin out less and can get started again more easily if they do. It's not too fast, but fast enough for a first timer. Set up a fan facing them too - that certainly helps.

But people quickly adjust and you just want more variation, speed and handling as you get better at the game. It's the most hooked I've been for years.

XiNatsuDragnel518d ago (Edited 518d ago )

Congratulations Yamauchi

Viljong518d ago

Is vr sickness even a thing. 30 fps games are worse

mandf518d ago

Nothing to do with frames although that has a part. Walking and then saddening stopping messes with your brain for some people. Me included

Viljong518d ago

Switchback is the only game which give me slight nausea same as irl rollercoaster. When it go highspeed and steep downhill comes it feel like my stomach is moving up and im falling off my stool. Interesting that i get the same effect than irl coaster without movement. But i dont call it vr sickness its just very immersive. Other games i play with freemovement and all vignette effects off.

Have GT7 too and playing it without nausea. Its superb in vr mode. Wish i could get the logitech g923 for it. But dualsense is very good aswell and feel right at home after playing forza on series x. Ofc with better haptics that dual sense offer. Only bad thing about gt7 is the unskipable movie when you play it first time. I was getting frustrated after all the motor history it start showing ingame racing i think the whole thingh lasted like 20-30min. Then you get the coffeeshop things and tutorials going on and finally when you get to race you have 120hp hybrid family car.

lucian229518d ago

Any artificial movement can cause motion sickness. Certain games I can't play in vr be cause of it. That's why I prefer games like superhot thst move only when your body moves

kneon517d ago

It's the discrepancy between what you are seeing and feeling and what your brain expects to be seeing and feeling that causes issues in VR. That's why latency is a killer. if you turn your head and the image lags behind it messes you up.

mandf517d ago

Kneon
You're right about that. Gt7 gave me motion sickness in the beginning but went away. I play for 12 hours a day on the weekend with no problems now. Pavlov still gets me. Resident evil is awesome but when I walk it gets me. It gets less over time.

RPGer518d ago

Because the nature of GT games. The game and the camera is static as ever, and it very usable and a prefect way to play racing game with long sessions in VR.

Einhander1971518d ago

I must say I'm still feeling sick when playing Turismo.

Babadook7518d ago (Edited 518d ago )

That’s too bad. Take it slow. Don’t push through uncomfortable feelings. Just play within your limit and build your VR legs over the course of a month or two. Eventually you’ll be able to play much more and with faster cars. It’s worth it, trust me.

Show all comments (23)
70°

Celebrating 25 Years of Gran Turismo

Polyphony Digital CEO Kazunori Yamauchi shares a personal message to celebrate this momentous milestone.

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blog.playstation.com
darkrider640d ago

Keep up the good work and bring more free updates. More cars and circuits!

Knushwood Butt640d ago

And PSVR2 support.

I recently got back into this and am really enjoying it. Working mainly on Circuit Experience to save up enough cash for the Porsche 917K. Should be there after another five or six sessions.

darkrider640d ago

Damn, that should be very cool

CobraKai640d ago

I remember my mind being blown at the reflective cars for the PS1.

HeliosHex640d ago

Wow 25 yrs just like that. Feels like only yesterday I was amazed by the first one.

darthv72640d ago

90 million units sold for the series... pretty damn impressive.