Contra is a classic. Contra III, same case. Super C, the game that came out in-between those two, has never been as widely known – which is a bit odd, but also understandable. It did, after all, disconnect itself from the Contra name. And it didn't innovate a whole lot over the original. And it even weakened and altered the Konami Code, cutting the bonus you'd receive down to just 10 men instead of three times that amount.
Carlos writes "Whether you love the Xbox One Backward Compatibility feature or you hate it, there’s no denying the program continues to go from strength to strength with each new title made playable on Xbox One. And now we get to see another fresh bunch of new additions make their way to the Xbox One - but are they worth heading back to once more."
And yet again..still no MW2 or MW3....WHY?????? :( Are they remastering I wonder??
(Editor’s note: From Castlevania to Turtles in Time, everyone’s got at least one videogame tune stuck in their heads. Enter Liner Notes: a Pixelitis feature in which our writers discuss their favorite videogame music.)
"If you were a kid of the 80s and early 90s, then you were no doubt exposed to the musical phenomenon known as the “orchestral hit.”
For the uninitiated, the orchestral hit (or stab depending on your lingo) is a sound created by layering several orchestral instruments that play a sole staccato note or chord. In other words, it’s a quick note followed by a quick rest or pause. Its use by hip-hop artist Afrika Bambaataa in 1982 set off a whirlwind in the music business where every pop album had to use it.
And so did Konami.
The orchestral hit (particularly the “Fairlight Orch5” sample of it), to quote Joshua Kopstein, is “the musical equivalent of the Wilhelm Scream,” and boy did Konami have quite the field day with it."
- Patrick Kulikowski
The Checklist is a terrifying list of all the games that remain unbeaten.This is the first one that Gilismunny.com decided to enact revenge on - Super C.