Here is another Zipper production being put under close inspection by iWaggle3D: the highly anticipated and sadly delayed (to early next year) SOCOM 4: U.S. Navy SEALs!
A group of surgeons made headlines after they managed to perform an endoscopic procedure on a pig located in Hong Kong by using PlayStation controllers. It involved the use of a PS5 DualSense controller as well as a PlayStation Move controller.
That's really cool. It's crazy something like that is possible with gaming controllers 1000's of miles away.
Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.
Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.
Lack of games that proved the concept that 3rd parties could then copy en masse?
Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.
Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.
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As I waiting for SOCOM 4, this video provide excellent analysis about MOVE game-play as well.
I caught several interesting parts.
* MOVE in SOCOM 4 are less lag than in MAG video I saw awhile back. This video shows that moving & aiming with MOVE in SOCOM 4 are faster & smooth than MAG, which is great.
* Throwing grenades are also similar with Killzone 3 MOVE. Mostly just point & click. The first time we saw SOCOM with MOVE in Kevin Butler's commercial, I assume the grenade throws with throwing gesture. But this video confirmed that it's more simpler.
* The knife attack also looks great. Just thrust forward with MOVE, not noticable lag.
Looks very great, in my opinion.
Looking forward to SOCOM 4.
good preview...
To the owners or editors of N4G, when you see the name iWaggle3D posted in your pending section, Post it immediately.
iWaggle3D videos are synonymous with well informed and thought through comprehensive analysis. That helps game developement, he has become the defacto beta tester when it comes to move games, and the move itself.
Looks really fun