Peter Chubb Writes "I do not own the PlayStation Move yet, but after playing on my cousin’s for a few hours the other night I noticed that he had an issue with the calibration."
A group of surgeons made headlines after they managed to perform an endoscopic procedure on a pig located in Hong Kong by using PlayStation controllers. It involved the use of a PS5 DualSense controller as well as a PlayStation Move controller.
That's really cool. It's crazy something like that is possible with gaming controllers 1000's of miles away.
Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.
Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.
Lack of games that proved the concept that 3rd parties could then copy en masse?
Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.
Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.
Can't say I've had this problem myself. The only problem I do have is that I don't fit in to the P1 box, no matter how far away I stand xD But that doesn't matter, as it works great wherever I stand.
There is another article stating that if you have problems just calibrate it via the xmb. They said that fixed the problems they had.
Not had the problem yet.
Only thing is because I am tall - if I stand too close the sphere can go out of camera view on top or bottom in a game like golf. If you are tall - don't stand too close.
See, this is what I mean by hearsay and secondhand stories becoming "news".