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60°

GameBlurb Weekly Rewind: 09/20/10 – 09/24/10

Introducing the GameBlurb Weekly Rewind, a new video feature that will recap the top gaming news stories, trailers and rumors from the past week. In this episode we’ll cover Steve Wiebe’s return to greatness, BioShock Infinite Gameplay, Nintendo 3Ds Specs and a banana hammock for your Wiimote!

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Community4959d ago
MicrocutsX24959d ago

Hey this is a cool idea! There was a couple of stuff I missed last week. Hopefully we'll see this more often.

RahatR4959d ago

It really all depends on how well you guys like it! Please make sure to vote after the jump.

jaidek4959d ago

Nice video digest! I would like to see a segment covering the game releases of the previous week as well.

Kiroe4959d ago

Screwattack does daily news recaps but I usually forget to watch them. I'll give the weekly one a go.

liquidxtension4959d ago

Will they be doing this more often?

RahatR4959d ago

Yes we will try to do this on a weekly basis. Glad you enjoyed. Stay tuned for more and check out our store where you can score a free copy of Halo: Reach or Spiderman!

evildeli4959d ago

liked the recap. pretty cool feature

90°

Microsoft’s Surface and Xbox hardware revenues take a big hit in Q3

Microsoft just posted the third quarter of its 2024 fiscal financial results. The software maker made $61.9 billion in revenue and a net income of $21.9 billion during Q3. Revenue is up 17 percent, and net income has increased by 20 percent.

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theverge.com
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Community45m ago
darthv7211h ago

Xbox content + services up 62% while hardware down 31%... seems about right with the way they tout you don't need the hardware to play. People can play on their phones or smart tv or other means. I don't hardly play on my consoles directly since getting devices like the logitech g-cloud and ps portal. Which is to also say I have been playing more digital than physical because of these devices.

purple1011h ago

Xbox hardware revenue tanks to lowest point of Xbox Series generation

Profchaos38m ago

I'm not surprised surface is struggling they aren't relevant anymore

130°

Why Monopolies In Gaming Must Not Be Allowed

As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.

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Community8h ago
thorstein10h ago

Shouldn't be allowed in any field.

Inverno6h ago

And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.

jwillj2k45h ago

Eventually they’ll realize the value is with the employee not the company. Buying an IP means nothing if the people who contributed are let go. They’ll get it one day.

MrCrimson4h ago

tech is different because they buy threats and then kill them. Twitter bought Vine and did nothing with it. Despite people seemingly liking it. Could've had tiktok a decade before bytedance. go figure.

Zenzuu5h ago

Monopolies shouldn't be allowed regardless. Not just for gaming.

MrCrimson4h ago

They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -

50°

Mugen Souls Retro Review – Sexy Demon Space Adventure

Gary Green said: We have a juxtaposition of 2D and 3D visuals, flashy turn-based combat, quirky anime characters with cheeky dialogue with plenty of partial nudity; Yes, this is a Compile Heart JRPG. Whilst the engine is borrowed from Hyperdimension Neptunia mk2, Mugen Souls is more of a Disgaea spin-off. It’s not a strategy RPG as such, it merely sits within Disgaea’s ever-expanding universe (Multiverse? Netherverse? Your guess is as good as mine). You won’t find cameos though, since Mugen Souls is a franchise which aims to stand on its own two feet.

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pslegends.com
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