Can Developers Make Mistakes?

J. Cosmo writes: Forgive and forget, that's my motto. Its worked well, too. Holding grudges brings conflict, and I'm a mellow guy -- conflict isn't my forte. Sure, I give anyone I know a "do-over," but do developers get the same treatment?

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movements2955d ago

That's a silly question.

acronkyoung2955d ago

I believe Cosmo was asking it more as a, "When a developer makes a mistake, will the public forgive them" sort of way, not just a general "Is it possible for them to make a mistake."

rockleex2954d ago

I don't wanna be giving them hits if that picture's only used as baiting.

writersblock2954d ago (Edited 2954d ago )

How about read the article instead of going straight to comments

He isnt targeting the game, he needs an example and he used it

MGRogue20172955d ago (Edited 2954d ago )

... We all make mistakes, It's what makes us Human.

That's what game patches are there for, to correct the issues.

FantasyStar2954d ago

While I agree that game patches are there to address the "mistakes". It seems this-gen, developers are making far more mistakes versus last-gen. I like convenience of online patches, but I don't want developers to get lazy as a result of it.

Unicron2954d ago (Edited 2954d ago )

Gamers are also asking for far more complex games, full of complex visuals and systems, yet on a similar if not shorter time table than the past. More content = more chances for things to break. Compared to how big games are today, well, the amount of "mistakes" made I feel are relatively trivial most times.

No game is perfect, and even devs that care will miss something. I think a big issue is in the past, gamers used to look upon glitches as a matter of nerdy pride when found. Now with the advent of forums and sites like Gamefaqs, they have turned into more of a negative light.

iamnsuperman2954d ago (Edited 2954d ago )

I think there are too many patches this gen....I would rather get a game finished and not have these patches or even DLC (Assassin's Creed 2 DLC was meant to be missions in the full game). If a developer continuously makes mistakes there reputation goes down but the odd mistake here and there isn't to bad

Trroy2954d ago (Edited 2954d ago )

Most patches involve multiplayer, which is pretty hard to test thoroughly without thousands of players. You can't afford to pay thousands of players to play your game, unfortunately. Most beta testers don't even do their jobs -- they just play the betas as free demos, and never report issues.

Either you deal with patches, or you don't ask for complicated multiplayer, that's the bottom line.

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Shanks2955d ago (Edited 2955d ago )

bad motto if you ask me.
to forgive is one thing, but i never forget.

MRHARDON2954d ago


Yes, devs can make mistakes.....look at IW's MW2

JAguilar2954d ago

What is really annoying is when the video game series is yearly released but still shipped with the same issue.

TheMutator2954d ago

yep Dante is one of them

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