Justin Berube of Ripten: Metroid: Other M is a game I have been anticipating since it was announced at E3 2009. The game takes place shortly after the events of Super Metroid and starts out by showing a cinematic of what took place at the end of that game. Players are then forced to complete a tutorial on how the game works.
With Wo Long: Fallen Dynasty coming soon, it's time to look back at the developer's greatest triumphs...and one oddball favorite.
Former Nintendo of America president Reggie Fils-Aime reflects on Metroid: Other M and his initial high hopes for the game.
Yeah we all loved how you took a stoic badass and turned her into a whiny shrew. All those writers should be sacked.
VGChartz's Paul Broussard: "The early-mid 2000s saw something of a golden age for Metroid games. After an eight year hiatus, Metroid burst back onto the scene in dramatic fashion. Largely buoyed by the critical and financial success of Metroid Prime (at least, relative to other Metroid releases), Metroid saw a whopping six new titles between 2002 and 2007, as well as one rather bizarre pinball spin-off that wound up being much better than it had any right to be. Metroid had never been this popular before."
Never though the day would come where I say this but I’d be fine with having every 2D Metroid remade the way Dread plays.
Great review. It is a fun game.
Yay, Metroid.
Boo, boring music.
Nice job Jus! I agree there was way too much combat. It should have been a lot more puzzles. The controls to change your point of view was annoying. I didn't like having to hold button to get health as that is very difficult dodging the bosses. But I'd give it a 8.0 for a great experience...