Spider-Man: Shattered Dimensions is a rare gem amongst multi-platform DS games. The general brevity of the single-player campaign will likely bother a lot of people, and IGN doubts the story is anything anyone will generally get into, but the game does a good job at capturing what it’s like to zip around and fight as Spider-Man. If the combat was as good for the whole game as it gets by the end and if the levels had been designed to take better advantage of the Spider-Men’s variety of powers, this could have been among the best 2D action adventure games ever. As it stands now, though, this is still a damn fine adventure for the Spider-Men.
Presentation - 7.5
Graphics - 8.0
Sound - 8.0
Gameplay - 7.0
Lasting Appeal - 6.0
Overall -
TW: “With the recent release of the sequel film, Spider-Man: Across the Spider-Verse, I’ve been revisiting the astounding world of the Spider-Verse, enjoying both the prequel and the new sequel film in all their glory; and it’s led me to ask one question — why the hell isn’t there a Spider-Verse game?”
I too would like a whole game with the entire world looking like the animated movie. It could be awesome
Sometimes, companies feel they have to add a little star power to their games. So, they call in actual stars. Take a look at ten times where pulling in celebrities was a great idea.
Before Insomniac, there was Beenox; the studio reminisces on Shattered Dimensions, Edge of Time, and more
"I only wish we had five years on any one of the Spider-Man games we made!"
Well, you don't have to work for Activision ya know. But yeah, they did a fair job considering the limited resources and well....Activision.
TASM2 was like the last superhero movie that had a movie tie-in game accompanying it