330°

Heavenly Sword: 10GB of sound FX audio work on the ambitious PS3 game

With 10GB of sound FX, three and a half hours of music, 4,500 lines of dialogue, and an hour and a half of cut scenes localised for 11 different languages, Heavenly Sword is clearly an immense game in terms audio. This piece looks at the game's sound production, with comments form developer Ninja Theory and Sony.

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developmag.com
Evoluti0n6157d ago (Edited 6157d ago )

is a joke.

EDIT: WOW, how I managed to comment on this article, I don't know. But my comment was not meant for this article..although, I can't remember what article this comment was for, ha ha. Sorry fellas, wow, did I get flamed.

@Panthers - yeah, I don't remember what I was going for, lol.

@Torch - Calm down dude, I made a mistake, get over it.

@FigBoy - Agreed

Panthers6157d ago

What did gamepro say? I must have missed that.

nasim6157d ago

garbage box 360 has a DVD DRIVE that can onl hold 7.5 gb of data.

a DVD is not even enough to hold the sound codes of HS

LOL

what a shame MS and ur GBOX 360 with a backdated DVD DRIVE

Torch6157d ago

"Gamepro is a joke."

Thank you allowing us to indulge in your articulate, detailed assessment.

Figboy6157d ago

i'm a huge Playstation fan, nasim, but you are *REALLY annoying.

please stop it with all the anti-MS crap. it's not going to change anybody's minds.

if anything, you should devote your massive fanboyism to something constructive, like informing people of *WHY the PS3 is a great console, while not putting down the other consoles in juvenile ways.

also, this story has *NOTHING, absolutely *NOTHING to do with the 360, and yet you bring it up. why?

as a fellow PS3 fan, i'm imploring you to *SHUT IT. it's not helping.

+ Show (1) more replyLast reply 6157d ago
MK_Red6157d ago

GamePro, I don't think they are stealing but there are a few things wrong with GamePro these days IMO.

Evoluti0n6157d ago

that's the one I meant to comment on, I'm so confused.

But, agreed.

Shadow Flare6157d ago

wow, in the old ps2 days that would've taken up a whole dvd

Tsukasah6157d ago

and that would take up a whole 360 dvd, and a whole wii dvd.... w00 bluray!

bung tickler6157d ago (Edited 6157d ago )

10gb for 11 languages thats less than 1gb of sound per region, so it would easily fit onto one DVD with ~8GB left over for other crap. this is just a ploy by sony to make it look like the game is too big for dvd... but in reality if the game was released on a per region basis as MOST games are it would fit just fine. im not being a fanyboy im just stating facts, the math is right there for anyone to do 10/11 = 0.9

edit: @below, what do you think takes up more space - 4500 lines of speech or 15 songs and a few kicking sound effects? 90% of the space is the voice acting. so fine i'll give you a whole half a Gb extra that makes it 1.5GB of data per region, still easily fit onto a single dvd using the same compression they currently were. this is nothing more than propaganda. buy into it if you want.

Adamalicious6157d ago

That's some seriously fuzzy logic there. You think that they have different music and sound effects for each region? It says 10 gigs of SOUND not LANGUAGES. Sure they could get that down if they didn't include as many languages, probably enough to fit on a DVD 9 - "fit" being the keyword. It would certainly still be taking up a mess of space.

6157d ago
bung tickler6157d ago (Edited 6157d ago )

wow, no need to get all angry... i was just pointing something out. region coding really doesnt affect anyone other than people that import games, like jrpg fans here in the us... region free or not to 99% of gamers it doesnt matter. i was simply stating that fanboys shouldnt go running around crying "ha ha i told you so, blu-ray is our savior, this game wasnt possible on anything but the ps3... bla bla bla, yadda yadda yadda" cuz well yeah thats just not the case... no need to get your undies in a bundle. 0.9GB of sound data per region isnt anything to shout about.

Tsukasah6157d ago

On the demo theres like what? 5 different languages? My guess would be they wont change that at all. Either way Heavenly Sword is only possible on the PS3, afterall, the physics use quite a bit of the cell, 1terraflop i believe, and the 360 only does 800gigaflops =)

+ Show (3) more repliesLast reply 6157d ago
d3l33t6157d ago

Doesn't this help justify Sony's claim to blue-ray?

food for thought

MACHone6157d ago

It's all the justification I need, man.

cuco336157d ago (Edited 6157d ago )

why? simple... because 4500 lines of dialogue and 1.5 hrs of cut scenes translated into 11 languages is A LOT of audio. that's what a full movie is like nowadays, 1.5-2 hrs with all the remaining disk space to be used up for all the other languages you don't care for. besides i doubt there's any compression techniques

but there's no doubt this game i think is going to be great. a must buy for god of war and ps3 fans

edit: wow there's a lot of fanboy trolling going on with these types of articles... you guys ever think logically? ever think due to the super slow read speeds of BR there might be a chance that reading uncompressed data might actually speed up the process? i'm not programmer but to me that makes sense and hence why nothing is compressed

to below, hence why i said "i'm not programmer but to me that makes sense and hence why nothing is compressed..." regardless, uncompressed data will always be massive compared to uncompressed. not bashing the game since i think it does sound like a great one. just trying to voice my OPINION on why i THINK (not know) there's so much audio. this will easily be solved once someone gets the game in hand and analyzes is. and let's say it shows the buffered spacer data like in RFOM or that in fact a ton of that space is the other 10 languages you dont use... then what'll be the spin on that?

Mu5afir6157d ago (Edited 6157d ago )

Talk about using logic, the music / sounds / cut scenes etc.. all take up massive amount of space. You are implying that the VOICE ACTING takes the most space, while the 1.5 hours of cut scene etc.. only takes up 1gb of space?

Use your brain, the different languages at most take up 1gb of space. NOT the other way around.. don't question other peoples logic when your own is flawed.

Oh, and YOU CAN'T READ UNCOMPRESSED DATA FASTER THEN COMPRESSED DATA.

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350°

PlayStation 3 Games That Desperately Need a PS5 Remaster

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.

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wealthofgeeks.com
OtterX106d ago (Edited 106d ago )

Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!

Rude-ro106d ago

I played killzone 3 in 3d and it really changed the game per being immersive.
In vr, that would be even more awesome.

darthv72106d ago

Funny you mention that... my son wanted to play some PS3 games in 3d on my PS tv and he was blown away by how good KZ3 was. It really was a great addition to the game. Im surprised there have not been more 3d games from that era being ported to the PSVR/VR2.

_SilverHawk_106d ago

resistance 1-3, killzone 1-3, uncharted 1-3, uncharted golden abyss, folklore, socom 4 , motorstorm, twisted metal, MAG, heavenly sword

Cacabunga106d ago

Killzone 2+3
Sly Thieves in Time
Crack in Time
God of War Ascension
Motorstorm
Modnation racer
Infamous 1+2

Profchaos106d ago (Edited 106d ago )

Killzone trilogy in VR would be amazing bonus points if they offer shadow fall.

There was a psvr1 Killzone project that supermassive was working on at one stage which wasn't up to scratch and Sony brand it back in house I was hoping we would see that on psvr2 eventually.

Personally I'd love to see some more love or acknowledgement of psvr2 from Sony in general it was a expensive headset and Sony barely acknowledge it's existence

seanpitt23106d ago

The amount of work needed to remaster these games wouldn't be beneficial on a financial and business sense.. MGS4 would probably be the best bet as it would need the least amount of work!

Iceball2000106d ago

YEAAASSSSS! I miss this franchise and wanna play it so bad again.

Father__Merrin106d ago

The time is perfect for a resistance fall of man game campaign coop multiplayer

InUrFoxHole106d ago

The resistance series is str8 trash to me. Socom 3 I would welcome. Or killzone MP.

Marcus Fenix106d ago

A Resistance reboot will be awesome

Michiel1989106d ago

That's what Bungie should make, Ill keep saying it until it happens

1Victor106d ago (Edited 106d ago )

Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱

106d ago
Michiel1989106d ago

Resistance was the best co-op fps I ever played after L4D2

Show all comments (51)
60°

Exploring the Artistic Vision of Famous Concept Artist David Brochard

In this interview, we will delve into the creative process of David Brochard. Behind the scenes with concept artist David Brochard, showcasing his creative process in gaming industry from Call of Duty to Dark Souls 3 and Star Citizen. Discover how his passion & skills bring immersive worlds to life.

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gamerhub.co.uk
504d ago
150°

The Best Hack and Slash Games of All Time on PS3

Grab your katana, and slice your way through this list featuring the best hack and slash games the PlayStation 3 had to offer.

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altarofgaming.com
darthv72609d ago

Dante's inferno... an excellent GoW inspired game. So sad the sequels will never be.

LoveSpuds609d ago (Edited 609d ago )

I recall enjoying it well enough at the time, but it wasn't a patch on God of War 3 which came out around the same time I think.

I own it and fired it up on my PS3 about 6 months ago and time hadn't been particularly kind to it although it still very much nailed the atmosphere and it is a cool as he'll setting and universe.

Inverno609d ago

Dante's Inferno needs the GOW treatment. No cut camera, with a real hellish depiction of the 9 circles and a story as dark and as serious would be amazing.

Yui_Suzumiya609d ago

Still pretty amazing there was a PSP version that was actually pretty good. I remember playing it 10 years ago. I had the PS3 version when it first came out and loved it.

Hellcat2020609d ago

Ahh the memories of playing Heavenly Sword
Such a amazing experience

LoveSpuds609d ago

Yup, I remember being blown away with Heavenly Sword. I remember holding out hope that they would go back and add trophy support as a incentive to go back and replay the game, but I don't think they ever did?

Yui_Suzumiya609d ago

I couldn't beat the final boss though! Spent several days trying but eventually gave up, lol. Still enjoyed it though.

refocusedman609d ago

heavenly sword was such a short, but amazing game. that game should be prime material to be made into a download only remaster.

YoungKingDoran609d ago

I really enjoyed Castlevania, but struggled to get into it again reattempting it a few years back. I still think it does another of things well; story, presentation, level varietily and art style at least. Gameplay maybe has not stood test of time unfortunately which makes it a chore to get through.