Six months into 2010, with six more months of solid titles still ahead of us. Is it too early to start sizing up Mass Effect 2 and Red Dead Redemption against each other as the primary contenders for Game of the Year consideration? Not at all.
The voice actors for Arthur Morgan and Charles Smith have vaguely confirmed a claim by Rob Wiethoff (voice of John Marston) that big news related to the Red Dead franchise will be coming "before Friday."
I hope it's a remake of the 1st game. But it's probably just the PS5 version of Red Dead Redemption 2
I hope a PS5 upgrade launches on the same day as announcement & it costs no more than $10. I already bought the Ultimate Edition once, they got good money from me.
I stopped playing completely 2 years ago until they did 60fps. I really didn't expect it would take this long & I didn't want to start completely over on PC.
My wish is that its optimized for current gen machines, with some sort of story expansion. Undead nightmare 2! My 2nd wish is that it just shadow drops on the day of the announcement!.
During a livestream on his personal Twitch channel, Rob Wiethoff (who voices John Marston in the Red Dead Redemption series) hinted at "exciting news" to be revealed next week. According to Wiethoff, the news will be announced "before Friday".
PS5/Pro/Switch 2 version of RDR2 seems most likely. I’d love a RDR3 but that seems years away
Their contracts are iron clas if they leak anything legit they are threatened with immense legal action.
My hopes for what this is are minimal its probably a meet and greet with the cast
I dont see why they would be involved in a upgraded version of rdr2 when the dialogue hasn't changed
The latest game in BioWare’s fantasy role-playing series went through ten years of development turmoil
In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally released their latest game, Dragon Age: The Veilguard, and the early reception was largely positive. The role-playing game was topping sales charts on Steam, and solid, if not spectacular, reviews were rolling in.
Its easy they called the die hard fans people in their nerd caves who will buy anything and then went woke to reach modern audiences....insulting the nerds in their caves along the way showing utter contempt for their fan base. very hapy it failed and any company who insults their fan base and treat their customers with contempt and insults, in future, i also hope fail.
It’s disappointing but not surprising to see what's happening with Dragon Age: The Veilguard and the broader situation at BioWare. The layoffs are tragic — no one wants to see talented developers lose their jobs. But when studios repeatedly create games that alienate their own fanbase, outcomes like this become unfortunately predictable.
There’s a pattern we’re seeing far too often: beloved franchises are revived, only to be reshaped into something almost unrecognizable. Changes are made that no one asked for, often at the expense of what originally made these games special. Then, when long-time fans express concern or lose interest, they’re told, “This game might not be for you.” But when those same fans heed that advice and don’t buy the game, suddenly they're labeled as toxic, sexist, bigoted, or worse.
Let’s be clear: the overwhelming majority of gamers have no issue with diversity, LGBTQ+ representation, or strong female leads. In fact, some of the most iconic characters in gaming — like Aloy, Ellie, or FemShep — are proof that inclusivity and excellent storytelling can and do go hand in hand. The issue arises when diversity feels performative, forced, or disconnected from the narrative — when characters or themes are inserted not to serve the story, but to satisfy a corporate DEI checklist. Audiences can tell the difference.
When studios chase approval from a vocal minority that often doesn’t even buy games — while simultaneously dismissing loyal fans who actually do — they risk not just the success of individual titles, but the health of their entire studio. Telling your core customers “don’t buy it if you don’t like it” is not a viable business strategy. Because guess what? Many of us won’t. And when the game fails commercially, blaming those very fans for not supporting it is both unfair and self-defeating.
Gamers aren’t asking for less diversity or less progress. We’re asking for better writing, thoughtful character development, and a respect for the franchises we’ve supported for decades. When you give people great games that speak to them — whether they’re old fans or new players — they will show up. But if you keep making games for people who don’t play them, don’t be surprised when those who do stop showing up
They are both great games but I have a feeling Super Mario Galaxy 2 will get it based off reviews.
An unfortunate and yet accurate statement. Ugh.
Thanks Lucreto.
Niether.
Only a Playstation 3 Exclusive can be Game Of The Year.
Sorry to burst your bubble.
Mass Effect 2 or GT5
halo reach.