BioWare co-founder Greg Zeschuk reveals his unrealized dream of transforming EA from within, with hopes pinned on SWTOR’s success.
Swedish Arrowhead is behind the successful game Helldivers and made a profit of 729 million kronor last year after its latest launch. In addition, Chinese Tencent has bought just over 15 percent of the shares at a valuation of just over 5 billion.
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Mark Rubin, the lead designer of Ubisoft’s now-dead free-to-play shooter XDefiant, has left the games industry following his project’s death.
So much wrong with Xdefiant. At one point they started using the worst ideas for their game and FPS fans saw it in the previews.
No offense but if Xdefiant represents your best the industry is better off for it.
"We had other issues though as well that we tried to be transparent about. For one we had crippling tech debt using an engine that wasn’t designed for what we were doing...Another issue we had was having the right resources to make content for the game."
Ubi set them up for failure out of the gate. And he says they had stuff in the pipes that should have been at launch means Ubi rushed it out and the devs didn't.
This week CD Projekt Red teased its next project, The Witcher 4, with a tech demo in Unreal Engine 5, showing off some of the technology powering the Polish com
for us gamers
Dragon Age 4: A Dream Unrealized
SWTOR was a great game on a bad engine.