Within their release section, Famitsu suggests a November release date of Ninety Nine Nights: Rondo. Whatever this upcoming N3 game is, we sure hope to see the continuation of the series, but of course with more time put into development.
Only in gaming can you engage in multiple planet-clearing world wars or explosive shootouts where one man somehow takes on hundreds of opponents. There's stiff competition as to which game really has the highest body count, so to make it simpler here we're going to generally avoid anything that's too “big picture” in the death department. Check out the top games with the most ridiculous body counts now!
"Back in 2006 Microsoft Game Studios published a little game that went by the name of Ninety-Nine Nights, a hack-and-slash title of sorts not unlike the Dynasty Warriors series of game, except Ninety-Nine Nights was a Microsoft exclusive." The Games Cabin
Wow, the last game had one million troops! Just think how many this one will have!
The second part gave me wow feeling at the very first level, where there was battlefield, smoke and particles in the air. Looked amazing. And insane QTEs on bosses
What is even more sad is
Takayuki Fujii, best known as the guy who makes everything extreme (and the lead producer of Nintey-Nine Nights II), is leaving Konami.
“It’s been great 20 years of creation,” Fujii said on Twitter. “Thanks for all who supported, loved my titles. Farewell and may the extreeeeemeness be with Konami.”
Fujii did not say where he’ll be going, but he’ll still be extreme, and by the sound of it, he isn’t retiring.
Read more at http://gematsu.com/2014/12/...
Whenever I hear about that game (Ninety nine nights) I can't help but to reminisce konami's most funniest E3 ever.
"Wannmm Mireyommmmm Trooooppppzzzzz" lol
Following Electronic Theatre’s recent series of articles revealing all-new details on the highly anticipated Kingdom Under Fire II, today we have something a bit different. Having now been at the forefront of Action RTS gaming for more than a decade, the Kingdom Under Fire series is a shining light for the genre. And now approaching it’s fifth title, Blueside has taken the time to explain to Electronic Theatre’s just how Kingdom Under Fire II fits into the Kingdom Under Fire universe.
Looking forward to the game but is there a official release date of the game yet?
Well I know the game wasnt the greatest as it should have been however imo character animation and moves were superb.
The major let down was the lacking environments, story was a bit bland and the worst one was the terrible frame rate which really slowed down when too many enemies were on screen.
However the battles were pretty good and really let you get your teeth into the fight whilst picking up loads of cool weapons and upgrades and getting amazing combos.
I hope if the sequel is in the works that it gets many of the problems resolved as they have potential to make a great game out of this I hope!
Oh and lastly...Was I the only one with the crush on Inphyy? Hehehehehe
that there wasn't no patches for collision detection or a.i. helpers in the game.
hopefully this sequel will use this.
There were a number of faults, the most annoying one for me was you had to pick up the bonus items left after beating a main boss/character as it would quickly fade into the next screen not letting you get all the loot/goodies as you had to be really quick!
my only problem with that game was how far until the next save point. the save scheme killed N3 an dead rising for me!!
the controls felt a little awkward but i liked the action. I heard that its only action though. No puzzle solving or anything. Looked pretty though.