340°

Gamespot Forza 4 Kinetic Hands-On

We check out the Kinect demos found in Forza Motorsport at Microsoft's E3 2010 Kinect hands-on event.

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e3.gamespot.com
RedDragan5154d ago

I said it before, I will say it again.

If they take longer on this one, it will be a much better game and the anticipation will be bigger.

Forza 3 has about 400 or more cars, enough to last another 2 years what with other games coming out. So this really should be targetted for a late 2012, but preferably a 2013 release.

Come on Microsoft, spend a year or so polishing the graphics and physics. The game will benefit so much more from it.

green5154d ago (Edited 5154d ago )

I completely agree. I think it should be a 2012 title, in fact, i would prefer it if Turn10 built PGR5 like this for 2011 and then Forza 4 can come out in 2013. The looking around the car with Kinect will be so cool with the virtual garage that PGR3 had.

PLAYstar5154d ago (Edited 5154d ago )

Ever since Forza2, the franchise looks to be heading to the wrong direction. The game didn't live up to expectation, their stuff starts to get desperate and bullsh!tting about being the definitive racing game... blahblahblah! Now they drop down even lower into supporting a fail project?

Forza4 + Kinect = FAIL!
RACING + KINECT = EPIC FAIL!

What you want me to use a plate as the steering wheel and banana for the gear? GET REAL!

SillySundae5154d ago (Edited 5154d ago )

I wonder what will happen if my real car has a steering wheel lag.

StanLee5154d ago

Is this really Forza 4 or is Kinect being integrated into Kinect?

IdleLeeSiuLung5154d ago (Edited 5154d ago )

Turn10 already said that for hardcore gamers that want to experience Forza 4, they should get a steering wheel.

They aren't there to replace your current controller, but rather add to it with Kinect. The Kinect option is a fun thing to do for now, but racing enthusiast probably has a steering wheel.

http://www.msxbox-world.com...

+ Show (1) more replyLast reply 5154d ago
Shadow Flare5154d ago (Edited 5154d ago )

Yeah i know. Just look at GT5. It looks a generation beyond any other racing game. Definately worth the wait.

Can someone please explain to me how he is accelerating and braking the car in that demo?? Because im suspecting the accelerating and braking is being done for him by the computer and he's only steering the car

The Meerkat5154d ago

I agree, I think he's only steering.
Which sucks.

Shadow Flare5154d ago

i mean that is something ps3 owners have been able to do since launch pretty much. You can tilt the sixaxis motion controller to steer in driving games. Whats more, you can accelerate and brake with it, its more accurate and you get rumble

120FPS5154d ago

If it is forza 4 then they have a couple of years to implement the acceleration and braking motions

The Wood5154d ago

ive honestly asked that honest question 100 times already.

In the end i challenged myself but every solution ive thought of leaves the player with some type of rsi. This cannot be precise enough to drift and brake, acceler...brake hard, accelerate etc.. Driving games have to be very precise and equally responsive from the drivers/players input. No easy way around it. Im pissed i cant think of a way to actually do it

Shadow Flare5154d ago (Edited 5154d ago )

i can think of a good way to do it. Use a controller.

MaximusPrime5154d ago

i got an idea.

use your head as an accelerator and brake.

move your head forward to accelerate.
move your head backward to decelerate/brake

spin your body for handbrake

nveenio5154d ago

Did anyone else notice lag in the steering? If there's even the slightest amount of lag, it would ruin a racing game, imo.

CYCLEGAMER5154d ago (Edited 5154d ago )

You guys are soooo funny, did you even watch the video instead of just looking at the title? The guy clearly said that this was just an experiment on what they can do so far, NOT FORZA 4!!!

Why are the sony loyalist on here so hateful toward Kinect? Don't tell me its because of the lag, did you guys see the tiger woods demo during the conference? Well if you didn't it failed. Both move and kinect have the kinks to work out. While move is more practical and precise, Kinect is new, "futuristic" and fun for families.

Im snagging both, just because I like technology. They both will get better over time.

Projekt7tuning5154d ago

Did anyone notice it tracking the second guys head every time he turned to talk to everyone? It was actually kind of cool. I think if you could have it track you wile your playing with the controller, it would add quite a bit of a natural feel to it. Kind of like looking at the apex or side mirrors. You could do some pretty cool stuff with it if you combined it with a control. Going into to a blind corner, having it know were your looking, or what your looking for, again the apex. It would be a lot closer to what its like when I'm actually racing. When your strapped into your race seat in real life, you cant look behind you or move around very much. If you could, it would suck to be you if you wrecked. So having it know your looking at the rear view mirror, or side mirrors and focusing on them, would be a lot like when I'm strapped into my race car. If you look at it like that instead as a hater there are some interesting possibility's.

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Cold 20005154d ago (Edited 5154d ago )

Wait a second am I dreaming...all this time I thought it was Kinect for Forza 3, some kind of expansion.... (since it said for 2011)

Forza 4 ??? WTF, Already ?!

I got Forza 3 but Im a "casual" car sim gamer that means I'll play a couple of races a day or maybe I'll play it for 2 weeks or so then I'll switch to another game because it gets repetitive after a while if you're not a sim freak. I know a lot of people are like me so Forza 4 for 2011 is WAY too soon.

@below: I dont give a sh!t about Motorstorm, its the kind of game I probably wouldnt play anyway even if they gave it to me. But have to admit Motorstorm isnt a sim, Forza 3 has more than enough content to not need Forza 4 anytime soon unlike Motorsorm.

120FPS5154d ago

And did you gave the same reaction to the announcement of motorstorm 3?? mmmmmmm one wonders

XtreemGamer5154d ago

You are an a**hole st*pid xb*t. I can't say anything,sorry... thats the truth. MotorStorm 3 will be awesome and everyone who isn't a stupid xbox fanb*y will agree with that. If MotorStorm were an xbox exclusive you would say its great...

Bigpappy5154d ago

They have some kool stuff, but you can tell that they have not fully explored the potential of this new tech. We have not even seen a hybrid gameplay yet in any form. Hybrid is where core games like Forza and Gears etc, could really shine.

raztad5154d ago

Hybrid? you mean Kinect + controller?

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5154d ago
T9X695154d ago

Its kinda nice to see an actual demo and not a staged POS one like MS had. In this demo Kinect really doesn't look that bad, I mean its still months away from the release but its looking pretty good so far. If its $150 though MS can kiss my ass.

ryuzu5154d ago (Edited 5154d ago )

Good luck with that - this looks awful using Kinect, but I can understand why you'd want to try and talk it up.

I notice :

a) He hits the barrier at the start and cannot get round a corner
b) He hits a lot of the cars, even on the straights
c) The lag introduced by Kinect is so bad he can barely steer straight
d) This demo last about 5 mins - try holding your arms up for 20 mins, an hour etc

Other than that, same old Forza. Oh and leaning around the car - why?

Nice novelty for 5 mins - this isn't a reason to spend $150 on Kinect and $60 on F4....

r.

T9X695154d ago

I'm not trying to talk it up at all but its still WIP, the actual racing looked like shit, but the responsiveness when he was looking around the car and stuff was pretty good. Like you said though not a reason to spend $150 if that is indeed the price.

tdinc5154d ago Show
Blitzkid5154d ago

unplayable with that lags!

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20°

Joy Ride Turbo - The Beginning of the End for Xbox Kinect

Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.

300°

10 of the Biggest Video Game Hardware Failures Ever

Cultured Vultures: "Sadly, not all hardware is created equal, and no matter how much developers might try, some gaming hardware just fails to hit the mark. We’ve compiled a list of 10 gaming hardware fails, and boy did some fail hard."

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culturedvultures.com
Knightofelemia917d ago

I would label the Power Glove, Kinect, and that Tony Hawk skateboard more as hardware addons hardware failure would be like the Virtual Boy and one day Stadia.

Magog916d ago

Kinect was bundled with every Xbox One and inflated the price on an already underpowered and low RAM machine so for the One it wasn't an accessory as much as a white elephant.

CaptainHenry916916d ago (Edited 916d ago )

Definitely the RROD but that power glove had a lot of issues as well. The Kinect just didn't work

916d ago
CrimsonWing69916d ago

Hardware add-ons are more like RAM or a video card, basically components that enhance capabilities or performance of the computer.

If you really want to get technical the Kinect is more of a peripheral device, kind of like a keyboard or mouse to a computer.

ThatsGaming916d ago

The person in this article obviously is not up on their gaming history....

Sega Saturn, Sega Dreamcast, Coleco Gemini, Commodore 128, Commodore Amiga, Atari 5200, Atari 7800 were all massive failures and in most cases cost their companies participating in future gaming generations.

Gamer79916d ago

Sega saturn (successful in Japan) and dreamcast were not failures.
Seems like you're not up on you're gaming history

septemberindecember916d ago

@Gamer79

How in the world are the Sega Saturn and Dreamcast not seen as failures? They both sold around 8M each, which is much lower than the ~30M that the Genesis had sold before it, and even the Master System before that. They were both the worst selling consoles in their respective generation (PS1, N64 outsold Saturn, PS2, GC, and Xbox outsold Dreamcast). Both of the consoles were incredibly short lived. The Saturn was discontinued in every territory but Japan after just three years. In Japan the console was discontinued after six years. Meanwhile the Dreamcast was discontinued worldwide in 2001 after launching in most territories in 1999 and in Japan in 1998. The failure of the Saturn and Dreamcast lead to Sega pulling out of the hardware market. Which, by the way, all of this occurred when Sega was massively dropping the price of their consoles quickly to compete. Sega was hemorrhaging money at this point.

None of this indicates a successful console. Saying the Saturn was a success because it did better in Japan is like saying the Vita is a success (they both sold around the same amount of units in Japan). Even the Wii U outsold these consoles worldwide.

Magog916d ago

The picture should be the 360 RROD. When I think of gaming hardware failures that's what springs to mind. Kinect and it's bundled price tag definitely hobbled the already underpowered Xbox One though for sure so I would give it a close second place.

porkChop916d ago (Edited 916d ago )

That's not what the author means by failures. It's about hardware that failed in terms of sales (Wii U) or just failed to deliver on its promise (Kinect).

Magog916d ago (Edited 916d ago )

Given that the 360 had a year head start, much easier hardware to develop for, was cheaper, and still ended up in third place I think it qualifies especially when you factor in the frustration and huge losses incurred by RROD.

porkChop916d ago

Selling over 80 million consoles isn't a sales flop. We get it, you don't like Xbox, but that doesn't mean the 360 is suddenly a failure.

Rhythmattic915d ago

Porky....
You know how many people I know bought a 2nd or third 360 due to RROD? Even when MS had to confront the issue with replacement systems, my mates couldn't wait for even the turnaround of sending it in, and waiting for a replacement.,,..,..
If that's how you consider it a win... OK.. but so is having 5 , of which 3 don't function.... Its a win win....mwhahahahaha

porkChop915d ago

"my mates couldn't wait for even the turnaround of sending it in"

You're acting like it would take months. When I sent my 360 in I got a new one literally 5 days later. As soon as MS had tracking confirmation that you sent yours, they'd send a new one to you the same day. No one is going to spend hundreds to buy a new console instead of waiting a week. I swear you guys pull some of the dumbest shit out of nowhere and think people will actually believe it.

Regardless, none of this changes the fact that this isn't what the article is even about.

Rhythmattic914d ago (Edited 914d ago )

Porky
"You're acting like it would take months"
Sometimes it could.. FFS.. 'Strya here...
Best turnaround I reckon was 2-3 weeks.....
Either way, My mates experiences still exist.. So Sorry, no point trying to earn Xbox Achievements when it doesn't feature in what was a situation you never dealt with,,,,
3 of my friends would disagree (overall, 10 extra Xboxes purchased)
Regardless.. MS sold a lot of 360's that was due to this reason.. That is sales. Fact

"none of this changes the fact that this isn't what the article is even about."
Headline says HELLO !
Oh and "Sadly, not all hardware is created equal," that's enough to pass this on without taking your article bias into consideration.....
As for the rest.... Ok.. But you've actually gone out of your way to give MS a Pass... Fap on.

+ Show (2) more repliesLast reply 914d ago
Aloymetal916d ago (Edited 916d ago )

Yup, and because of that big fiasco MS had to fork out 1 billion but knowing them I think they're very proud of the 360, it's the only time a MS console reached 80mil+ sales, RROD played a big part of that and a record they will never break again.

Rhythmattic915d ago (Edited 915d ago )

So true.. Even when MS accepted they where caught out in the biggest lie of any generation, The wait for a replacement was outweighed by just buying another, and having one be returned as a backup, which, btw, generally failed on first swap.
I own honestly can't believe MS tards are just supporting , or arguing why and what MS did by just dismissing it....

lonewolf10916d ago

Lol I had the Atari Jaguar, surprised its "competition" the 3DO isn't on the list too, both as "popular" as each other.

SullysCigar916d ago

Lol same. Played the crap out of Aliens Vs Predator and Tempest 2000 .... aaand that's about it really!!

lonewolf10916d ago

Sad but true that was pretty much it.

Kurt Russell916d ago

Agreed, I never actually saw a 3DO make it to retailers in the UK. At least the Atari Jaguar was sold for around 6 months.

lonewolf10916d ago

It made it to some my brother got one, fared just as well as the Jaguar so most probably hard to find in general.

darthv72916d ago

3do had way better games. Jaguar not so much. Neo Geo sold less than both and yet isnt considered a failure. Go figure.

LWOGaming916d ago

Stadia is a weird one. It hasn’t sold at all well but in terms of how it works it’s still miles ahead of Xcloud in terms of stability and performance. Xcloud is still a way behind and that needs sorting but it will be in time. Stadia for me is one of those things that will go down as a what could have been moments. With better marketing it could have been a roaring success. I still play it and it remains the best place in my opinion to play CyberPunk 2077. Only platform I have played it on without having any issues at all. The tech is great. The concept is fine. Marketing terrible. Shame really.

Magog916d ago

The sales model was awful. They should have teamed with an existing player to allow for local and cloud access to games or a gaming subscription service.

LWOGaming916d ago

It was a strange mess from such a huge company, as I said, as a system it works really well but without gamers it’s nothing. Such a waste,

LWOGaming916d ago

The Xbox One was Microsoft’s Nintendo Wii U. Undercooked, undersold and just an unholy mess. The thing is with any of these failures is to learn from them and thankfully both Nintendo and Xbox did just that to the benefit of gamers everywhere.

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120°

Pivotal Decisions in Gaming History - Xbox Goes All-In on Kinect

Xbox 360's Kinect had flopped yet Microsoft insisted on mandatory Kinect for Xbox One, driving the price up and alienating their potential customers.

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techstomper.com
darthv721093d ago

the tech was pretty damn good but their focus on making it the centerpiece was not. Had they opted to keep it as a secondary or even tertiary device, it may have found new use for AR/VR.

PrimeVinister1093d ago

Maybe. But they were two early for VR and too late for motion control

1093d ago Replies(2)
Godmars2901093d ago

Their focus was marketing metrics. Information gathering for targeted advertising. Also "event curating" or head counting for special TV events. If MS had had their way with always online and mandatory Kinect pre COVID, as and during it they'd likely be turning into dominant presence in many Western homes. Be getting subsidized by Disney and other streamers as well as the NFL.

Thing was, Kinect as an actual game system, its games, just weren't ready. MS moved on it too soon. Thankfully.

Atticus_finch1093d ago

Sorry but it was incredibly bad for gaming. The thing barely worked as intended and the games were broken shovelware. And let's not forget all the lies from Xbox to try and sell it. What happened to Milo?
It's like Xbox it's a perpetual lying machine.

PrimeVinister1093d ago

I had almost forgotten about Milo. It looks so unbelievable in retrospect. How did anyone believe it?!

+ Show (2) more repliesLast reply 1093d ago
TheEnigma3131093d ago

Kinect requirement, TV focused, DRM, and $100 buried Xbone before it even stared.

PrimeVinister1093d ago (Edited 1093d ago )

I think Kinect was the worst of the bunch. They reversed DRM overnight and try to play down the TV stuff when they realised it made them look disinterested in gaming.

Kinect stuck around for six months, preventing sales and making more and more people upset when they dropped the Kinect and the price.

Atticus_finch1093d ago

Don't forget the inferior hardware which affects their game development to this day.
And the constant boasting and lying that hasn't change very much to this day.

kayoss1093d ago

I was kind of excited for the kinect. It had potential. That was until i tried it at one of their Microsoft store. The thing was so laggy and worker who was there, had no clue what he was doing. It kind of made rethink about buying an Xbox One with Kinect.

PrimeVinister1093d ago

I had already been turned off of the idea by Kinect for 360. Even when it worked, the games were bad and showed no potential.

Wii made you understand what they were going to do with it within about 10 seconds of Wii Sports. It went on to become a bit of a joke but at least it worked and had a purpose.

Thundercat771093d ago

The damage to the Xbox brand was so hard that til this day they are just the last place brand in the market.

PrimeVinister1093d ago

Totally. They haven't been really all that relevant since.

Godmars2901093d ago

That has to do with repeatedly failing, having to reaffirm only to again fail at creating a competent flow of decent games.

@PrimeVinister:
Until Game Pass and BC are mentioned. Only for the point to be missed.

kayoss1092d ago

thats because they dont know what they want to be. A gaming console, Television, or a gaming service?

Godmars2901092d ago

@kayoss:
They wanted, expected, to be Steam. To have everyone coming to them and paying for the privilege. That's the exact mentality on display when they tried to push always online.

brewin1092d ago

Its sad because the Xbox one version of Kinect was actually pretty solid. Not for motion games, I couldnt care less about those, but for the other features that are now commonplace in the gaming ecosystem. Things like voice control and optional motion features in games. Stuff that Sony did with the PS camera was pretty sweet and they could have done some of that stuff with Kinect.

The tech was pretty sweet when implemented right though. Who remembers the implementation in Dead Rising 3?! You could lure zombies away by saying stuff into the kinect, it was a bit hokey at first, but it actually enhanced the game significantly once you learned all the different voice commands. There was and still is nothing else like that!

The focus on TV seemed to be an issue for people, but the TV pass through had some real potential. They could have had cable companies giving the XBone out instead of cable boxes! I understood what they were trying to do, but they needed to show the games too, and thats where they lost the core gamers. Being able to jump right to a sports event or TV show with out leaving the console was actually a pretty cool thing. I spent many nights switching between NHL games or TV shows and jumping right back into my games seamlessly, just by telling Kinect to do so. It was better than people care to admit, but I loved it!

People say XBone had no games, but on launch I got Dead Rising 3, AC Black Flag, Watch Dogs, Killer Instinct, Battlefield 4, Forza 5, and Ryse. That was actually a pretty solid lineup in hindsight! Then later on it got gems like Quantum Break, Dead Rising 4, Sunset Overdrive, Gears 4 and 5, the Ori games, Rare Replay, Forza Horizon 3/4, State of Decay 2, ReCore (SUPER UNDERRATED GEM), Halo 5, Halo Wars 2, and all the great 3rd party stuff as well! I dare anyone who sat on the Xbox One to go back and give it a shot now.

It was actually a pretty great console all things considered. Yes the PS4 had better 1st party stuff, stuff that MS just couldnt top or even compete with, but there are some really great games that a lot of people missed out on that they would probably really enjoy if they actually played them. Thats why I recommend a Series S and Gamepass to a lot of people, as its a great way to get an awesome lineup pf games for super cheap!

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