PlayDevil has just posted their XBLA review of Microsofts' "Toy Soldiers".
Is it fun to play with (Toy) Soldiers?
Here's a snip:
"Toy Soldiers definitely adds something new to the Tower Defense genre- you get full camera control, for example, which is great, and unlike many games, you also have to choose the firing angles of many of the larger turrets."
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What are the ethics of expending massive amounts of capital, energy, and man hours on not even a worse version of a game from 30 years ago, but a vague impression of it? These are the questions PCGamer's Ted Litchfield pondered after having gotten motion sickness playing a game for the second time in my life with Microsoft's Copilot AI research demo of Quake 2.
Well I hope nobody wanted to go to school to learn programming games with hopes of working their way up. Microsoft is hell bent on destroying gaming.
That really does look like a bad rip-off of Quake, just because you could do something, doesn't mean you should. Plus, it that demo video looked stuttery to me.