Dabe Writes "While the interaction of the Wii motion controls, in particular the motion plus addon, can be used in a positive way it most likely comes at the price of telling a great story or having a narratively driven experience. This shouldn’t be the case, as Red Steel 2 mildly proves, but developers find themselves choosing either the easy waggle avenue of Wii motion control or the polar opposite option of creating the game without thought for the Wii’s unique control system..."
A group of surgeons made headlines after they managed to perform an endoscopic procedure on a pig located in Hong Kong by using PlayStation controllers. It involved the use of a PS5 DualSense controller as well as a PlayStation Move controller.
That's really cool. It's crazy something like that is possible with gaming controllers 1000's of miles away.
Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.
Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.
Lack of games that proved the concept that 3rd parties could then copy en masse?
Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.
Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.
the wii motion plus is rubbish. you have to constantly recalibrate the controller.
Motion Plus is a decent improvement, if somewhat sneaky...