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160°

5 Reasons You'll Hate the PlayStation Move Motion Controller

Associatedcontent: PlayStation's new motion controller, the PlayStation Move, is a cool new gadget for the PS3, but everything about it isn't A-OK. While having motion controls on the PS3 sounds awesome there are several bad things you'll hate about the PlayStation Move.

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N4G should just ban all ASSOCIATED CONTENT.COM articles. https://publish.associatedcontent.com/signup.shtml "We created Associated Content to allow anyone to share their voice, passion and expertise with the world -- and get paid for it." Ooh look at me. I posted a doodoo on my bloggy! $ $ $ $ $ $ $ Oh well! $ $ $ $ $ $ $
myothercar5126d ago WhoDisagree(0)Agree(0)
Lame
Sensationalist headline to get hits.
NotSoSilentBob5126d ago WhoDisagree(0)Agree(0)
Fake
Move isn't out yet. This is just pure speculation.
Anon19745126d ago WhoDisagree(0)Agree(0)
WildArmed5127d ago (Edited 5127d ago )

Really? Your b!tching about the sphere?

and for the record.. i don't remember the last time i played a 4-player game on one console.

I've played in 2s, but never 3s n 4s (and yes this includes the wii).

oh, yeah i remember one.. Super Smash bros.. but guess what? THere was no motion gaming involved. =/

Launch title hate is understandable.. but wait! E3 hasnt come yet >.>

Price.. OMG THINGS COST MONEYZ!? Anyone see how evil Sony is for charging us?

The only reason why I could hate PS Move/Natal/Wii motes is when they take hardcore games that are meant for controllers and use these new 'controllers'.
Ala Fable 3, i really dont know how they are going to implement Natal at this point.

Meh, either way. PS move isn't really moving me.. at this point in time i rather buy games that i've been holding out on then invest in an peripheral.

cry from the sky5127d ago (Edited 5127d ago )

ps move looks amazing. giant footpalm

jjacinto235127d ago

he's very educated as a no one

exnihilonihilfit5127d ago (Edited 5127d ago )

1. Seeing as how the glow sphere is what makes it so precise, it's not only great, it's freaking ingenious. Also, that the color can change on the fly adds an interesting new level of feedback. Apparently this guy couldn't take his eye off of it, but I'm sure that it's not ridiculously blinding, so it shouldn't be a problem.

2. The article which he links to as proof that you can't have more than 3 players actually says:

"Does this mean that four players can't enjoy PlayStation Move titles at once? Absolutely not. Each player could use a single Move controller, much like some Wii titles need only the Wiimote."

The problem is that the PS3 can't support more than 7 bluetooth connections. So you can't use both the move and it's sub controller at the same time, but most games that would have you use 4 Move's probably won't also use the sub controller as 4 player games tend not to be fully 3D enivoronments. Also, there just aren't that many 4 player games. Not only that, but eventually they'll probably just design the secondary controller so that it routes information through another controller, limiting the number of connections needed to have both the Move and it's sub controller. Either that, or they could easily make a USB peripheral that increases the number of bluetooth connections.

3. Wait for E3 & don't forget the back catalogue of games that will be updated to work with move.

4. I can't really speak to that as I haven't used it, but the fact that it's lighter isn't a drawback in my mind.

5. Well that's just the price of doing business. I hate having to pay for anything, that's nothing new, and not unique to this

ChozenWoan5127d ago

It's not on your console of choice.

PSMove is designed for casual and hardcore gaming. It's the best of Natal mixed with everything the Wiimote promised. What's not to love.

Tachyon_Nova5127d ago (Edited 5127d ago )

Anyone else detecting huge levels of BS coming from this article? Realistically, how many people have room for 4 people to flail about without smacking each other in the face in front of their TV? A small percentage I would think.

SaiyanFury5127d ago (Edited 5127d ago )

A few of the points fail to inspire me to dislike the PS Move.

First: The glowing sphere. Really? Is that the best and number one point the author can make? I already own a PS Eye camera to play around with various games on PSN. It tracks so close to 1:1 with the *hated* glowing orb, that it's more precise than pretty much anything else on the market. Sorry, I won't judge the PS Move solely on the nasty glowing orb.

Second: No four player support. Again; really? I don't play multiplayer games. I don't care about playing with other people, I've rarely done so before and I don't think I'm about to in the future.

Third: Cheap feel. I've never felt it, but even if it has a lack of heft, isn't a lighter motion device better than a heavy one? If you're moving your arms around for game input, is a heavier device better? You'd think a lack of weight is a better thing so it doesn't tire you out as fast.

Fourth: I can't say anything about the launch games as I know little about them.

Fifth: OK so Sony is charging 100 dollars for the starter pack which comes with the 40 dollar PS Eye camera and the motion controller. What, does the author expect the stuff for free? Sony has spent millions developing this setup, and they're supposed to just give it away for nothing? Considering that Microsoft charges 100 dollars just for it's wireless network adapter, a cheap technology that's available for free on even the Wii, that's kind of a moot point. My point is, if MS makes people pay 100 dollars for a cheap technology that is available for free on the other consoles; is 100 dollars for a pack that potential players may not own yet really that high of a price?

While I may not be completely interested in Sony's PS Move controller, the reasons listed in the article are not really criteria to judge it against. Simple logic wins over opinion every time.

sikbeta5127d ago

1·IF you hate Sony, you hate everything the Company makes
2·IF you are "da Hardcore gamer", you'll hate it cuz is not da hardcore controller
3·IF you are a N-wii supporter, you'll hate it cuz it's "da copycatz"
4·IF you hate it and don't have a Reason, you're hating for the sake of Hate
5·IF you are Tired of This Motion-control-hype-trend and you only can think about how the games will become gimmick-crap thanks to motion-control, you probably hate the thing, but the Best Thing everyone needs to do is Wait for The Final Product and see what happen...

Rainstorm815126d ago

"I enjoy writing edgy and and sometimes warped articles"

Nuff Said......& yes thats two ands for the FAIL

Anon19745126d ago

What a terrible "article". Some kid, slamming a add on he's never even touched, complaining about features he's never played, commenting on games that aren't finished.

The ball glows. Waaaah!
I don't like the games. Waaaah!
4 player support isn't supported. O really?

What a fail article. When you look at criticism of Natal, we have witnessed latency issues which are a concern, developers have voiced their worries with the product and we've only seen one game demoed, that Ricochet game. Those comments are actually based on something.

This article isn't. I suggest you go back to the drawing board with your Move hate and come up with something better than this.

Christopher5126d ago

My #1 issue: if it takes off, everyone will try to implement it and most companies will implement in some half-arsed manner that makes you wonder why you even have a Move since the controller ends up being easier and better in the end. I think the 'hype' of motion controllers initially will just lead to some really poor implementations.

SPACEBALL 15126d ago

i will hate it because i hate the wii... move is nothing but a wii rip-off, so of course i will hate it.

Hideo_Kojima5126d ago

They are not giving you just a camera and the motion controller...
The bundle includes a controller a game and the camera for $100

So $40 for the camera $40 for the game and am guessing each controller may be $20-30 each.

Very reasonable.

Darkstorn5126d ago

I'm not a fan of motion control, so I also 'hate' Natal and the Wiimote, as well as Playstation Move.

Commander TK5126d ago

Why cannot u people accept that other people have different opinions than u? Let me guess. If this was about Natal, then u would have agreed, right? Hypocrisy at its best

WildArmed5126d ago

If he has his opinion, we have an opinion about his opinion.

If having an opinion labels you as a fanboy, then i hope it helps you sleep better at night.

+ Show (12) more repliesLast reply 5126d ago
mushroomwig5127d ago

'The $100 starter package is low, but the hate will set in when you start to calculate the cost of additional PlayStation Move peripherals.'

Wait, so the price will increase if you decide to buy more than one? Holy Hell Batman, I've never heard of that happening before.

WildArmed5127d ago

Think about it.
if you and your brother want to play Demons Souls together..
you'll need 2 ps3s.

So they force you to buy 2 ps3s, so the price goes up!?
ANYONE ELSE SEE HOW THIS IS SOOO WRONG!?

lol

mushroomwig5127d ago (Edited 5127d ago )

Exactly, it's no different than being "forced" to buy an extra DS controller or two, of course the price will increase. Silly article.

5127d ago
kraze075127d ago

It's a motion controller. I'll take a Gamepad/KB+M over a motion controller anyday.

MGOelite5127d ago

1. Better than Natal (judging by this artilce)

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50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

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350°

Why the PlayStation Move Failed

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.

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Community957d ago
SullysCigar956d ago

I use them most days and have for years 🤷🏻‍♂️

They're definitely way past a needed update, but I've got a tonne of fun out of them, so they haven't failed me.

bouzebbal956d ago

The best motion control platform it's so intuitive.. Died due to lack of support from Sony.. It had some amazing games

thorstein956d ago

They are used constantly for PSVR games. So, no they haven't failed. Neither has PSVR (or VR in general.)

Bigman4k956d ago (Edited 956d ago )

The article was talking about why it ps move failed before psvr came along

SPEAKxTHExTRUTH957d ago

It failed because it sucked plain and simple.

LOGICWINS957d ago

I feel that's a bit harsh. To this day, playing Killzone 3's campaign with PS Move/Sharpshooter gun combo is the most fun/immersive experience I've ever had with an FPS.

I think Move was simply not as profitable as Sony wanted it to be, but it didn't "suck".

SPEAKxTHExTRUTH957d ago

It most definitely sucked. You people can act like it was something special all you want but it was horrible. The entire motion control fad was a waste of resources and time. Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it...

Minute Man 721957d ago

@SPEAK

The Move was better that the Wii mote. If the Wii was anywhere accurate as the Move was you could say the Wii was better. Sure it sold boatloads but was it really played consistently??

yeahokwhatever957d ago

I played it in 3D with the move gun on a 100 inch projector and it BLEW MY MIND. I was exhausted, but i finished the campaign standing there.

SullysCigar956d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming"

Just no. Games release most weeks (for years now) that support Move controllers. Some ONLY use Move controllers.

Look, I get you're not a fan, but if you're going to rant, at least inform yourself in advance.

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LordoftheCritics957d ago

I would say both Move and Kinect weren't supported properly.

Sony and MS abandoned what could have been amazing.

SPEAKxTHExTRUTH957d ago

Kinect sucked too. I would say Kinect may have been cool had it worked as intended but it was ahead of it's time. Both Kinect and Move are gimmicks nothing more. I honestly don't see why Sony still implements "motion controls" recent controllers. Who really uses that crap? And to play what?

Profchaos956d ago

I so t think Sony abandoned the move it's technically repurposed and still supported on the ps5 just for VR

RedDevils956d ago

Kinect should be kept as media interactive features.

LordoftheCritics957d ago (Edited 957d ago )

@SPEAKxTHExTRUTH
Again if it was supported right.

Where even a fast click of my fingers could get an immediate in game response.

It feels trash because we have been shown or lived with bad versions of gesture based tech. Think Minority Report fast. That could be something.

''You people can act like it was something special all you want but it was horrible.''

No one is acting like it was special, I said it could be amazing.

''I think Move was simply not as profitable as Sony wanted it to be''

Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game and then we can discuss profits.

957d ago
SPEAKxTHExTRUTH957d ago

I don't deal in "what if". It wasn't supported right and even if it was it was still a gimmick.

thorstein956d ago

"Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game"

You just described every AAA PSVR game. And even the indies have incredible integration. No Man's Sky VR is insanely good.

Silly gameAr957d ago

And, you can act like it was horrible, but I had a blast with my Move. I had the whole collection of House of the Dead, Dead Space Extraction, and RE Darkside Cronicles, The Fight, and Socom 4, and I would play the hell out of those games I even beat a playthrough of the Resistance 3 campaign with the Move. Getting drunk and playing with friends was a freaking blast.

You can pretend that you had a move and played it all you want SPeak the Truth, but it was accurate, and usually on point. I hate when people act like they've played something just to trash it, when they really just have a vendetta, and think the Move is easy prey for your hate.

Minute Man 721957d ago

Wait you can play Dead Space with the Move?? I need it

Orchard957d ago

“You can pretend that you had a move”

I love this crazy idea that if someone has something bad to say about hardware/software - they must be lying about owning it and clearly do not own it!

Because all hardware and software has a 100% approval rating from all purchasers…

P_Bomb957d ago (Edited 957d ago )

Shoot I forgot about Dead Space Extraction and Umbrella Chronicles. Had those too. Still do (digital).

SPEAKxTHExTRUTH957d ago

I have a vendetta against Move? Lmao that's the most ridiculous comment I've read today. I didn't buy it because like I said motion controls are gimmicks. I had a Wii and it was decent enough but a gimmick although successful. I had a Kinect and it too was trash. Don't act as if you know what I have and haven't owned. Move was nothing more than a Wiimote ripoff

yeahokwhatever957d ago

SO MANY really great experiences for the Move. The Fight was excellent!

Silly gameAr956d ago (Edited 956d ago )

@Minute Man

There was a game called Dead Space Extraction that you could play the Move with.

@Orchard. Please don't reply to me, because every time I say something to you, I magically end up restricted. So, just ignore me like I ignore you, so there will be no hurt feelings, please.

+ Show (3) more repliesLast reply 956d ago
Vanfernal957d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it..."

That is demostrably false.... Most VR games have motion controls and the PSVR uses the Move controllers.

SPEAKxTHExTRUTH957d ago (Edited 957d ago )

VR games have a controller most of the time not some magic wand. And VR is not the same as PS move or Kinect. I'm not a fan of VR either. A controller and a couch is all I need for my gaming needs.

Vanfernal956d ago

@SPEAKxTHExTRUTH

"And VR is not the same as PS move or Kinect."

PSVR LITERALLY uses the Move controllers. Now it's just obvious you have no idea what you're talking about. You're saying Move failed and nobody uses it anymore when it's an integral part of PSVR and is still being used in 2021.

ScootaKuH957d ago

It didn't suck. It worked but the games just weren't there, that's why it failed.

Father__Merrin956d ago

The move was excellent it was 1 to 1 precise time crisis was a joy to play aswell as sports champions it didn't hit mainstream as it was an addon unlike Nintendo wiimote

956d ago
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Godmars290957d ago

Lack of games that proved the concept that 3rd parties could then copy en masse?

Silly Mammo956d ago

I wish that someone would have made a proper boxing game. I still have a blast with the Sports Champions boxing, but to have a boxing game that was more in-depth would have been awesome.

Dario_DC956d ago

Try Creed for PSVR, it's brilliant

OMGitzThatGuy957d ago

Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.

Ryushaa957d ago

Except the Move was an idea roughly implemented in the PS2. Yes, I'm serious.
Just search on youtube: PlayStation 2 - Motion Controller (2004)

Nonetheless, just like the whole Wii, it was more of a gimmick than a proper input evolution in games.

jukins957d ago

Exactly. Its funny time and time again sony is the first innovate. Often at its own peril. Like your example the move started on ps2 taken advantage of by nintendo. Sony buys gakai for game streaming only for other companies to overtake them.

Profchaos956d ago

Are you talking about the gametrak on os2 which used strings to track your hand position I used to have this and a gold game it was awesome but the game itself sucked if it had integration with tiger woods or something it would be way better the tracking was excellent even back then as it wasn't using guesswork.
However the game was very forgiving and no way to turn it harder and no licensed players or courses hurt it.

957d ago Replies(2)
yeahokwhatever957d ago

99% of the Wii's games were "shovelware", in fact, I think thats what started that phrase..

EvertonFC957d ago

Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.

yeahokwhatever957d ago

There were plenty of games and I'm glad that not every game became a Move game.

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290°

These PS3 Games are Going to get Really Expensive

Could you get rich by investing in PS3 games? Almost definitely not. Can you make a few bucks by flipping PS3 games over the years? Yeah, sure! It wouldn’t even be that difficult. But let’s face it: Once these games are in your collection, you’re probably keeping them forever.

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Longie_long959d ago
CDbiggen959d ago

There's a reason I didn't buy most of these when they came out.

MadLad959d ago

After a game's multiple generations old, and can't be had new at a reasonable price, that's when I see nothing wrong with emulation.

What's the point of paying someone scalper prices when the dev/publisher isn't even benefiting from it?

mkis007959d ago

Emulation doesn't stop a games physical box from becoming collectible.

Knightofelemia959d ago

I paid $30 for SH Downpour on PS3 now it's around $70-$85 Canadian Lolipop Chainsaw I paid $15 and it has really gone up in price. I wonder if Transformers War and Fall of Cybertron will go up in price two of the best Transformers games every made.

neutralgamer1992959d ago

In 5 years time all those games will be worth at least $150 to $200 that you listed

959d ago
neutralgamer1992959d ago

Ever since Sony announced that they would shut down PS3 store these prices have skyrocketed and even though Sony backtracked now most gamers realize that it's a matter of time before the PlayStation 3 store is shut down. If you want these games get them while you can even if digital because once that story shut down the physical prices will just go crazy high we saw that already

And many of these games did not sell like crazy amounts so they are limited number of copies available for sale at any given time

MadLad959d ago

Folklore is a game I've always really wanted to play, but I got a PS3 late in the generation, and it was already really expensive to find, being it didn't exactly sell well, therefore was already kind of a collector's item.

Kept hoping I'd find a cheap copy randomly at stores and flea markets, but never happened.

franwex959d ago

I got mine for $5 at Walmart like 10 years ago. I have yet to play it.

neutralgamer1992959d ago

It was available at GameStop for a while for under $20. Don't know har happened but GameStop started to sell their used games based on ebay prices it seems

You can still find it for around $60-70 and which in my opinion is a good price for a game that will be worth double if not triple that in next 5 years

Mr Logic959d ago

Have you considered modding your PS3? Neither Sony or the dev would be getting money from that Folklore purchase. Kind of a victimless crime at that point.

MadLad959d ago (Edited 959d ago )

@neutral

Honestly, I just want to actually give the experience a try. I'm not someone who would buy it at a premium just to potentially rip someone off down the road.
I mean, there are collectors out there and if paying a couple hundred dollars is worth it to them then more power to them, but I'm not one to be on either end of that exchange.

I know it's taboo, but I might dig in and see the state of PS3 emulation on PC. I have a good PC, so it might be able to power through the often times poor performance, being PS3 is known to be hard to emulate.

I've never emulated anything past the PS2/Dreamcast but, as I said in my first post, I don't see anything wrong with emulation if the game you want to play can only be had used, with no money going to the creators.

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