Each week Sony brings PlayStation 3 and PlayStation Portable owners new content, add-ons, games and more. PlayStation LifeStyle catalogs the PlayStation Store updates for the major regions across the globe. Check back every Thursday to keep up to date with each week's PlayStation Store Update.
Fans who pine for the days of Naughty Dog’s Jak and Daxter are in for some good news, as the complete series is now playable on PS5 with trophy support. This isn’t just the trilogy either, as the PSP games and Jak X are also available, so hardcore Jak fans can now relive these great titles.
Underrated? J&D was one of the most popular IPs at the time, quite literally the face of the ps2 beside God of War
Would love to see a open world Jak 4 on the PS5, would be amazing, but I know ND said they'd never do it.
Seeing jak&d left in the past like that really makes me appreciate nintendo even more for atleast keeping mario, zelda, metroid, and others around while making em still feel fresh, Playstation should have another gem besides astroboy and ratchet&clank
i wouldnt call jack and daxter underrated.
its a beloved franchise that pretty much was one of the biggest games on the ps2 and psp
TheGamer Writes "Harmonix has proven plenty of times it can make Rock Band work without instruments."
I mean, yeah, but was anyone saying otherwise? The fact is people liked the plastic instruments rather than pressing buttons on a controller. They enjoyed the simulated experience.
"Work"? No, but to be good? It's absolutely necessary. Not having the accessories is like playing a lightgun shooter with an analog stick sure it works, but one experience is completely unique and fun as hell, and other is torture trying to make do playing in a way it was never meant to be played
I think CHEAP plastic instruments is THE reason why the instrument-genre ‘died’.
People invested in buying the game AND the peripherals, so the guitar, the dj-set, the drum, whatever, and the experience was absolutely fantastic. Great fun, great music, etc.
But then the instruments would break. A button would stop working, or your hits wouldn’t register, and that kind of hardware failure would end in you not being able to play the game as intended, and thus you not getting the scores you deserve.
So, now you had a great game, but a broken instrument, and nobody is gonna buy a new plastic instrument every 3-6 months in order to keep playing the game.
A solution would have been to release better quality instruments (obviously), at a slightly higher price, so you could have kept the new games coming and the genre alive, but sadly, that didn’t happen.
Bust a Groove, Gitaroo Man and Parrapa the Rappa were such good games. Neither needed any extra peripherals
Player 2's long-form feature about kids and video games continues with a look at introducing toddlers to games for the first time.
Meh, nothing particularly interesting this week besides killing some time watching The Tester...Maybe I'll take advantage of a sale or two.