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Sony Bought Media Molecule; Microsoft Should Buy Epic Games

In recent news Media Molecule, the once independent studio and developer of LittleBigPlanet, was acquired by Sony for an undisclosed amount. Many hailed the move as a great one by Sony, because now the only Platforms we'll ever play said title and the others the studio will undoubtedly forge will be Sony's.

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tdrules5213d ago

Dear the guy who wrote this,
Did you play Unreal Tourney games?
If so, you wouldn't even consider that thought.

Cajun Chicken5213d ago (Edited 5213d ago )

UT and Unreal are the best franchises out of Epic, I have all UT games, I was even happy to 'upgrade' from UT2K3 to UT2K4...save for Unreal 2 and UTIII anyway.
Man, I wish they just went back to doing those and actually make the games the engines ACTUALLY NAMED AFTER but like, didn't Digital Extremes actually do most the work in the UT series?

And no. Epic WON'T sell out to MS...have you seen the middleware monopoly they have?!?

JasonPC360PS3Wii5213d ago

Epic also makes Gears of War. Anyway it's a sure bet MS will buy Epic even Epic has hinted at it before.

callahan095213d ago

Epic is a humongous company with hundreds of millions of dollars in value from their engine lincensing, whereas Media Molecule is a pretty small developer. Sony buying MM made sense, but MS buying Epic? I dunno. I mean they would benefit from that, sure, but Epic would cost way too much money. Then again, MS isn't exactly shy with their checkbook.

morganfell5213d ago

The entire idea is a joke. As Mark Rein said was "Epic is a billion dollar company."

We were in the Epic private booth several times at GDC and it was always busy. Microsoft is a big company but quite frankly they can't afford Epic. Remember, it is MS that caters to Epic, not the other way around.

U3 still looks great...but they can't touch the new stuff that Crytek is doing. It wouldn't help MS either since even the Crytek team openly acknowledged on the show floor that the PS3 easily possesses the noticeable edge with CryEngine 3.

RememberThe3575213d ago

Epic's Unreal Engine is worth hundreds of millions of dollars that would be immediately cut off if MS bought them. MS buying Ruffian or Realtime Worlds would make way more sense.

xTruthx5213d ago (Edited 5213d ago )

Jason, Epic didn't get their recognition by gears. The UT franchise and UE is what made epic what it is 2day, 2bad they fudged the UT series with UT3

Neo6045213d ago

thier resource is on advertises, DLC, time exclusive, and Natal.

blu_yu_away5213d ago

MS wouldn't pony up the cash to buy Bioware. No way in hell would they spend the cash necessary to buy epic.

Cajun Chicken5213d ago

I know Epic make Gears of War. I'm just ignoring it because the franchise is a huge overrated backwards step for Epic.

sikbeta5213d ago (Edited 5213d ago )

For the guys wishing [?] for this to happen, let me tell You That IS NOT Gonna Happen

UE is the most used by Devs, Epic not only sell the license (I Heard somewhere that the UE3 license Cost 250k), they also get paid with a Percentage of the sales, this in case if Some Dev Create a Game that become a hit and Epic has its Own Games too, so they're Not Desperate...

Comparing The Situation of MM, an "Small" and "Young" Dev with Epic a Big, independent and the Absolute Owner of the [Unreal Engine] which is used for the Majority of Devs, is Just Stupid and Delusional

@morganfell

Add to that the Fact that Crytek is invading Epic territory, they even go to Universities "sharing" the Code to "enthusiasts" aka the Next Gen of Independent Devs

Megaton5213d ago (Edited 5213d ago )

Exactly. UT, their best franchise, doesn't even work well on consoles. Even with PS3 mod support it failed. That's almost like saying they should buy Valve because they've ported some of their games to the 360.

You can really tell who just started gaming on the 360 when you see people talking about Gears as Epic's claim to fame.

badz1495213d ago

for what? so that they can add up another douchebag in their line up of exec? good luck with trying though!

morganfell5213d ago

Sibeta,

Every U3 license has a different cost. They (Epic) look at the size of your company, the number of units you are going to ship, the size of the project, etc etc. They have several options. You could even get the license, full dev support, up front at no cost and then when the product ships pay a lesser fee along with a percentage of profits. Epic is very flexible so there isn't a hard line number for license costs.

baum5213d ago

Media Molecule does not make middleware for other third parties and is not as big as Epic. Sony buying Media Molecule was good for the industry. So the question left to ask is, is the writer a fanboy, a gamer or an armchair economist? I would say he is most likely the first, because if he was the second he would like Microsoft to buy smaller indies, and if he was the third he would be an idiot considering Epic makes sh1tloads of money from other sources; Microsoft would have to pay that price, and yet Microsoft would never be able to extract that much value from buying Epic at that price, considering Epic would become exclusive and Microsoft is not interested in making multiplatform engines. Seriously, retarded article.

What is it with all the low quality retarded submissions lately?

5213d ago
sikbeta5213d ago (Edited 5213d ago )

@morganfell

Thanks for clarify that for me, but you know how much cost for a Middle-not-so-Big Dev and already Established, some pals and me were talking about that cuz I was really interested, the other dudes only want to mess around with the Engine (lol) and some independent dude at some Independent-Dev-Forum was talking about $250k, maybe the guy has a big gaming company and I never noticed, he also told me that the CryENGINE was/is the Most Expensive Engine, the guy was talking about [000000] @_@

40cal5213d ago

If Microsoft bought Epic that would take away from there marketing budget. The Xbox division ran away from developing in house/ 1st party, (We all watched the studios close one buy one) what makes anyone think they are going to pull a 180 in the middle of this gen.

And congrats to Sony and Media Molecule, I am looking forward to what this relationship can bring me entertainment wise.

lelo2play5213d ago (Edited 5213d ago )

In all honesty Sony is doing a good job in acquiring these software companies, increasing their 1st party studios, not being dependent on 3rd party. Microsoft should do the same thing. What's been happening the last few years is the exact opposite. Microsoft is disbanding/selling their studios (Ensemble, Bungie, etc), which leds me to believe that maybe Microsoft is not thinking of releasing a new Xbox in the future, and getting out of the console business at the end of the X360 cycle. That would be bad. More competition, the better it is for the consumer. Less competition, the worser it is for the consumer.

morganfell5213d ago (Edited 5213d ago )

CryEngine3 is expensive. We are using it right now. But it has mindblowing tools and the advancements the public hasn't seen are just ridiculously next, next gen.

But Unreal 3 can be remarkable. I would suggest you prototype a level of a game as a U3 mod. Also put together your design docs (think New York telephone directory) and story boards for your full game. Get a Steam developers account - it doesn't cost anything. You can actually test your game on Steam for free and it costs nothing until you release. Steam handles all of the transaction issues for you. You pay them a very reasonable percentage. At this point you have your prototype level (If it is SP/MP game you need one level of each), you have your Steam dev account and you have your design docs. Get two guys to E3 or GDC Austin and ask to Speak to Mark (they don't like bringing people to Cary and don't talk to anyone else but Mark Rein) You will be surprised what kind of deal he will cut.

And Epic always has beer in their private booth...

http://i39.photobucket.com/...

cloud 2795213d ago

Epic is as big as Valve. Also please note Epic owns 2 more developers People Can Fly and Chair Entertainment. If MS were to buy Epic, MS would have to buy the above mentioned devs. Even though these devs are small they are assets to Epic and has driven up the price of Epic. Also Epic has the Unreal Engine, Unreal Tournament and Gears of War which are big assets as well, and will cost MS to spend more. Whereas Sony purchases devs which are smaller and could add to the assets of Sony, such as Naughty Dog and Guerrilla Games. Sony purchased these devs when they were not very big. If Uncharted and Killzone series were developed by these devs as independent then Sony would be spending billions to purchase them. IPs are assets and add value to your company. Yes, MS has the funds to purchase Epic but with these funds they can develop many Halo games. Currently it would be best idea for MS to work closely with Epic and fund their gears and new IP.

blu_yu_away5213d ago

I highly doubt MS is thinking of getting out of the console business. Despite its stumbles, the 360 has been a successful console especially compared to the original xbox. I think there is just a different approach to software that MS and Sony has. Throughout this gen MS hasn't had to rely on 1st party support and I think they count on that to continue into the future. Lets be honest, MS has a lot more money than Sony to throw around for 3rd party exclusivity, or timed exclusivity.

captain-obvious5213d ago

you guys think EPIC is a small and cheap studio ??
EPIC owns other studios titan studio for example and they made fat princes for the PS3
let alone the unreal engine and those games

MS wont buy EPIC because
a- it'll cost them ALOT
b- MS don't buy studios they just buy IP's

exnihilonihilfit5213d ago

For all of the various reasons that everyone has pointed out here. This article is clearly just a fanboy pipe dream based on one games exclusivity that fails to take into account the real value and scope of Epic. If MS bought Epic it would actually significantly decrease the value of the company as they would no longer be able to develop cross platform engines, because even if MS allowed them to, Sony might bar them from publishing (which would be a smart move because it would render the purchase of epic a HUGE loss for MS). MS would have to buy Epic at its value as a multi-platform developer, and immediately after the purchase, the value of the company would plummet because it is no longer a multi-plat developer. It's just clearly a dumb idea that wasn't fully thought through. On the other hand, MM has only developed one game that was PS exclusive, and they're an extremely small, though obviously very talented and innovative, studio. It's not even comparing apples to oranges, it's comparing giant georgia peaches to little green grapes.

Death24945213d ago (Edited 5213d ago )

Microsoft, in fact it's