In terms of form factor and general control scheme, the Move should be all too familiar to anyone who has ever used a Wiimote. Ergonomically, the device is held and used in a near identical fashion to the Wiimote, right down to the type of gestures you use and motions you make. But how and to what degree of accuracy motions are tracked on the Move is very different from a Wiimote. Through its use of an advanced visual tracking system via the PlayStation Eye, along with an array of built-in inertial sensors, the Move is capable of not only true one-to-one tracking, but augmented reality applications as well.
A group of surgeons made headlines after they managed to perform an endoscopic procedure on a pig located in Hong Kong by using PlayStation controllers. It involved the use of a PS5 DualSense controller as well as a PlayStation Move controller.
That's really cool. It's crazy something like that is possible with gaming controllers 1000's of miles away.
Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.
Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.
Lack of games that proved the concept that 3rd parties could then copy en masse?
Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.
Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.