30°

Playstation Move: Motion Control for Whom?

Technologizer writes: I'm somewhat excited for the Move, if only because it's a more sophisticated version of Nintendo's Wii, with its wand-shaped, button-laden controllers. The difference is that the Move uses an existing product, the Playstation Eye, to track the controller's motion along three dimensions. This allows you to step closer or farther from the table in virtual ping pong, or make 360-degree turns in real space.

Cool technology, for sure, but is it a cohesive vision for motion control, or a half-hearted attempt to capture the so-called casual gamer? I can't tell yet.

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Sonyslave35588d ago

It only does everything...Nintendo.

mrv3215588d ago

Lucky it doesn't do

-RRoD
-E74
-Paid for online
-Expensive add-ons
-No wireless
-NO batteries
-Tons of racist online
-P2P
-Little game control
-Disc Scratching
-Jet engine noise
-FPS only games
-Copy cat games
-Pedophile simulator
-Expensive for what it does

Get the idea?

frogdefdaa5588d ago

it is just an upgraded wii controller.. i don't know how we could use it to play games like GOW III or Racing games.. i will carry in my hands 3 controllers: the move, its Nunchuk and the PS3 wireless controller..

Homicide5588d ago

PS Move:

http://ps3media.ign.com/ps3...

Wiimote:

http://www.the10k.com/galle...

Sorry Sony, Nintendo beat you to the punch 4 years ago. Everything about this screams Wii rip-off. Even the games look familiar.

If people wanted gimmicky motion controls and mini-games, they would've bought a Wii already. Better luck next gen.

captain-obvious5588d ago

funny
PS move is a wiii rip-off
but NATAL is not a PSEYE rip-off

lol

IdleLeeSiuLung5588d ago

I completely agree with this article, for whom are Sony targeting? I really fail to see how Sony is differentiating itself from the Wii other than the price.

To the consumer, PS Move is identical in functionality to the Wii and we all know graphics didn't sell the Wii so what is the PS Move's selling point?

Is the target audience willing to pay Sony's prices for this? It seems like a misguided effort on a premium priced accessory. For any hope, they need the killer app that really excites!

ryuzu5588d ago

Sony are making a value proposition.

They're betting that people bought the Wii because they like motion control games and the Wii was the only platform for that.

Now Sony offer an alternative that is HD/HDMI, is a Blu-Ray and DVD player, plays high quality non-motion games, offers better in home connectivity, comes with a HDD installed to allow digital media support, has various add-ons, and does the stuff a Wii does (minus the Ninty first party games).

Will that make people trade their Wiis in for a PS3? I don't know.

Will new potential Wii purchasers look at a PS3 instead when they compare functionality and quality now? Presumably Sony think so.

You have to remember that people aren't choosing PS Move vs Wii - they're choosing a Wii vs a PS3 with PS Move. The PS3 is clearly a far more powerful console and home entertainment item than the Wii. Sony is simply removing the unique selling point of the Wii and upselling potential Wii purchasers to a more powerful and fully featured device.

Is any of this of interest to people who want games that last more than 10 minutes? I hope so, but so far SOCOM is the only game that looks worth the entry price to me - I hope it turns out well.

r.

frogdefdaa5588d ago

I think it is silly comparing PS3 move and Xbox Natal... there is no competition.. Natal will be real evolution while the "Move" is just Wii remote clone.

IdleLeeSiuLung5588d ago

This article is not about Natal, but I really think Natal is clearly differentiated from the Wii and now the PS3.

To a consumer, it is clear that you can't do what Natal does with the Wii or the PS3 (for the most part). Natal enables more user input than possible with the PS Move/Wii with your whole body so there is a huge potential there for a variety of games that will be better on Natal including fitness games, fighting/boxing games, dancing games and things people haven't thought of.

If the price is right, I think Natal will be a decent competitor to the Wii. PS Move interresting and more avdanced than the Wii, yet after Wii Motion Plus came out I haven't exactly yearned for more of Wii anything.

In the end, I hope MS opens up Natal to XNA developers!

xTruthx5588d ago

Do you think wii was the first company with motion controls ? because it wasn't. The industry and a copy & paste business, you see what they have, take it and think how you can make it better.

cayal5588d ago (Edited 5588d ago )

"Natal will be real evolution while the "Move" is just Wii remote clone. "

How well do you think Natal will be implemented in games that aren't kiddy wii-types?

-Imagine a racing game with no steering wheel. Hold up your arms and see how long you can last.
-Imagine a shooter where you attempt to move around in your living room. You don't have much room right? Add to the fact your fake trigger pulling, aiming, and endurance to hold up your arms.

Have you truly thought about Natal and how it will work?

frogdefdaa5588d ago

yes i have imagined what you are talking about, the racing games and shooting games.. or let me correct, i don't have to imagine because they are already shown in the videos of Natal that we all watched.. E3 video is more than enough to give you idea about most of the categories in the gaming.. kids, family, racing, dancing, puzzle..

+ Show (1) more replyLast reply 5588d ago
2FootYard5588d ago

Imaging playing God of War with this mistake. Disgusting image isn't it?

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170°

PlayStation Move Controller Used to Perform Surgery on a Pig That Was 5,780 Miles Away

A group of surgeons made headlines after they managed to perform an endoscopic procedure on a pig located in Hong Kong by using PlayStation controllers. It involved the use of a PS5 DualSense controller as well as a PlayStation Move controller.

jznrpg257d ago

There is at least a few good jokes that could come from that title

Cacabunga256d ago

Yet another powerful device Sony gave up supporting. KZ3 move was one of the best motion controller implementation ever

just_looken256d ago

Right the ps move was awesome i have the gun thing from killzone still.

Relientk77257d ago

That's really cool. It's crazy something like that is possible with gaming controllers 1000's of miles away.

Lexreborn2256d ago

Guess that submarine should’ve used move controllers instead of logitech

256d ago
anast256d ago

PlayStation is saving lives and releasing the best games.

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50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

350°

Why the PlayStation Move Failed

Sony's PlayStation Move may not have been able to contend with Nintendo's Wii, but it paved the way for PlayStation VR's success story.

SullysCigar1385d ago

I use them most days and have for years 🤷🏻‍♂️

They're definitely way past a needed update, but I've got a tonne of fun out of them, so they haven't failed me.

bouzebbal1385d ago

The best motion control platform it's so intuitive.. Died due to lack of support from Sony.. It had some amazing games

thorstein1385d ago

They are used constantly for PSVR games. So, no they haven't failed. Neither has PSVR (or VR in general.)

Bigman4k1385d ago (Edited 1385d ago )

The article was talking about why it ps move failed before psvr came along

SPEAKxTHExTRUTH1386d ago

It failed because it sucked plain and simple.

LOGICWINS1386d ago

I feel that's a bit harsh. To this day, playing Killzone 3's campaign with PS Move/Sharpshooter gun combo is the most fun/immersive experience I've ever had with an FPS.

I think Move was simply not as profitable as Sony wanted it to be, but it didn't "suck".

SPEAKxTHExTRUTH1386d ago

It most definitely sucked. You people can act like it was something special all you want but it was horrible. The entire motion control fad was a waste of resources and time. Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it...

Minute Man 7211386d ago

@SPEAK

The Move was better that the Wii mote. If the Wii was anywhere accurate as the Move was you could say the Wii was better. Sure it sold boatloads but was it really played consistently??

yeahokwhatever1386d ago

I played it in 3D with the move gun on a 100 inch projector and it BLEW MY MIND. I was exhausted, but i finished the campaign standing there.

SullysCigar1385d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming"

Just no. Games release most weeks (for years now) that support Move controllers. Some ONLY use Move controllers.

Look, I get you're not a fan, but if you're going to rant, at least inform yourself in advance.

+ Show (1) more replyLast reply 1385d ago
LordoftheCritics1386d ago

I would say both Move and Kinect weren't supported properly.

Sony and MS abandoned what could have been amazing.

SPEAKxTHExTRUTH1386d ago

Kinect sucked too. I would say Kinect may have been cool had it worked as intended but it was ahead of it's time. Both Kinect and Move are gimmicks nothing more. I honestly don't see why Sony still implements "motion controls" recent controllers. Who really uses that crap? And to play what?

Profchaos1386d ago

I so t think Sony abandoned the move it's technically repurposed and still supported on the ps5 just for VR

RedDevils1386d ago

Kinect should be kept as media interactive features.

LordoftheCritics1386d ago (Edited 1386d ago )

@SPEAKxTHExTRUTH
Again if it was supported right.

Where even a fast click of my fingers could get an immediate in game response.

It feels trash because we have been shown or lived with bad versions of gesture based tech. Think Minority Report fast. That could be something.

''You people can act like it was something special all you want but it was horrible.''

No one is acting like it was special, I said it could be amazing.

''I think Move was simply not as profitable as Sony wanted it to be''

Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game and then we can discuss profits.

1386d ago
SPEAKxTHExTRUTH1386d ago

I don't deal in "what if". It wasn't supported right and even if it was it was still a gimmick.

thorstein1385d ago

"Like I said, it wasnt supported. Give us a AAA game with precision gestures well implemented into the game"

You just described every AAA PSVR game. And even the indies have incredible integration. No Man's Sky VR is insanely good.

Silly gameAr1386d ago

And, you can act like it was horrible, but I had a blast with my Move. I had the whole collection of House of the Dead, Dead Space Extraction, and RE Darkside Cronicles, The Fight, and Socom 4, and I would play the hell out of those games I even beat a playthrough of the Resistance 3 campaign with the Move. Getting drunk and playing with friends was a freaking blast.

You can pretend that you had a move and played it all you want SPeak the Truth, but it was accurate, and usually on point. I hate when people act like they've played something just to trash it, when they really just have a vendetta, and think the Move is easy prey for your hate.

Minute Man 7211386d ago

Wait you can play Dead Space with the Move?? I need it

Orchard1386d ago

“You can pretend that you had a move”

I love this crazy idea that if someone has something bad to say about hardware/software - they must be lying about owning it and clearly do not own it!

Because all hardware and software has a 100% approval rating from all purchasers…

P_Bomb1386d ago (Edited 1386d ago )

Shoot I forgot about Dead Space Extraction and Umbrella Chronicles. Had those too. Still do (digital).

SPEAKxTHExTRUTH1386d ago

I have a vendetta against Move? Lmao that's the most ridiculous comment I've read today. I didn't buy it because like I said motion controls are gimmicks. I had a Wii and it was decent enough but a gimmick although successful. I had a Kinect and it too was trash. Don't act as if you know what I have and haven't owned. Move was nothing more than a Wiimote ripoff

yeahokwhatever1386d ago

SO MANY really great experiences for the Move. The Fight was excellent!

Silly gameAr1385d ago (Edited 1385d ago )

@Minute Man

There was a game called Dead Space Extraction that you could play the Move with.

@Orchard. Please don't reply to me, because every time I say something to you, I magically end up restricted. So, just ignore me like I ignore you, so there will be no hurt feelings, please.

+ Show (3) more repliesLast reply 1385d ago
Vanfernal1386d ago

"Ever single motion controller besides the Wii failed and is no longer being used today in gaming. It's ok to admit it..."

That is demostrably false.... Most VR games have motion controls and the PSVR uses the Move controllers.

SPEAKxTHExTRUTH1386d ago (Edited 1386d ago )

VR games have a controller most of the time not some magic wand. And VR is not the same as PS move or Kinect. I'm not a fan of VR either. A controller and a couch is all I need for my gaming needs.

Vanfernal1385d ago

@SPEAKxTHExTRUTH

"And VR is not the same as PS move or Kinect."

PSVR LITERALLY uses the Move controllers. Now it's just obvious you have no idea what you're talking about. You're saying Move failed and nobody uses it anymore when it's an integral part of PSVR and is still being used in 2021.

ScootaKuH1386d ago

It didn't suck. It worked but the games just weren't there, that's why it failed.

Father__Merrin1385d ago

The move was excellent it was 1 to 1 precise time crisis was a joy to play aswell as sports champions it didn't hit mainstream as it was an addon unlike Nintendo wiimote

1385d ago
+ Show (5) more repliesLast reply 1385d ago
Godmars2901386d ago

Lack of games that proved the concept that 3rd parties could then copy en masse?

Silly Mammo1385d ago

I wish that someone would have made a proper boxing game. I still have a blast with the Sports Champions boxing, but to have a boxing game that was more in-depth would have been awesome.

Dario_DC1385d ago

Try Creed for PSVR, it's brilliant

OMGitzThatGuy1386d ago

Because it was a uninspired ripoff of the Wii controller without the Nintendo library to back it and didn't try to put any real effort into development such as getting their top developers to make games for it and instead gave tech demos disguised as games to their least talented developers so the best can focus on single player only games.

Ryushaa1386d ago

Except the Move was an idea roughly implemented in the PS2. Yes, I'm serious.
Just search on youtube: PlayStation 2 - Motion Controller (2004)

Nonetheless, just like the whole Wii, it was more of a gimmick than a proper input evolution in games.

jukins1386d ago

Exactly. Its funny time and time again sony is the first innovate. Often at its own peril. Like your example the move started on ps2 taken advantage of by nintendo. Sony buys gakai for game streaming only for other companies to overtake them.

Profchaos1386d ago

Are you talking about the gametrak on os2 which used strings to track your hand position I used to have this and a gold game it was awesome but the game itself sucked if it had integration with tiger woods or something it would be way better the tracking was excellent even back then as it wasn't using guesswork.
However the game was very forgiving and no way to turn it harder and no licensed players or courses hurt it.

1386d ago Replies(2)
yeahokwhatever1386d ago

99% of the Wii's games were "shovelware", in fact, I think thats what started that phrase..

EvertonFC1386d ago

Socom, killzone, resistance and tiger wood 14 were great with the move but agree lacked more games.

yeahokwhatever1386d ago

There were plenty of games and I'm glad that not every game became a Move game.

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