430°

Crysis 2: Lower System Req, Better Graphics

During his keynote speech at the India Game Developer Summit 2010 last month, Carl Jones, director of global business development at Crytek, said that Crysis 2 will have lower system requirements and better graphics than the original Crysis PC game.

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tomshardware.com
Microsoft Xbox 3605253d ago

That's more like it. Sounds like their code is getting more efficient.

EvilBlackCat5252d ago

PC FTW!

Crysis FTW!

PC day one for me just like DOOM4

dabri55252d ago

Or their environments are getting a lot smaller with less interaction and less things going on at once. You know, so they can have it on consoles without any issues.

dirthurts5252d ago

They did mention in an interview that the buildings where used to reduce the draw distance, taking a lot of strain off the consoles GPU.
I'm sure the game will still look great on PC. Hopefully with full DX11 support.

tinajacobs12225253d ago

I wonder if my PC will actually be able to run it.

Raf1k15252d ago

Try the Crysis demo. If it's playable on your PC then Crysis 2 will play a little better than that.

IaMs125252d ago

i must say tho the Crysis Demo ran like crap on my PC, but the actual game runs sooo much better. Course i do not have a good PC, everything is on low with Dx9 but it runs at like 25-30 FPS, demo wasnt even close to that.

COMMANDOBLACK5253d ago

Sounds like a port to me. Just look at the signs. I bought both of their games and I don't think this one will be more optimized than the other. It's going to be a port, just read between the lines, so get ready for it. How are they going to optimized three games for three systems? And the hardest one being the pc version, on their time and budget. I liked both of their games, but this one will be a port ONLY BECAUSE they are making 1. console versions. 2. MOSTLY TO ALL COMPANY port every game from console to PC now. 3. EA is still running the show. I don't think THEY, have that pull like STARCRAFT, or Blizzard. So I think it's going to be a port.

darkequitus5253d ago (Edited 5253d ago )

Have you actually gone to their website or read the countless amounts of coverage on the dev system? Dev is performed on a PC and in real-time propagates to the 360 and PS3 dev kits. So tell me, how is this a port?

http://www.youtube.com/watc...

On topic: If if looks better and runs better than warhead, I will not need to upgrade my GPU, as I am stuck at 1080p anyway.

Pandamobile5253d ago (Edited 5253d ago )

You honestly think Crysis 2 will be a console to PC port? Are you on crack or something?

All three versions of the game are created simultaneously by using CryEngine 3 Sandbox. They make the levels and stuff on the Sandbox Editor on PC, and can instantly jump into the same level running on on a PS3 or 360 devkit.

FYI, EA is NOT running the show. Crytek is an independant studio, like Valve. EA is just the publisher. EA's not going to dictate the actual development terms of Crysis 2 besides handing Crytek money and deadlines.

FantasyStar5252d ago

I don't think that's what Black means, Panda. What he's talking about is the limiting factor. Yeah, all 3 platforms will be created equal. But we all know the PCs are far more powerful so the problem will be that PC Version will be a lesser game because the game has to work on all 3 platforms. That's what I think he's trying to imply anyways.

ALFAxD_CENTAURO5252d ago

Crysis 2 is not gonna be ported for any system.

Crytek said is gonna be PROGRAMMED for each system. For the 1st time a multiplatform will be programmed using the full performance on PS3 and not half performance from Xbox 360 with a port.

Each system, a programmed game.

ATi_Elite5252d ago

I don't know why people have such high hopes for Crysis 2. It is nothing more than a console port. Some people need to stop kidding themselves and listen and learn.

Cryengine 3 was designed to run on consoles...... wait stop right there. That seals the deal right there...console port.

The Cryengine 2 that made Crysis PC so great can not run on consoles at all.

Crysis PC was great because Crytek said the hell with mid level PC's and pushed for a higher level of grpahics in 2007.

in 2010 they are trying to get as much money as they can by releasing a 360 port to PS3 and PC. Just use your brain if a game can play on PS3 and PC and look the same then it is a 360 port

wake up!! I don't see God Of War 3 being able to run on the 360 at all

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BannedForNineYears5253d ago

That....That is awesome.
It's like, you're not gonna have to upgrade your hardware...That's awesome.

iamgoatman5252d ago

Considering I can play Crysis on high settings with a 3 year old GPU, and I'll likely be upgrading to a 5850 later this year, well I'm already salivating!

nevimkdojsem25252d ago

If 640x480 were your preferred screen resolution I might believe you... I had nvidia 8800gt 3 years ago (hi-end card then) and achieved like 2-3 fps in the "Paradise Lost" level on high settings (AA turned off completely) in 1920x1200.

iamgoatman5252d ago

Funny enough I'm using a 8800GT as well, and get around 30-40FPS on "Paradise Lost" @1650x1050 with no AA. 1920x1200 would hurt the performance a bit, but not by that much.

If you had a framerate that low then something must have been wrong, or your PC had one hell of a bottleneck. What processor were you using? A weak CPU can bring down the performance of any half decent card, especially in a game like Crysis which contains some heavy physics calculations. Also driver updates can give significant boosts to performance, but I've never heard of a gain like that, even oven 3 years of driver progression.

TABSF5252d ago (Edited 5252d ago )

@ nevimkdojsem2

I would go to Crymod.com and get tweaks to run it smoother.

Also it depends on the 8800GT

If its a 256MB GT its will perform worse than 512MB or 1024MB because it will be using the slower system memory (DDR2 or <) to store texture and animations, the video memory is just as important is performance

nevimkdojsem25251d ago

is perfectly consistent with dozens of benchmarks you can find on the internet.

http://tinyurl.com/y8davxk (Paradise Lost, 1920x1200, 4xAA, very high):

8800 Ultra - 6fps avg
gtx 280 - 8fps avg
gtx 260 - 9fps avg wow :-D

Not that I mind - I've got GTX 295 in February last year (and don't care much for Crysis as it is has a boring gameplay, bad script and a B-story) but I'm amused whenever a PC gamer with average PC claims he can play Crysis on max.

iamgoatman5251d ago

@nevimkdojsem2

Well that's not what you originally said.

"level on high settings (AA turned off completely) in 1920x1200."

Not very high with 4xAA, that's one hell of a difference right there!

I don't doubt 6FPS average, even modern day cards are brought to there knees with those settings. Next time be a little more consistent with your claims, as I know for well what my PC is capable of, I often use Crysis for benchmarking.

Just get you facts right next time before you call someone a liar.

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100°

The Crysis Trilogy Joins EA Access Vault

Featuring the complete nanosuit experience, The Crysis Trilogy has now joined the EA Access vault as a title that's free for those that subscribe to the EA service on Xbox One consoles.

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gamerheadquarters.com
Games1st1477d ago (Edited 1477d ago )

Just in time for those that got the month trial.

DrDeath1477d ago

Wait? There is more than one? lol

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

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dsogaming.com
traumadisaster1861d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada071861d ago (Edited 1861d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X141861d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase1860d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted1861d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster1861d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack1860d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH1856d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.

80°

13 Awesome Games Set In Real Places

Jum Jum from Unleashthegamer writes: We gathered the best real setting games we could think of if you’re looking for something in a familiar location to soothe your thirst for real-world games.

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unleashthegamer.com