InsightBits writes, "I still remember many of my experiences with the original Bioshock. From the early encounter with the maniac splicer that attempted to get inside the elevator to the one that had a magnum in a baby stroller calling it out as her child. Perhaps what was most impressive was the story of how a society that wanted to be free from things it considered a hindrance, itself transformed to a psychotic society yet still maintained a hint of humanity. The reason why I remember my experiences in Bioshock is because the game was a stunning and truly amazing experience. Unfortunately, there is nothing that comes close to this in Bioshock 2."
One of the most popular video game franchises of all time is set to receive a Netflix film adaptation, according to an announcement on Tuesday afternoon.
Gee...can't wait to see how many things they change and stray away from, oh don't forget the miscast actors
Netflix did well with Dare Devil and the Punisher and I hear the Witcher is pretty good I know when I had Netflix at the time Stranger Things was also good. But Bioshock I love the franchise Bioshock Infinite is my favorite game I would pay the $21 Canadian just to check out Bioshock. Normally I would never renew my Netflix after they did their price hike but Bioshock would be worth it.
Love Bioshock but I'll prepare myself for the likelihood this will be both crap and a pale imitation of the source material. That covers most video game adaptations and Netflix films.
The best games are able to create a never-before-seen setting and weave a completely engaging story into its DNA. One series beats almost all others out for its environmental storytelling and narrative: BioShock.
Hurts to see the word "worst" related to Bioshock saga.
The 3 games are masterpieces.
oh great. Can’t wait to see the posts of game titles in a ranked order without context as to why.
In a podcast with Wassup Conversations, Jordan Thomas, director and the writer of BioShock 2 reveals his initial ideas for a new rapture and how they were shut down by 2K.
"My first proposal was about a little sister, it was playing as a little sister and it was much more horror-oriented pace and about vulnerability, closer to Thief frankly, but I was told no, we want it to be our Gears of War, this need to be a big shooter franchise with an emphasis on the shooter element, and so what I think of the protagonist of a shooter as is a big lumbering sort of porthole on a stick with guns sticking out in front like you’re almost a vehicle."
And he also wanted it to be above the sea or in space. What a wasted opportunity.
It's surprising the game turned out to be good with this guy at the helm. The combat mechanics were actually the biggest improvement in the sequel as much as he wouldn't want to hear that, everything else was inferior.
I think it's an awesome sequel. The story isn't as good or as unique, and the whole thing doesn't have that same feeling of "new", but overall, I do think this one is more fun. The level designs are excellent, some of the refined mechanics are a definite improvement (the hacking, the research, ADAM harvesting, underwater segments, etc.), there are much better gene tonics this time around, and just overall, I think it's the better game from the strict perspective of design and implementation of gameplay. It's not as fresh, no, but it's absolutely a BLAST to play.
I'm pretty happy with it, the online play is about the only thing disappointing, Bioshock should stay a story only game and never a online game.
Co-op Story wouldn't be a to bad of a idea, but I don't know how that would work (1P:Big Daddy-2P:Little Sister/Big Sister).