When it came time to create a sequel to its critically acclaimed bestseller, Mass Effect, Electronic Arts-owned developer BioWare focused on improving Epic Games' Unreal Engine 3 base technology to create a more immersive sci-fi role-playing action game experience. The game has already sold over two million copies worldwide, solidifying itself as the first big game of 2010. Over 150 people at BioWare worked on the new game, which is the latest blockbuster from the acclaimed developer. Having worked with UE3 on the first game, Casey Hudson, lead producer on Mass Effect 2, said his team has been able to push every aspect of the new game forward from both a technology and gameplay perspective.
One of the most popular video game franchises of all time is set to receive a Netflix film adaptation, according to an announcement on Tuesday afternoon.
Gee...can't wait to see how many things they change and stray away from, oh don't forget the miscast actors
Netflix did well with Dare Devil and the Punisher and I hear the Witcher is pretty good I know when I had Netflix at the time Stranger Things was also good. But Bioshock I love the franchise Bioshock Infinite is my favorite game I would pay the $21 Canadian just to check out Bioshock. Normally I would never renew my Netflix after they did their price hike but Bioshock would be worth it.
Love Bioshock but I'll prepare myself for the likelihood this will be both crap and a pale imitation of the source material. That covers most video game adaptations and Netflix films.
The best games are able to create a never-before-seen setting and weave a completely engaging story into its DNA. One series beats almost all others out for its environmental storytelling and narrative: BioShock.
Hurts to see the word "worst" related to Bioshock saga.
The 3 games are masterpieces.
oh great. Can’t wait to see the posts of game titles in a ranked order without context as to why.
In a podcast with Wassup Conversations, Jordan Thomas, director and the writer of BioShock 2 reveals his initial ideas for a new rapture and how they were shut down by 2K.
"My first proposal was about a little sister, it was playing as a little sister and it was much more horror-oriented pace and about vulnerability, closer to Thief frankly, but I was told no, we want it to be our Gears of War, this need to be a big shooter franchise with an emphasis on the shooter element, and so what I think of the protagonist of a shooter as is a big lumbering sort of porthole on a stick with guns sticking out in front like you’re almost a vehicle."
And he also wanted it to be above the sea or in space. What a wasted opportunity.
It's surprising the game turned out to be good with this guy at the helm. The combat mechanics were actually the biggest improvement in the sequel as much as he wouldn't want to hear that, everything else was inferior.
I know you got my $60, and you deserve it. I really, Really like this game. Everything just works right. What a great job! I can't say it enough.
I might (and will) get flamed, but I didn't like it that much. In fact I didn't finish it :/
Call me a moron, but I found the shooting part absolutly awefull and useless, and that broke all the fun FOR ME.
I couldn't go back to the awesome conversation system , because I knew i'd have to shoot brainless aliens for 1h hour right after that.
Too much fighting for me. I've nothing against fight itself, but they should have spaced it more.
I've played about 20h and then I stopped. I know I'm like the only one on earth, but I couldn't finish it :(
And yes, I prefered the first one, with all its flaws
oh well..