For those that don't know, there is a demo of Heavy Rain available on the Playstation Network Store right now, but it's hidden.
Explicit Gamer: "All in all this demo has greatly increased my interest in Heavy Rain, and my willingness to spend $60 on it. I will almost certainly be picking this up when it comes out in a few weeks."
"Many video games catch not only great commercial attention but remarkable critical attention as well. We have seen games like Heavy Rain, The Last of Us Part II, and even entries in the Metal Gear series described as fantastic interactive experiences, even heralded in the same way as Hollywood's greatest films.
I would suggest that not only is this an unfair comparison but also a harmful one. Video games, by their very nature, are an intricately different medium and should be weighed against one another rather than another form of media," Phillip writes for GF365.
I think Hollywood films will becoming increasingly more like video games in the future, especially as the world embraces the "new normal" from the pandemic. It makes sense, as games like Spider-Man: Miles Morales showcase just how realistically we're reaching in graphical capabilities, as well as showcase extreme action sequences in spectacular ways. And as time goes by, it'll get easier and cheaper to produce such "art", as well as create new star "actors" that never age, never die, never complain, never gets involved in scandals, etc. Technology is amazing and we're only just getting a taste of what it'll eventually be.
No. For the money spent, a quality game provides far more entertainment value than a quality movie. Especially when looking at what is going on in the world, and how a studio can attempt to pilfer from consumers by charging 30 dollars for Mulan via streaming. Ridiculous. There is no comparison....games all day.
What exactly is the David Cage experience, and is it of value? We examine two classics, Fahrenheit and Heavy Rain, to find the answer.
Quantic Dream has announced a new video series to celebrate the 10-year anniversary of Heavy Rain. Check out the first part here.
Wow, 10 years...and yet, still one of the best/most emotional/thrilling gaming experiences I’ve ever had.
So grateful to Sony for believing in Quantic Dream’s vision for this game, and giving them a chance. I’ll never forget David Cage saying “We want to challenge the player, but not with the controller, but mentally, with their decisions of “How far would you go to save someone you love” Well, they broke my emotional gamer heart lol.
My teenage son refuses to play this game, because I’ve told him in little detail the emotional impact it had on me all those years ago. Maybe one day he will.
Still have my origami crane they teach you how to make when you're installing for the first time.
it's been 10 years? wow, that was so fast, I feel like this console gen went fast as well although it hasn't. I really look forward to the PS5 this holiday season though.
Explicit Gamer: "All in all this demo has greatly increased my interest in Heavy Rain, and my willingness to spend $60 on it. I will almost certainly be picking this up when it comes out in a few weeks."
no need to say more
Demo was fun other than when it froze my PS3 as the detective got in his car to drive away from the crime scene.
This is from another blog/article about the FBI agent part: "At least the game gives you an idea of what you should be doing, because as I went to open the door, he stopped it halfway and looked back at the body, so obviously I wasn’t done with my clues."
I love it how there's so many different ways to go about this game. One guy I read pissed off the prostitute and she told him to leave. My first time as the FBI agent I missed the muddy hill that leads up to the highway. I love how you have to live with the consequences you make.
I personally think Heavy Rain can go either way based on the demo. It could be a really fun, unique, and engrossing experience or it can fall short of the mark and just be a failed attempt at a new idea.
Either way it will be interesting to see how it turns out and I will probably end up buying it on release day just because I'm interested to see how the game turns out.
One thing is for certain, since this is just a story-driven game (that is basically the whole point of the game) I won't be reading about it much until I play it for myself at least once.