The videogame industry reported healthy growth during May 2007, according to figures released by the NPD Group yesterday. Hardware sales, in particular sales of the Nintendo DS and Wii, drove much of the growth.
And while much of the focus will be on the hardware sales alone, there are some other very interesting results just below the surface of the data: three consoles with diminishing sales, a key to the Nintendo DS sales streak, Spider-Man's weakness, and the game that sold more copies than Pokemon Diamond this month -- but wasn't in the top 10 list.
Microsoft just posted the third quarter of its 2024 fiscal financial results. The software maker made $61.9 billion in revenue and a net income of $21.9 billion during Q3. Revenue is up 17 percent, and net income has increased by 20 percent.
Xbox content + services up 62% while hardware down 31%... seems about right with the way they tout you don't need the hardware to play. People can play on their phones or smart tv or other means. I don't hardly play on my consoles directly since getting devices like the logitech g-cloud and ps portal. Which is to also say I have been playing more digital than physical because of these devices.
Too expensive hardware when others offer the same or more for less? Good work, Green Team.
"Despite some early successes for Xbox games on rival platforms, Xbox hardware is down by a massive 31 percent this quarter."
"Without Activision Blizzard, Microsoft’s overall gaming revenue would have actually declined this quarter."
"Xbox content and services would have only been up a single percent without Activision Blizzard..."
"It looks like next quarter is going to be a similar story for gaming at Microsoft, too."
That is crazy... so A/B/K is carrying the whole Xbox gaming.
Oh and Microsoft will be fine. Windows, Office and Cloud are growing with each pc purchase.
As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.
And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.
They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -
Gary Green said: We have a juxtaposition of 2D and 3D visuals, flashy turn-based combat, quirky anime characters with cheeky dialogue with plenty of partial nudity; Yes, this is a Compile Heart JRPG. Whilst the engine is borrowed from Hyperdimension Neptunia mk2, Mugen Souls is more of a Disgaea spin-off. It’s not a strategy RPG as such, it merely sits within Disgaea’s ever-expanding universe (Multiverse? Netherverse? Your guess is as good as mine). You won’t find cameos though, since Mugen Souls is a franchise which aims to stand on its own two feet.
DS and Wii are both great but I really think its hurting the industry that hardcore consoles like PS3 and 360 are doing poorly.
the reason the elite didn't bolster numbers is the fact you can't find one. i have been trying to find one for several weeks and they are out everywhere and have been since may. finding one is worse than getting one when the 360 launched.
If the 360 can make it back up to 170 000 for June then i wouldn't worry about price till Setpember then i would drop the price so fast for Halo 3.
Good, in depth article. Gamasutra always delivers the goods. Microsoft's price drop is inevitable; it wouldn't surprise me if it happened by August...Can Sony follow suit?
Sony is already looking into what kind of price drop they can do