Go Fanboy writes: "Most gamers complain that there are simply too many WWII games out there. You hear from most gamers these days, but honestly I've never gotten bored with them. So now Activision is taking a look back at one of the games that set the benchmark for the Second World War genre. Is there still enough fun here to pull gamers back to this simpler time of shooter fun? That's what we're looking at with this re-release of Infinity Ward's shooter re-titled Call of Duty Classic."
Andrew says: "The intrinsic values of COD are the following: memorable campaigns, meticulous multiplayer marathons, and lobbies populated by screaming 12-year-old kids that think puberty is the evolved form of Jigglypuff."
Call of Duty has come a long way
Call of Duty has come so far graphically (sort of, barely passable by today's standards) and absolutely nowhere creatively. Why do something new with WW2 when you can re-re-re-re-re-redo the same old WW2 troupes and settings that have been done to death. Why sit down to write interesting characters with compelling story arcs when you can reuse the same flat 2D characters that are the same archetype and same the same lines you've used in all your games. Why create a new fun secondary mode when you can beat the zombie's concept to death some more. Call of Duty certainly isn't the game to show "how far we have come"
This week's Achievement HUNT, brings you Geoff vs. Ray.