IGN: Avatar: The Game Review

Avatar: The Game feels like all of the development effort was put into building out the look of Pandora. In 3D, if your TV or monitor can handle it, the world comes to life. Even in standard HD or SD, the lush jungle is inviting and exciting. Take all of that away and you aren't left with much worth talking about. The gameplay feels like it needs more work. Loose controls, bad melee combat, weak mission design, and a wonky camera dull the experience. Middling storytelling doesn't help matters, and it ultimately fails in matters of motivation. The thrill of the fight just isn't here, and that's a problem for an action game.

6.5 Presentation
A prequel story that could use better storytelling. Offering a branching game with both sides of the story is a nice touch.
8.0 Graphics
It's easy to be impressed by the game in 3D. The environments are special. Some of the animations are a bit stiff.
6.5 Sound
The voice acting is at times quite underwhelming, as is the music. Other times it gets the job done.
6.5 Gameplay
Generic mission design and loose controls. The camera struggles in close quarters.
6.0 Lasting Appeal
About 10 hours of gameplay, more if you're a completionist and enjoy menial tasks. None of it is particularly exciting or memorable.
Passable OVERALL
(out of 10 / not an average)

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dgroundwater3337d ago

The graphics piqued my interest, it made me think there was more to this movie-game. Then again a movie-game it is, so I digress :(

hatchimatchi3336d ago

color me....


games based on movies have rarely (and i mean raaaarellly) been worth playing.

Go ask OCEAN from the glory days of the nes/snes. Their games were beyond horrible. After getting the addams family and home alone i knew to stay far away from movie licensed games.